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Introduction

This page is dedicated to categorizing weapons by 4 different mechanics; how a weapon aims, how a weapon fires, how a weapon reloads, and lastly any special ability a weapon possesses. Also, the weapons are sorted by hardpoint type (light, medium, or heavy).


Aim Type

Manual

Manualfiresymbol



Light


Medium


Heavy


Lock-on

Lockonsymbol



Light


Medium


Heavy


Firing Pattern Type

Automatic

Automaticfiresymbol



Light


Medium


Heavy


Volley

Volleysymbol



Light


Medium


Heavy


Single Shot

Singleshotsymbol



Light


Medium


Heavy


Reload Type

Magazine

Magazinesymbol



Light


Medium


Heavy


Reload While Firing

Rwfsymbol



Light


Medium


Heavy


Charge

Chargessymbol



Light


Medium


Heavy


Special Type

Area Damage

Aoesymbol



Light


Medium


Heavy


Homing

Homingsymbol



Light


Medium


Heavy


Artillery

Artillerysymbol



Light


Heavy


Acceleration Mode

Acceleratedsymbol



Light


Medium


Heavy


Close Combat

Closedamagesymbol



Light


Medium


Heavy


Chain Damage

Chaindamagesymbol



Medium


Root

Lockdownsymbol



Light


Medium


Heavy


Corrosion Damage

Dotsymbol



Light


Medium


Heavy

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