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Silver



Heavy hardpoint is placed on the side which allows for uninterrupted fire from cover
— in-game description




<< PREV 10 Vityaz NEXT >>
Purchase Information VityazInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
500,000 Silver None 6
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
None Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 85,000 32 kph
Armaments Standard Paint Jobs
Hardpoints Light + 1× Heavy Default Kirin
Default Weapons Punisher + 1× Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active No N/A
Passive 0
Other Legendary Pilots
Tier Icn info for user popup.png I N/A
Wiki Class Icn info for user popup.png Medium


Introduction

The Vityaz is a medium robot with 1 heavy and 2 light hardpoints.

Strategy

A versatile and balanced robot, the Vityaz is good for beginner players in the lower leagues.

Its average durability and groundspeed coupled with 1 heavy and 2 light hardpoints allows the Vityaz to serve in multiple roles. The elevated position of the heavy hardpoint on its right shoulder allows the Vityaz to effectively corner-shoot while the left side of its hull remains in cover.


Possible Setups

These are some recommended setups for the Vityaz:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 lights all three of those slots are filled with Pinatas, as mixing weapons of the different ammunition types is not recommended.

Close Range (350m or less)

Slot Types Heavy Slot Light Slot
(Opt. 1)
Light Slot
(Opt. 2)
Light Slot
(Opt. 3)
Light Slot
(Opt. 4)
#Slots x1 x2 x2 x2 x2
Setup 1
Thunder.png
Pinata.png
Magnum.png
Aphid.png
Punisher.png


Mid-Range (500-600m)

Slot Types Heavy Slot Light Slot
#Slots x1 x2
Setup 1
Zeus.png
Spark.png


Long Range (800-1,000m)

Slot Types Heavy Slot Light Slot
#Slots x1 x2
Setup 1
Flux.png
Gekko.png
Setup 2
Tempest.png
Molot.png
Setup 3
Trebuchet.png
Arbalest.png


Overview

The ability to mount a Thunder and two other close-range weapons like Aphids, Pinatas, or Magnums makes the Vityaz a potent close-ranged fighter.

At medium range the Trident combined with Pins are good for kinetic splash damage. A Vityaz armed with a Kang Dae, Nashorn, Flux or Trebuchet paired with Gekkos are good for long-ranged sniping.

Viyatz is unable to equip modules

Not Recommended

  • The use of more valuable equipment because there are better platforms for mounting premium equipment.

Upgrade Cost

Tier 1 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,500,000 16:00
9 3,000,000 20:00
10 5,000,000 24:00
11 8,000,000 26:00
12 13,000,000 28:00
Total Cost Time [DD:HH:MM]
31,970,000 05:19:35
Tier 1 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 250,000 01:30
3 500,000 02:30
4 1,000,000 04:00
5 3,750,000 07:30
6 3,750,000 07:30
7 3,750,000 07:30
8 3,750,000 07:30
9 3,750,000 07:30
10 3,750,000 07:30
11 3,750,000 07:30
12 3,750,000 07:30
Total Cost Time [DD:HH:MM]
63,500,000 05:17:30
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Statistics

Vityaz
ID 10 Ability Faction
Tier 1 None Spacetech
SpaceTech
Class Light
Medium
Wiki Class Icn info for user popup.png Medium
Availability AgIcon.png Silver
MK 1 Level MK 2
Durability Speed Durability Speed
93,500 32 1 183,700 45
99,000 33 2 187,110 45
105,600 34 3 190,520 45
112,200 36 4 193,930 45
119,900 37 5 197,340 45
127,600 38 6 200,750 45
135,300 39 7 204,160 45
144,100 41 8 207,570 45
152,900 42 9 210,980 45
162,800 43 10 214,390 45
172,700 44 11 217,800 45
183,700 45 12 221,210 45
MK 3 Level 1 232,270 45

Gallery

Update History

Version Changes
7.0.0 Durability increased by 10%
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.0.0 Total Upgrade Cost: 32,030,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 8 days 9 hours 20 minutes⟶8 days 13 hours 35 minutes
3.0.1 Durability increased by 10%
2.8.0 New skin: Kirin
2.5.0 Durability increased
1.6.0 Speed increased from 41 km/h to 42 km/h
0.9.0 Armor increased by 20%
0.8.1 Speed increased by 10%
0.3.0 Increased strength at all levels
0.1.0 Robot was added to the game

Poll


Trivia

  • The Vityaz is possibly the most iconic and popular robot in the game, as it is the robot used in the War Robots logo.
  • The name Vityaz means "Knight" in Russian.
  • Since update 0.9.0, the Vityaz has been upgraded in both speed and armor points, making it a very potent knife fighter or essentially an altered version of the Boa.
  • There are two visible "52" markings on Vityaz's "bottom" and left shoulder. Also, it has the marking of Russia's airborne forces emblem near the "head", thus making it possible that design is loosely based on Kamov KA-52 airborne helicopter.
  • Every robot in the RUS faction so far is based on some kind of aircraft.
  • In a previous logo of War Robots, the Vityaz was seen with two Punishers and a Nashorn.
  • The Vityaz is comparable to the Golem, as it has similar firepower and speed.
  • But it is quite different from golem, as golem has 1x heavy, 1x medium and ix light and 84k hp, making vityaz slightly more inconvenient
  • Despite its small size compared to giant robots like Natasha and Galahad, this robot is rather for beacon capping with its speeds clocking up to 42mph
    Collage.png

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