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{{Protection}}[[File:Silver-icon.png|thumb|104x104px]]
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{{Protection}}
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{{Currency|Type = "Ag"}}
 
  +
{{Quote|Long-range multiple rocket launcher for indirect fire. Zenit fires 2 heavy rockets per shot and deals area damage. Effective against groups of enemies, but cannot fire at targets closer than 300 meters}}
 
  +
<br />
 
  +
<div style="text-align:Right;">{{WeaponIcons|Explosive|Manual|Automatic|Magazine|AOE|Artillery}}</div><!--
{{Quote|Missile complex designed to deliver plunging fire on slow-moving groups of robots at long distances}}
 
{{infobox weapon
+
-->{{infobox weapon
 
|weapon = Zenit
 
|weapon = Zenit
 
|weapontype = [[Rocket]]
 
|weapontype = [[Rocket]]
Line 11: Line 11:
 
|hardpoint = [[Heavy]]
 
|hardpoint = [[Heavy]]
 
|cost = 580,000 [[Money|Silver]]
 
|cost = 580,000 [[Money|Silver]]
 
|value = None
 
|level = 5
 
|level = 5
|damage = 1,344
+
|damage = 1,344 per rocket
 
|rounds = 18 rockets
 
|rounds = 18 rockets
|rps = 1
 
 
|reload = 15 seconds
 
|reload = 15 seconds
 
|range = Minimum: 300m<br>Maximum: 1,100m
 
|range = Minimum: 300m<br>Maximum: 1,100m
|levelreq = 17
+
|levelreq = 12
|cycletime = 32.2 seconds
 
|maxdamage = 24,192
 
|dps = 751
 
 
|reloadwf = No
 
|reloadwf = No
 
|unload = 17.2 seconds }}
 
|unload = 17.2 seconds }}
   
 
==Introduction==
 
==Introduction==
 
The '''Zenit''' is a long-range (300-1,100 meters) [[heavy]] [[rocket]] weapon.
 
The '''Zenit''' is a [[Heavy Weapon|heavy]] [[rocket]] weapon.
 
   
 
==Strategy==
 
==Strategy==
 
This is an artillery weapon that fires in a high arc, similar to the [[Noricum]]. It has a maximum range of 1,100 meters but cannot lock onto targets closer than 300 meters. It has a slow projectile which has 25 meter explosion radius, dealing splash damage towards enemy bots.
 
This is an artillery weapon that fires in a high arc, similar to the [[Noricum]]. It has a maximum range of 1,100 meters but cannot lock onto targets closer than 300 meters. It has a slow projectile which has 25 meter explosion radius, dealing [[splash damage]] towards enemy bots.
 
   
 
However, it does have a very slow rocket travelling speed, making it good only for damaging stationery enemies (like sniping [[Butch]], [[Raijin]], [[Natasha]] or [[Fury]]).
 
However, it does have a very slow rocket travelling speed, making it good only for damaging stationery enemies (like sniping [[Butch]], [[Raijin]], [[Natasha]] or [[Fury]]).
   
It is advised not to overuse this weapon as other long range weapons such as the [[Kang Dae]] are much more efficient and your team is better supported by engaging the enemy more directly. Firing at a [[Fujin]] with its sentry ability activated is useless due to the sentry mode being able to recharge quickly.
+
It is advised not to overuse this weapon as other long range weapons such as the [[Kang Dae]] are much more efficient and your team is better supported by engaging the enemy more directly. Firing at a [[Fujin]] with its sentry ability activated is useless due to the Ancile being able to recharge quickly.
   
