FANDOM


Wiki-wordmark
TextN
Avtn
Platinum-icon


…Super-heavy artillery system. It's high rate of fire makes it a good choice for combat at close and medium range. Kinetic projectiles deal increased damage to physical shields.… – in-game description


<< PREV Vengeance 66 NEXT >>
PURCHASE INFORMATION
In-Game Cost 400 Platinum-icon
Real Value Icn info for user popup $65
Player Level Icn info for user popup 30
TYPE
Hardpoint Alpha
Vengeance
BASE STATISTICS ATTRIBUTES
Level 1 Kinetic32 Kinetic
WeaponDamage Damage 2,080 per round Manual32 Manual
WeaponRange Range Optimal: 175m
Maximum: 500m
Automatic32 Automatic
WeaponReload Reload 8 seconds Magazine32 Magazine
Capacity 110 rounds Acceleration Mode32 Acceleration Mode
Unload 18.5 seconds

Introduction

The Vengeance is a close to mid-range (up to 500 meters, with a 175-meter optimal range) alpha kinetic weapon.

Strategy

Needs info...

Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Intial
DPS
Max
DPS
1 400 Platinum-icon 2080 228800 8736 13104

Upgrade Information

Level Cost Pt icon Time Damage Cycle
Damage
Intial
DPS
Max
DPS
2 20 Instant 2120 233200 8904 13356
3 24 Instant 2160 237600 9072 13608
4 26 Instant 2200 242000 9240 13860
5 28 Instant 2240 246400 9408 14112
6 30 Instant 2280 250800 9576 14364
7 32 Instant 2320 255200 9744 14616
8 34 Instant 2360 259600 9912 14868
9 36 Instant 2400 264000 10080 15120
10 38 Instant 2440 268400 10248 15372
11 40 Instant 2480 272800 10416 15624
12 42 Instant 2520 277200 10584 15876
13 44 Instant 2560 281600 10752 16128
14 46 Instant 2600 286000 10920 16380
15 48 Instant 2640 290400 11088 16632
16 50 Instant 2680 294800 11256 16884
17 52 Instant 2720 299200 11424 17136
18 54 Instant 2770 304700 11634 17451
19 56 Instant 2820 310200 11844 17766
20 58 Instant 2870 315700 12054 18081
21 60 Instant 2920 321200 12264 18396
22 62 Instant 2970 326700 12474 18711
23 64 Instant 3020 332200 12684 19026
24 66 Instant 3070 337700 12894 19341
25 68 Instant 3120 343200 13104 19656
Cost Time
Totals 1,078 Instant


  • The damage column shows the damage for each individual round (out of 110 rounds)

Defense Mitigation (%)

Defense mitigation is an exclusive weapon attribute (currently only available on alpha and beta weaponry) that allows the weapon's projectiles to bypass a certain % of an enemy robot\titan's overall damage resistance.

Level Defense Mitigation
1 76%
2 77%
3 78%
4 79%
5 80%
6 81%
7 82%
8 83%
9 84%
10 85%
11 86%
12 87%
13 88%
14 89%
15 90%
16 91%
17 92%
18 93%
19 94%
20 95%
21 96%
22 97%
23 98%
24 99%
25 100%

Accuracy By Distance

Range Accuracy %
150 meters or less 100%
200 meters 86%
250 meters 85%
300 meters 81%
350 meters 68%
400 meters 67%
450 meters 63%
500 meters 55%

Update History

Version Changes
5.6 Weapon was added to the game

Navigation

        ( C ) .....ROBOTS ( EDIT )        
 Ao Guang    Ao Jun    Ao Qin    Ares    Behemoth    Blitz    Bolt    Bulgasari    Bulwark    Butch    Carnage    Cerberus    Destrier    Doc    Falcon    Fenrir    Fujin    Fury    Galahad    Gl. Patton    Griffin    Hades    Haechi    Hellburner    Hover    Inquisitor    Invader    Jesse    Kumiho    Leech    Leo    Loki    Mender    Mercury    Nemesis    Nightingale    Phantom    Pursuer    Raijin    Ravana    Raven    Rayker    Rhino    Rogatka    Spectre    Stalker    Tyr    Vityaz    Weyland
        ( C ) .....TITANS ( EDIT )        
 Ao Ming    Arthur    Kid
        ( C ) .....EQUIPMENT ( EDIT )        
 Aphid    Arbalest    Avalanche    Avenger    Ballista    Blaze    Calamity    Chimera    Corona    Cryo    Dragoon    Ember    Exodus    Flux    Gekko    Glacier    Glory    Gust    Halo    Hussar    Hydra    Igniter    Ion    Kang Dae    Magnum    Marquess    Molot    Molot T    Nashorn    Noricum    Orkan    Pin    Pinata    Pulsar    Punisher    Punisher T    Redeemer    Rime    Scourge    Shocktrain    Shredder    Spark    Spiral    Sting    Storm    Taran    Tempest    Thermite    Thunder    Trebuchet    Trident    Tulumbas    Viper    Vortex    Wasp    Zenit    Zeus
        ( C ) .....ACTIVE MODULES ( EDIT )        
 Advanced Repair Unit    Death Mark    Lock-Down Ammo    Phase Shift    Quantum Radar    Repair Unit    Shieldbreaker
        ( C ) .....PASSIVE MODULES ( EDIT )        
 Anticontrol    Armor Kit    Battle Born    Fortifier    Heavy Armor Kit    Last Stand    Nuclear Reactor    Thermonuclear Reactor
        ( C ) .....RETIRED UNRELEASED ( EDIT )        
 Boa    Golem    Schutze
Community content is available under CC-BY-SA unless otherwise noted.