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Ptnn
Silver



Long-range multiple rocket launcher for indirect fire. Zenit fires 2 heavy rockets per shot and deals area damage. Effective against groups of enemies, but cannot fire at targets closer than 300 meters
— in-game description



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Purchase Information
In-Game Cost 580,000 Silver

IRL Cost?

None

Experience?

12
Type

Hardpoint?

Heavy

Tier?

I

Faction?

TBA
Zenit
Base Statistics Attributes
PilotRankPrivate icon Level 5

Explosive

WeaponDamage Damage 1,344 per rocket

Manual

WeaponRange Range Maximum: 1,100 meters Icn info for user popup

Automatic

WeaponReload Reload 15 seconds

Magazine

Capacity 18 rockets

Area Damage

Unload 12.3 seconds

Artillery

Introduction[]

The Zenit is a long-range (300-1,100 meters) arc rain fire heavy rocket weapon.

Strategy[]

The Zenit is an artillery weapon that fires in a high arc, similar to the Noricum. It has a maximum range of 1,100 meters but cannot target enemies within a 300m radius. The Zenit fires with slow-moving projectiles that have a 25-meter explosion radius, dealing splash damage towards enemy bots. Due to its slow projectile speed the Zenit is best used against slow-moving or stationary enemies that are sniping such as Butch, Raijin, Natasha, or Fury.

This weapon is useful when first starting out in the lower leagues, and overall It is advised not to invest in this weapon as other long-range weapons such as the Kang Dae are much more efficient and better at providing support to your teammates.

Scenarios

  1. The first scenario is when an enemy robot has positioned themselves on elevated terrain, obstacle, or another robot directly in front of the weapon and caught in the arc trajectory
    1. https://www.youtube.com/watch?v=74HDdMIlCYk scenario execution 3:40
  2. The second scenario is near a wall which you also happen to be near, due to the 25m AoE, if you fire at the wall, you will inflict damage to any nearby enemies
    1. https://www.youtube.com/watch?v=74HDdMIlCYk scenario execution 4:20
  3. The third scenario is entirely based on your opponent's terrible luck and witlessness. If your opponent manages to land on top of your robot, they will be hit by the rockets inevitably.

Pros and Cons[]

Pros

  • Good splash range, making you able to hit multiple robots at once and hit targets behind cover (in some cases)
  • Good against slow moving or stationary enemies
  • Bypasses physical shields due to splash damage

Cons

  • Cannot hit enemies that are 300 meters or closer
  • Very low rocket speed means hitting moving targets is unlikely
  • Useless when targeting an energy shield (as it regenerates too quickly)

Upgrade Cost[]

Tier 1 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,000,000 16:00
9 1,500,000 20:00
10 2,000,000 24:00
11 2,500,000 26:00
12 3,000,000 28:00
Total Cost Time [DD:HH:MM]
11,470,000 05:19:35
Tier 1 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 4,000,000 01:30
3 4,500,000 02:30
4 5,000,000 04:00
5 5,500,000 07:30
6 6,000,000 07:30
7 6,500,000 07:30
8 7,000,000 07:30
9 7,500,000 07:30
10 8,000,000 07:30
11 8,500,000 07:30
12 9,000,000 07:30
Total Cost Time [DD:HH:MM]
71,500,000 02:20:00
  • MK2 Upgrade cost 500 Gold

Weapons data[]

Zenit
ID Tier Icn info for user popup Slot Icn info for user popup Type Range Availability
13 1 Heavy Explosive 1100 (AOE: 20) AgIcon Silver
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval Icn info for user popup
Rate
of Fire
18 2 13.9 15 1.7 (sub: 0.3) 0.59
837
Cycle DPS
2060 20k
Attributes Explosive Explosive Manual Manual Automatic Automatic Magazine Magazine Area Damage Area damage Artillery Artillery
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
~ ~ ~ ~ 1 5,200 46,800 3,367 1,619
~ ~ ~ ~ 2 5,300 47,700 3,432 1,651
~ ~ ~ ~ 3 5,400 48,600 3,496 1,682
~ ~ ~ ~ 4 5,500 49,500 3,561 1,713
2,688 24,192 1,740 837 5 5,600 50,400 3,626 1,744
2,952 26,568 1,911 919 6 5,700 51,300 3,691 1,775
3,244 29,196 2,100 1,010 7 5,800 52,200 3,755 1,806
3,566 32,094 2,309 1,111 8 5,900 53,100 3,820 1,837
3,918 35,262 2,537 1,220 9 6,000 54,000 3,885 1,869
4,306 38,754 2,788 1,341 10 6,100 54,900 3,950 1,900
4,732 42,588 3,064 1,474 11 6,200 55,800 4,014 1,931
5,200 46,800 3,367 1,619 12 6,300 56,700 4,079 1,962
MK 3 Level 1 6,614 59,526 4,282 2,060
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button.

3D Model[]


Audio[]

Firing 1[]

Firing 2[]

Firing 3[]

Start Reloading[]

End Reloading[]

Update History[]

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.0.0 Total Upgrade Time: 16 days 16 hours⟶16 days 15 hours 48 minutes
3.0.1 Minimum range reduced from 500 meters to 300 meters
Reload time reduced from 22 seconds to 15 seconds
2.5.0 Reload time reduced to 22 seconds
0.9.1 Damage increased by 30%
0.9.0 Velocity of shells increased by 50%
Minimum shooting range decreased from 600 meters to 500 meters
0.8.6 Weapon was added to the game

Trivia[]

  • The Zenit is a family of Russian-type space-launch rockets used to carry fuel, or act as a main booster. It is commonly known for being used on Spacecraft used to deliver necessities for Russian Cosmonauts out to space stations.
  • While it is also an artillery weapon like the Noricum, the Noricum has a much steeper firing arc than the Zenit. Due to this, the Noricum actually is able to be used much closer to an obstructing building than the Zenit.
  • “Zenit” in Russian means “Zenith”.

Navigation[]

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