Wiki-wordmark.png
TextN.png
Avtn.png
Lua Script Error Detected
Major Maintenance
in progress
Major Maintenance
in progress
Silver


…Long-range multiple rocket launcher for indirect fire. Zenit fires 2 heavy rockets per shot and deals area damage. Effective against groups of enemies, but cannot fire at targets closer than 300 meters… – in-game description



Quick Navigation
<< PREV Zenit NEXT >>
Purchase Information
In-Game Cost 580,000 Silver
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 12
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png II
Zenit.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 5 Explosive Explosive
WeaponDamage.png Damage 1,344 per rocket Manual Manual
WeaponRange.png Range Minimum: 300 meters
Maximum: 1,100 meters
Automatic Automatic
WeaponReload.png Reload 15 seconds Magazine Magazine
Capacity 18 rockets Area Damage AOE
Unload 17.2 seconds Artillery Artillery


Introduction

The Zenit is a long-range (300-1,100 meters) arc rain fire heavy rocket weapon.

Strategy

The Zenit is an artillery weapon that fires in a high arc, similar to the Noricum. It has a maximum range of 1,100 meters but cannot target enemies within a 300m radius. The Zenit fires with slow-moving projectiles that have a 25-meter explosion radius, dealing splash damage towards enemy bots. Due to its slow projectile speed the Zenit is best used against slow-moving or stationary enemies that are sniping such as Butch, RaijinNatasha, or Fury.

This weapon is useful when first starting out in the lower leagues, and overall It is advised not to invest in this weapon as other long-range weapons such as the Kang Dae are much more efficient and better at providing support to your teammates.

Scenarios

  1. The first scenario is when an enemy robot has positioned themselves on elevated terrain, obstacle, or another robot directly in front of the weapon and caught in the arc trajectory
    1. https://www.youtube.com/watch?v=74HDdMIlCYk scenario execution 3:40
  2. The second scenario is near a wall which you also happen to be near, due to the 25m AoE, if you fire at the wall, you will inflict damage to any nearby enemies
    1. https://www.youtube.com/watch?v=74HDdMIlCYk scenario execution 4:20
  3. The third scenario is entirely based on your opponent's terrible luck and witlessness. If your opponent manages to land on top of your robot, they will be hit by the rockets inevitably.

Pros and Cons

Pros

  • Good splash range, making you able to hit multiple robots at once and hit targets behind cover (in some cases)
  • Good against slow moving or stationary enemies
  • Bypasses physical shields due to splash damage

Cons

  • Cannot hit enemies that are 300 meters or closer
  • Very low rocket speed means hitting moving targets is unlikely
  • Useless when targeting an energy shield (as it regenerates too quickly)

Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
5 580,000 Silver 1344 24192 1407 751

Upgrade Information

Level Cost AgIcon.png Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
6 800,000 12 hours 1476 26568 1545 825
7 1,600,000 1 day 1622 29196 1697 907
8 3,000,000 1 day 8 hours 1783 32094 1866 997
9 6,000,000 1 day 16 hours 1959 35262 2050 1095
10 10,000,000 1 day 20 hours 2153 38754 2253 1204
11 16,000,000 2 days 2 hours 2366 42588 2476 1323
12 26,000,000 2 days 12 hours 2600 46800 2721 1453
Cost Time
Totals 63,400,000 11 days


  • The damage column shows the damage of each individual rocket (out of 18 rockets)

Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 500 Gold 2600 46800 2721 1453

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon.png Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 500,000 5 hours 2650 47700 2773 1481
3 1,000,000 10 hours 2700 48600 2826 1509
4 2,000,000 20 hours 2750 49500 2878 1537
5 7,500,000 1 day 6 hours 2800 50400 2930 1565
6 7,500,000 1 day 6 hours 2850 51300 2983 1593
7 7,500,000 1 day 6 hours 2900 52200 3035 1621
8 7,500,000 1 day 6 hours 2950 53100 3087 1649
9 7,500,000 1 day 6 hours 3000 54000 3140 1677
10 7,500,000 1 day 6 hours 3050 54900 3192 1705
11 7,500,000 1 day 6 hours 3100 55800 3244 1733
12 7,500,000 1 day 6 hours 3120 56160 3265 1744
Cost Time
Totals 63,350,000 11 days 11 hours


  • The damage column shows the damage of each individual rocket (out of 18 rockets)

Update History

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.0.0 Total Upgrade Time: 16 days 16 hours⟶16 days 15 hours 48 minutes
3.0.1 Minimum range reduced from 500 meters to 300 meters
Reload time reduced from 22 seconds to 15 seconds
2.5.0 Reload time reduced to 22 seconds
0.9.1 Damage increased by 30%
0.9.0 Velocity of shells increased by 50%
Minimum shooting range decreased from 600 meters to 500 meters
0.8.6 Weapon was added to the game

Trivia

  • The Zenit is a family of Russian-type space-launch rockets used to carry fuel, or act as a main booster. It is commonly known for being used on Spacecraft used to deliver necessities for Russian Cosmonauts out to space stations.
  • While it is also an artillery weapon like the Noricum, the Noricum has a much steeper firing arc than the Zenit. Due to this, the Noricum actually is able to be used much closer to an obstructing building than the Zenit.
  • “Zenit” in Russian means “Zenith”.

Navigation

Community content is available under CC-BY-SA unless otherwise noted.