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Major Maintenance in progress |
“…Four-legged support robot. Stationary mode allows it to repair nearby allies, while two heavy weapons make it a formidable enemy on the battlefield…” – in-game description
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Purchase Information | ![]() | ||||
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In-Game Cost | Real Value ![]() |
Exp Level ![]() | |||
10,000 ![]() 14,000 ![]() |
$100 | 18 | |||
Robot Information | |||||
Class ![]() |
Ability ![]() |
Faction ![]() | |||
![]() Medium |
![]() Repair Mode ![]() |
![]() EvoLife | |||
Base Statistics | |||||
![]() Level |
![]() Durability ![]() |
![]() Speed | |||
1 | 126,540 | 40 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 2x Heavy | ![]() ![]() ![]() ![]() | |||
Default Weapons | 2x Kang Dae | ||||
Module Slots | Legendary Paint Jobs ![]() | ||||
Active | Yes | ![]() | |||
Passive | 3 | ||||
Other | Legendary Pilots | ||||
Tier ![]() |
III | N/A | |||
Wiki Class ![]() |
Heavy |
Workshop Production Information | |
---|---|
1 Day Cost ![]() |
3 Day Cost ![]() |
230,000 | 750,000 |
Components ![]() |
Components ![]() |
80 | 230 |
Introduction
The Weyland is a medium robot with 2 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.
Ability
The Weyland's ability is called Repair Mode and when activated the bot elevates its hull and becomes stationary, activating a 100-meter radius healing aura (the green circle surrounding the Weyland) that repairs all allies inside, including the robot itself as well as increased damage resistance of 15%. The healing aura repairs robots at a fixed amount of hit points per second (see table), and the higher the robot's level the more hit points it repairs per second.
Note: A robot's hit points can only be repaired up to 80% of any damage taken, so it is not possible to be fully repaired.
Strategy
The Weyland is relatively vulnerable due to its slow ground speed, large frame, and minor built-in self-protection (only 15% damage resistance). Because of this it is recommended to use Weyland as a support bot behind the front lines and to remain in cover.
The Weyland is most effective when stationed near teammates guarding an important area (e.g. beacons), allowing allies to repel enemy attackers while the Weyland heals and provides support fire or shielding when equipped with an Ancile. Since its repair circle in Repair Mode has a reasonably large healing radius of 100m, in some places on maps like Shenzhen the Weyland can heal behind corners while not exposing its hull to enemies.
The Weyland is effective when used as a back-line repair station. Even though you should always keep up with your allies, fighting alongside them on the front-line will no doubt result in your demise extremely quickly even when Repair Mode and its damage resistance is activated, since you will be providing supporting fire for your allies with the reasonably strong firepower of two heavy weapons while also healing all of your teammates within 100m, thus making you a top-priority sitting duck.
A final tactic for Weyland is to help sniper allies. By staying behind the battlefield while sniping enemies with 2 heavy weapons, you can provide covering fire for your teammates with little risk of being attacked yourself. If there are more prominent snipers on your team like Behemoth or Jaeger, you can activate Repair Mode to activate damage resistance
Possible Setups
Some effective builds for the Weyland are:
Close Range (350m or less)
Mid-Range (500-600m)
Long Range (800-1,000m)
Other
Not Recommended
- Using double Zenits is also not recommended due to relatively low damage and low accuracy. Unless in significant numbers (3+), Zenits aren't particularly useful in the current meta, but have their advantages in low-mid leagues
- The use of double Nashorns or Kang Daes is not recommended mainly because the Nashorn has lower burst DPS than a Trebuchet (which is the main sniping weapon in mid-high leagues), a much slower projectile speed and cannot bypass energy shields (which are also common in mid-high leagues). The Kang Dae, whilst more powerful and more commonly used, is nevertheless inferior to the Trebuchet for these reasons, but by less.
- Using two Tridents is a decent and cost-effective mid-range build, however, it is outclassed by the Zeus and Dragoon due to the lower damage and higher reload time.
Note: It is advised to usually have a Weyland equipped with close-mid range weapons so it has the firepower to defend itself and its teammates, as it will nearly always be most effective supporting teammates equipped with brawlers and knife-fighters (which do the brunt of the fighting).