   
 
==Mark I Statistics==
  +
{{Weapon Upgrades
  +
|weapon-mode = normal
 
|mark-2 = false
  +
|base-level = 5
 
|rounds = 18
 
|cycle-time = 32.2
 
|reload-time = 15
   
 
|level-05-cost = 580,000 [[Ag]]
 
 
|level-05-time =
 
  +
|level-05-damage = 1344
 
 
 
==Base Stats==
 
 
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:600px;"
 
|-
 
! scope="col" |Purchase<br />Level
 
! scope="col" |Damage
 
! scope="col" |Purchase<br />Cost
 
! scope="col" |Burst DPS
 
! scope="col" |Cycle Damage
 
! scope="col" |Cycle DPS
 
|-
 
|5
 
|1344
 
|580,000 [[Ag]]
 
|1407
 
|24192
 
|751
 
|}
 
 
*This table shows the damage of each individual rocket.
 
 
{{weapon-upgrades
 
|rounds = 18
 
|reload-time = 15
 
|unload-time = 17.2
 
|cycle-time = 32.2
 
   
 
|level-06-cost = 800,000
 
|level-06-cost = 800,000
|level-06-time = 17 hours
+
|level-06-time = 12 hours
 
|level-06-damage = 1476
 
|level-06-damage = 1476
   
 
|level-07-cost = 1,600,000
 
|level-07-cost = 1,600,000
|level-07-time = 1 day 9 hours
+
|level-07-time = 1 day
 
|level-07-damage = 1622
 
|level-07-damage = 1622
   
 
|level-08-cost = 3,000,000
 
|level-08-cost = 3,000,000
|level-08-time = 1 day 18 hours
+
|level-08-time = 1 day 8 hours
 
|level-08-damage = 1783
 
|level-08-damage = 1783
   
 
|level-09-cost = 6,000,000
 
|level-09-cost = 6,000,000
|level-09-time = 2 days 2 hours
+
|level-09-time = 1 day 16 hours
 
|level-09-damage = 1,959
 
|level-09-damage = 1,959
   
 
|level-10-cost = 10,000,000
 
|level-10-cost = 10,000,000
|level-10-time = 2 days 13 hours
+
|level-10-time = 1 day 20 hours
 
|level-10-damage = 2,153
 
|level-10-damage = 2,153
   
 
|level-11-cost = 16,000,000
 
|level-11-cost = 16,000,000
|level-11-time = 3 days 11 hours
+
|level-11-time = 2 days 2 hours
 
|level-11-damage = 2,366
 
|level-11-damage = 2,366
   
 
|level-12-cost = 26,000,000
 
|level-12-cost = 26,000,000
|level-12-time = 4 days 18 hours
+
|level-12-time = 2 days 12 hours
 
|level-12-damage = 2,600
 
|level-12-damage = 2,600
  +
  +
|total-upgrade-cost = 63,400,000
  +
|total-upgrade-time = 11 days
 
}}
 
}}
   
*This table shows the damage of each individual rocket.
+
*The damage column shows the damage of each individual rocket (out of 18 rockets)
   
  +
==Mark II Statistics==
  +
{{Weapon Upgrades
  +
|weapon-mode = normal
 
|mark-2 = true
  +
|base-level = 1
  +
|rounds = 18
  +
|cycle-time = 32.2
  +
|reload-time = 15
   
  +
|level-01-cost = 500 [[Au]]
===Mark II===
 
  +
|level-01-time =
  +
|level-01-damage = 1106
   
  +
|level-02-cost = 20,000
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:600px;"
 
  +
|level-02-time = 10 minutes
|-
 
  +
|level-02-damage = 1215
! scope="col" |Level
 
  +
! scope="col" |Damage
 
  +
|level-03-cost = 40,000
! scope="col" |Cost
 
  +
|level-03-time = 1 hour
! scope="col" |Burst DPS
 
  +
|level-03-damage = 1335
! scope="col" |Cycle Damage
 
! scope="col" |Cycle DPS
 
|-
 
|5
 
|1612
 
|500 [[Au]]
 
|1687
 
|29016
 
|901
 
|}
 
   
  +
|level-04-cost = 80,000
*This table shows the damage of each individual rocket.
 
