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Components


…Four-legged support robot. Stationary mode allows it to repair nearby allies, while two heavy weapons make it a formidable enemy on the battlefield… – in-game description



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Purchase Information WeylandInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$100 18
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
RepairModeinfobox.png
Repair Mode Icn info for user popup.png
Evolifeinfobox.png
EvoLife
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 126,540 40 kph
Armaments Standard Paint Jobs
Hardpoints 2x Heavy Default Ao Reanimator Carbon
Default Weapons 2x Kang Dae
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Carbon
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png III N/A
Wiki Class Icn info for user popup.png Heavy
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
230,000 750,000
Components Components Components Components
80 230


Introduction

The Weyland is a medium robot with 2 heavy hardpoints. It is unofficially classified as a heavy robot based on wiki criteria.

Ability

The Weyland's ability is called Repair Mode and when activated the bot elevates its hull and becomes stationary, activating a 100-meter radius healing aura (the green circle surrounding the Weyland) that repairs all allies inside, including the robot itself as well as increased damage resistance of 15%. The healing aura repairs robots at a fixed amount of hit points per second (see table), and the higher the robot's level the more hit points it repairs per second.

Note: A robot's hit points can only be repaired up to 80% of any damage taken, so it is not possible to be fully repaired.

Strategy

The Weyland is relatively vulnerable due to its slow ground speed, large frame, and minor built-in self-protection (only 15% damage resistance).  Because of this it is recommended to use Weyland as a support bot behind the front lines and to remain in cover.  

A Weyland is most effective when stationed near teammates guarding an important area (e.g. beacons), allowing allies to repel enemy attackers while the Weyland heals and provides support fire or shielding when equipped with an Ancile.

Another feature to note about the Weyland is that like the Raijin, it can climb some buildings such as the central Power Plant reactor and some places in Moon. Doing so will allow the commander to gain a better perspective over the battlefield for mid-ranged and long-ranged engagements, although it does not suit Weyland's role too well as a healing robot (which requires it to be close to allies).

Possible Setups

Some effective builds for the Weyland are:

Close Range (350m or less)

Slot Types Heavy Slot 1 Heavy Slot 2 (Opt.1) Heavy Slot 2 (Opt. 2) Name (If Applicable)
#Slots x1 x1 x1
Setup 1
Ember.png
Ember.png
Ancile.png
Flamethrower 
Setup 2
Redeemer.png
Redeemer.png
Ancile.png
Redeemer x2, or Redeemer x1 + Ancile x1
Setup 3 
Avenger.png
Avenger.png
Ancile.png

Leadhose

Setup 4
Thunder.png
Thunder.png
Shotgun

Mid-Range (500-600m)

Slot Types Heavy Slot 1 
#Slots x2
Setup 1
Dragoon.png
Dragoon
Setup 2
Zeus.png
Zeus
Setup 3
Chimera.png
Chimera


Long Range (800-1,000m)

Slot Types Heavy Slot
#Slots x2 Name (If Applicable) 
Setup 1
Tempest.png
Gunship
Setup 2
Trebuchet.png
Mobile Laser Cannon
Setup 3 
Flux.png
Death Star

Other

Slot Types Heavy Slot
#Slots x2
Setup 1
Ancile.png


Not Recommended

  • Using double Zenits is also not recommended due to relatively low damage and low accuracy. Unless in significant numbers (3+), Zenits aren't particularly useful in the current meta, but have their advantages in low-mid leagues
  • The use of double Nashorns or Kang Daes is not recommended mainly because the Nashorn has lower burst DPS than a Trebuchet (which is the main sniping weapon in mid-high leagues), a much slower projectile speed and cannot bypass energy shields (which are also common in mid-high leagues). The Kang Dae, whilst more powerful and more commonly used, is nevertheless inferior to the Trebuchet for these reasons, but by less.
  • Using two Tridents is a decent and cost-effective mid-range build, however, it is outclassed by the Zeus and Dragoon due to the lower damage and higher reload time.