Mark I Statistics
Purchase Information
![]() Level |
![]() Durability |
![]() Repair (Per Second) |
![]() Speed |
![]() Cost |
---|---|---|---|---|
1 | 126,540 | 1,860 | 40 | 10,000 ![]() ![]() |
Upgrade Information
![]() Level |
![]() Durability |
![]() Repair (Per Second) |
![]() Speed |
![]() Cost |
![]() Time |
---|---|---|---|---|---|
2 | 134,620 | 2,040 | 42 | 100,000 | 2 hours |
3 | 143,220 | 2,250 | 42 | 200,000 | 5 hours |
4 | 152,370 | 2,475 | 42 | 400,000 | 14 hours |
5 | 162,100 | 2,700 | 43 | 2,000,000 | 1 day 4 hours |
6 | 172,450 | 2,985 | 43 | 3,000,000 | 2 days 4 hours |
7 | 183,460 | 3,300 | 44 | 4,000,000 | 2 days 18 hours |
8 | 195,180 | 3,600 | 44 | 8,000,000 | 3 days 18 hours |
9 | 207,640 | 3,960 | 45 | 13,000,000 | 4 days 10 hours |
10 | 220,900 | 4,350 | 45 | 25,000,000 | 4 days 20 hours |
11 | 235,000 | 4,785 | 45 | 35,000,000 | 5 days 4 hours |
12 | 250,000 | 5,250 | 45 | 45,000,000 | 5 days 10 hours |
Cost | Time | |
---|---|---|
Totals | 135,700,000 | 30 days 13 hours |
Mark II Statistics
Purchase Information
![]() Level |
![]() Durability |
![]() Repair (Per Second) |
![]() Speed |
![]() Cost |
---|---|---|---|---|
1 | 250,000 | 5,250 | 45 | 500 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
![]() Level |
![]() Durability |
![]() Repair (Per Second) |
![]() Speed |
![]() Cost |
![]() Time |
---|---|---|---|---|---|
2 | 254,600 | 5,340 | 45 | 1,500,000 | 1 day |
3 | 259,200 | 5,430 | 45 | 2,000,000 | 2 days |
4 | 263,800 | 5,520 | 45 | 4,000,000 | 3 days |
5 | 268,400 | 5,610 | 45 | 16,000,000 | 3 days |
6 | 273,000 | 5,700 | 45 | 16,000,000 | 3 days |
7 | 277,600 | 5,790 | 45 | 16,000,000 | 3 days |
8 | 282,200 | 5,880 | 45 | 16,000,000 | 3 days |
9 | 286,800 | 5,970 | 45 | 16,000,000 | 3 days |
10 | 291,400 | 6,060 | 45 | 16,000,000 | 3 days |
11 | 296,000 | 6,150 | 45 | 16,000,000 | 3 days |
12 | 300,600 | 6,240 | 45 | 16,000,000 | 3 days |
Cost | Time | |
---|---|---|
Totals | 135,000,000 | 30 days |
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
3D Model
Update History
Version | Changes |
---|---|
6.3.0 | Robot now has 15% damage resistance while in Repair Mode Repairs per tick increased by 15% |
6.2.2 | New limited edition skin: Carbon (Operation: Thunderous Roar (Part 2)) New skin: Carbon |
6.0.1 | Workshop Prices Changed (Ag/Components): 1 day; 290,000/60⟶230,000/80 3 day; 950,000/170⟶750,000/230 Total Upgrade Time: 39 days 13 hours⟶30 days 13 hours Now available for 14,000 gold (can still be produced via Workshop 2.0) |
5.0.0 | Durability increased by 6% Ability repair per second increased by 7% Repair radius increased from 75 meters → 100 meters Mode switch speed increased |
4.8.0 | Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours |
4.7.0 | New skin: Reanimator (Community) Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes |
4.6.0 | Bug fix: Repair no longer fails to work in certain circumstances |
4.5.0 | Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours |
4.3.0 | New skin: Ao Durability increased by 18% Speed increased by 13% Repair ability increased by 24% |
4.1.0 | Bug fix: Can no longer become invincible with 0 HP |
4.0.0 | Robot was added to the game |
Poll
Trivia
- Assuming a player can manage 250,000 Ag per battle, it would take 795 battles (5 days 12 hours 30 minutes of continuous play) to earn enough silver to upgrade Weyland to level 12.
- When Weyland activates its ability, a green circle appears around it to show the radius of repairing.
- The Weyland is one of six quadrupedal robots, the others being the Raijin, the Rayker, the Invader, the Fujin, and the Jaeger
- This robot is one of fours robots that are able to repair allies or itself, the others being the Mender, nightingale, demeter and the Tyr.
- When the robot goes into repair mode, it makes a sound similar to a wrench spinning a nut.
- At the top of Weyland "head" (Reanimator skin), there are two words: RED ROOSTER (the creator of Weyland's Reanimator skin and Mender's Medic skin).
- This robot was added on May 23, 2018.
- The hardpoints of the Weyland is the same as Raijin, having 2 Heavy hardpoints