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Silver


…Heavy hardpoint is placed on the side which allows for uninterrupted fire from cover… – in-game description



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Purchase Information VityazInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
500,000 Silver None 6
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
None Spacetechinfobox.png
SpaceTech
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 85,000 32 kph
Armaments Standard Paint Jobs
Hardpoints Light + 1× Heavy Default Kirin
Default Weapons Punisher + 1× Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active No N/A
Passive 0
Other Legendary Pilots
Tier Icn info for user popup.png I N/A
Wiki Class Icn info for user popup.png Medium


Introduction

The Vityaz is a medium robot with 1 heavy and 2 light hardpoints.

Strategy

A versatile and balanced robot, the Vityaz is good for beginner players in the lower leagues. 

Its average durabilty and groundspeed coupled with 1 heavy and 2 light hardpoints allows the Vityaz to serve in multiple roles.  The elevated position of the heavy hardpoint on its right shoulder allows the Vityaz to effectively corner-shoot while the left side of its hull remains in cover. 


Possible Setups

These are some recommended setups for the Vityaz:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 lights all three of those slots are filled with Pinatas, as mixing weapons of the different ammunition types is not recommended.

Close Range (350m or less)

Slot Types  Heavy Slot  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x1 x2 x2 x2 x2
Setup 1 
Redeemer.png
Pinata.png
Magnum.png
Aphid.png
Punisher.png


Mid-Range (500-600m)

Slot Types  Heavy Slot Light Slot 
#Slots  x1 x2
Setup 1 
Zeus.png
Spark.png


Long Range (800-1,000m)

Slot Types  Heavy Slot  Light Slot
#Slots  x1 x2
Setup 1 
Flux.png
Gekko.png
Setup 2 
Tempest.png
Molot.png
Setup 3 
Trebuchet.png
Arbalest.png


Overview

The ability to mount a Thunder and two other close-range weapons like Aphids, Pinatas, or Magnums make the Vityaz a powerful close-range fighter.  

At medium range the Trident combined with Pins are good for kinetic splash damage.  A Vityaz armed with a Kang Dae, Nashorn, Flux or Trebuchet paired with Gekkos are good for long range sniping.

Not Recommended

  • The use of more valuable equipment because there are better platforms for mounting premium equipment.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
1 85,000 32 500,000

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 90,000 33 10,000 5 minutes
3 96,000 34 20,000 30 minutes
4 102,000 36 40,000 1 hour
5 109,000 37 200,000 4 hours
6 116,000 38 400,000 8 hours
7 123,000 39 800,000 12 hours
8 131,000 41 1,500,000 16 hours
9 139,000 42 3,000,000 20 hours
10 148,000 42 5,000,000 1 day
11 157,000 42 8,000,000 1 day 2 hours
12 167,000 42 13,000,000 1 day 4 hours
Cost Time
Totals 31,970,000 5 days 19 hours 35 minutes


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Gold-icon.png
Cost
1 167,000 42 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 170,100 42 250,000 3 hours
3 173,200 42 500,000 5 hours
4 176,300 42 1,000,000 8 hours
5 179,400 42 3,750,000 15 hours
6 182,500 42 3,750,000 15 hours
7 185,600 42 3,750,000 15 hours
8 188,700 42 3,750,000 15 hours
9 191,800 42 3,750,000 15 hours
10 194,900 42 3,750,000 15 hours
11 198,000 42 3,750,000 15 hours
12 201,100 42 3,750,000 15 hours
Cost Time
Totals 31,750,000 5 days 16 hours


Gallery

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Modules slots changed from 1 passive slot → 0 passive slots
Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.0.0 Total Upgrade Cost: 32,030,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 8 days 9 hours 20 minutes⟶8 days 13 hours 35 minutes
3.0.1 Durability increased by 10%
2.8.0 New skin: Kirin
2.5.0 Durability increased
1.6.0 Speed increased from 41 km/h to 42 km/h
0.9.0 Armor increased by 20%
0.8.1 Speed increased by 10%
0.3.0 Increased strength at all levels
0.1.0 Robot was added to the game

Poll


Trivia

  • The Vityaz is possibly the most iconic and recognizable robot in the game, being present on the logo and most of the advertisements.
  • The name Vityaz means "Knight" in Russian. 
  • Since update 0.9.0, the Vityaz has been upgraded in both speed and armor points, making it a very potent close-combat fighter or essentially an altered version of the Boa.
  • There are two visible "52" markings on Vityaz's "bottom" and left shoulder. Also, it has the marking of Russia's airborne forces emblem near "head", thus making it possible that design is loosely based on Kamov KA-52 airborne helicopter.
  • Every robot in the RUS faction so far is based on some kind of aircraft.
  • In a previous logo of War Robots, the Vityaz was seen with two Punishers and a Nashorn.
  • The Vityaz is comparable to the Golem, as it has similar firepower and speed.
  • but it is quite different from golem, as golem has 1x heavy, 1x medium and ix light and 84k hp, making vityaz slightly more convenient
    Collage.png

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