  +
|level-04-time = 2 hours
  +
|level-04-damage = 1467
   
  +
|level-05-cost = 400,000
{{weapon-upgrades-mk2
 
|rounds = 18
+
|level-05-time = 8 hours
|reload-time = 15
+
|level-05-damage = 1612
|unload-time = 17.2
 
|cycle-time = 32.2
 
   
 
|level-06-cost = 800,000
 
|level-06-cost = 800,000
|level-06-time = 17 hours
+
|level-06-time = 12 hours
 
|level-06-damage = 1771
 
|level-06-damage = 1771
   
 
|level-07-cost = 1,600,000
 
|level-07-cost = 1,600,000
|level-07-time = 1 day 9 hours
+
|level-07-time = 1 day
 
|level-07-damage = 1946
 
|level-07-damage = 1946
   
 
|level-08-cost = 3,000,000
 
|level-08-cost = 3,000,000
|level-08-time = 1 day 18 hours
+
|level-08-time = 1 day 8 hours
 
|level-08-damage = 2139
 
|level-08-damage = 2139
   
 
|level-09-cost = 6,000,000
 
|level-09-cost = 6,000,000
|level-09-time = 2 days 2 hours
+
|level-09-time = 1 day 16 hours
 
|level-09-damage = 2351
 
|level-09-damage = 2351
   
 
|level-10-cost = 10,000,000
 
|level-10-cost = 10,000,000
|level-10-time = 2 days 13 hours
+
|level-10-time = 1 day 20 hours
 
|level-10-damage = 2583
 
|level-10-damage = 2583
   
 
|level-11-cost = 16,000,000
 
|level-11-cost = 16,000,000
|level-11-time = 3 days 11 hours
+
|level-11-time = 2 days 4 hours
 
|level-11-damage = 2839
 
|level-11-damage = 2839
   
 
|level-12-cost = 26,000,000
 
|level-12-cost = 26,000,000
|level-12-time = 4 days 18 hours
+
|level-12-time = 2 days 12 hours
 
|level-12-damage = 3120
 
|level-12-damage = 3120
  +
  +
|total-upgrade-cost = 63,400,000
  +
|total-upgrade-time = 11 days 11 hours 10 minutes
 
}}
 
}}
   
*This table shows the damage of each individual rocket.
+
*The damage column shows the damage of each individual rocket (out of 18 rockets)
 
   
 
==Update History==
 
==Update History==
 
 
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:500px;"
 
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:500px;"
 
|-
 
|-
 
! scope="col" |Version
 
! scope="col" |Version
 
! scope="col" |Changes
 
! scope="col" |Changes
 
|-
  +
|[[Updates#Update 4.8.0|4.8.0]]
  +
|Total Upgrade Time: 13 days 16 hours⟶11 days
 
|-
  +
|[[Updates#Update 4.7.0|4.7.0]]
  +
|Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
 
|-
  +
|[[Updates#Update 4.0|4.0]]
  +
|Economy Changes (July 5):
 
|-
 
|
  +
|Total Upgrade Time: 16 days 16 hours⟶16 days 15 hours 48 minutes
 
|-
 
|-
 
|[[Updates#Update 3.0.1|3.0.1]]
 
|[[Updates#Update 3.0.1|3.0.1]]
|Mininum range reduced from 500 meters to 300 meters
+
|Minimum range reduced from 500 meters to 300 meters
 
|-
 
|-
 
|
 
|
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==Trivia==
 
==Trivia==
* The Zenit is a Russian-type space-launch rockets used to carry fuel, or act as a main booster. It is commonly known for being used on Spacecraft used to deliver necessities for Russian Cosmonauts out to space stations.
+
*The Zenit is a Russian-type space-launch rockets used to carry fuel, or act as a main booster. It is commonly known for being used on Spacecraft used to deliver necessities for Russian Cosmonauts out to space stations.
* While it is also an artillery weapon like the [[Noricum]], the Noricum has a much steeper firing arc than the Zenit. Due to this, the Noricum actually is able to be used much closer to an obstructing building than the Zenit.
+
*While it is also an artillery weapon like the [[Noricum]], the Noricum has a much steeper firing arc than the Zenit. Due to this, the Noricum actually is able to be used much closer to an obstructing building than the Zenit.
* “Zenit” in Russian means “Zenith”.
+
*“Zenit” in Russian means “Zenith”.
[[Category:Equipment]]
 