Note: It is advised to usually have a Weyland equipped with close-mid range weapons so it has the firepower to defend itself and its teammates, as it will nearly always be most effective supporting teammates equipped with brawlers and knife-fighters (which do the brunt of the fighting).


Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
SelfRepairinfobox.png
Repair (Per Second)
Speed icon.png
Speed
Goldcomponents.png
Cost
1 126,540 1,650 40 10,000 Components or 14,000 Gold

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
SelfRepairinfobox.png
Repair (Per Second)
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 134,620 1,800 42 100,000 2 hours
3 143,220 1,980 42 200,000 5 hours
4 152,370 2,190 42 400,000 14 hours
5 162,100 2,400 43 2,000,000 1 day 4 hours
6 172,450 2,640 43 3,000,000 2 days 4 hours
7 183,460 2,910 44 4,000,000 2 days 18 hours
8 195,180 3,180 44 8,000,000 3 days 18 hours
9 207,640 3,510 45 13,000,000 4 days 10 hours
10 220,900 3,840 45 25,000,000 4 days 20 hours
11 235,000 4,230 45 35,000,000 5 days 4 hours
12 250,000 4,650 45 45,000,000 5 days 10 hours
Cost Time
Totals 135,700,000 30 days 13 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
SelfRepairinfobox.png
Repair (Per Second)
Speed icon.png
Speed
Gold-icon.png
Cost
1 250,000 4,650 45 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
SelfRepairinfobox.png
Repair (Per Second)
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 254,600 4,740 45 1,500,000 1 day
3 259,200 4,830 45 2,000,000 2 days
4 263,800 4,920 45 4,000,000 3 days
5 268,400 5,010 45 16,000,000 3 days
6 273,000 5,100 45 16,000,000 3 days
7 277,600 5,190 45 16,000,000 3 days
8 282,200 5,280 45 16,000,000 3 days
9 286,800 5,370 45 16,000,000 3 days
10 291,400 5,460 45 16,000,000 3 days
11 296,000 5,550 45 16,000,000 3 days
12 300,600 5,640 45 16,000,000 3 days
Cost Time
Totals 135,000,000 30 days


Gallery

Update History

Version Changes
6.3.0 Robot now has 15% damage resistance while in Repair Mode
Repairs per tick increased by 15%
6.2.2 New limited edition skin: Carbon (Operation: Thunderous Roar (Part 2))
New skin: Carbon
6.0.1 Workshop Prices Changed (Ag/Components): 1 day; 290,000/60⟶230,000/80
3 day; 950,000/170⟶750,000/230
Total Upgrade Time: 39 days 13 hours⟶30 days 13 hours
Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.0.0 Durability increased by 6%
Ability repair per second increased by 7%
Repair radius increased from 75 meters → 100 meters
Mode switch speed increased
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 New skin: Reanimator (Community)
Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.6.0 Bug fix: Repair no longer fails to work in certain circumstances
4.5.0 Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.3.0 New skin: Ao
Durability increased by 18%
Speed increased by 13%
Repair ability increased by 24%
4.1.0 Bug fix: Can no longer become invincible with 0 HP
4.0.0 Robot was added to the game

Poll


Trivia

  • Assuming a player can manage 250,000 Ag per battle, it would take 795 battles (5 days 12 hours 30 minutes of continuous play) to earn enough silver to upgrade Weyland to level 12.
  • When Weyland activates its ability, a green circle appears around it to show the radius of repairing.
  • The Weyland is one of five quadrupedal robots, the others being the Raijin, the Rayker, the Invader and the Fujin.
  • The Weyland is one of three robots that can climb up <90 and some 90-degree obstacles, the other two are the Rayker and the Raijin.
  • This robot is one of three robots that are able to repair allies or itself, the others being the Mender and the Tyr.
  • When the robot goes into repair mode, it makes a sound similar to a wrench spinning a nut.
  • At the top of Weyland "head" (Reanimator skin), there are two words: RED ROOSTER (the creator of Weyland's Reanimator skin and Mender's Medic skin).
  • This robot was added on May 23, 2018.
  • The hardpoints of the Weyland is the same as Raijin, having 2 Heavy hardpoints

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