[[Category:Heavy Equipment]]
 
[[Category:Rocket]]
 
[[Category:Buy Silver]]
 

Revision as of 02:11, 22 June 2019

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Silver



Long-range multiple rocket launcher for indirect fire. Zenit fires 2 heavy rockets per shot and deals area damage. Effective against groups of enemies, but cannot fire at targets closer than 300 meters
— in-game description



Explosive


Introduction

The Zenit is a long-range (300-1,100 meters) heavy rocket weapon.

Strategy

This is an artillery weapon that fires in a high arc, similar to the Noricum. It has a maximum range of 1,100 meters but cannot lock onto targets closer than 300 meters. It has a slow projectile which has 25 meter explosion radius, dealing splash damage towards enemy bots.

However, it does have a very slow rocket travelling speed, making it good only for damaging stationery enemies (like sniping Butch, RaijinNatasha or Fury).

It is advised not to overuse this weapon as other long range weapons such as the Kang Dae are much more efficient and your team is better supported by engaging the enemy more directly. Firing at a Fujin with its sentry ability activated is useless due to the Ancile being able to recharge quickly.


Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
5 580,000 Ag 1344 24192 1407 751

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
6 800,000 12 hours 1476 26568 1545 825
7 1,600,000 1 day 1622 29196 1697 907
8 3,000,000 1 day 8 hours 1783 32094 1866 997
9 6,000,000 1 day 16 hours 1959 35262 2050 1095
10 10,000,000 1 day 20 hours 2153 38754 2253 1204
11 16,000,000 2 days 2 hours 2366 42588 2476 1323
12 26,000,000 2 days 12 hours 2600 46800 2721 1453
Cost Time
Totals 63,400,000 11 days


  • The damage column shows the damage of each individual rocket (out of 18 rockets)

Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 500 Au 1106 19908 1157 618

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 20,000 10 minutes 1215 21870 1272 679
3 40,000 1 hour 1335 24030 1397 746
4 80,000 2 hours 1467 26406 1535 820
5 400,000 8 hours 1612 29016 1687 901
6 800,000 12 hours 1771 31878 1853 990
7 1,600,000 1 day 1946 35028 2037 1088
8 3,000,000 1 day 8 hours 2139 38502 2238 1196
9 6,000,000 1 day 16 hours 2351 42318 2460 1314
10 10,000,000 1 day 20 hours 2583 46494 2703 1444
11 16,000,000 2 days 4 hours 2839 51102 2971 1587
12 26,000,000 2 days 12 hours 3120 56160 3265 1744
Cost Time
Totals 63,400,000 11 days 11 hours 10 minutes


  • The damage column shows the damage of each individual rocket (out of 18 rockets)

Update History

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.0 Economy Changes (July 5):
Total Upgrade Time: 16 days 16 hours⟶16 days 15 hours 48 minutes
3.0.1 Minimum range reduced from 500 meters to 300 meters
Reload time reduced from 22 seconds to 15 seconds
2.5 Reload time reduced to 22 seconds
0.9.1 Damage increased by 30%
0.9.0 Velocity of shells increased by 50%.
Minimum shooting range decreased from 600 meters to 500 meters
0.8.6 Weapon was added to the game


Trivia

  • The Zenit is a Russian-type space-launch rockets used to carry fuel, or act as a main booster. It is commonly known for being used on Spacecraft used to deliver necessities for Russian Cosmonauts out to space stations.
  • While it is also an artillery weapon like the Noricum, the Noricum has a much steeper firing arc than the Zenit. Due to this, the Noricum actually is able to be used much closer to an obstructing building than the Zenit.
  • “Zenit” in Russian means “Zenith”.