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…Super-heavy artillery system. It's high rate of fire makes it a good choice for combat at close and medium range. Kinetic projectiles deal increased damage to physical shields.… – in-game description


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Purchase Information
In-Game Cost 400 Platinum-icon
Real Value Icn info for user popup $65
Exp Level Icn info for user popup 30
Type
Hardpoint Icn info for user popup Alpha
Vengeance
Base Statistics Attributes
PilotRankPrivate icon Level 1 Icn damage kinetic Kinetic
WeaponDamage Damage 2,080 per round Icn aiming manual Manual
WeaponRange Range 500m Icn info for user popup Icn shooting automatic Automatic
WeaponReload Reload 8 seconds Icn reload magazine Magazine
Capacity 110 rounds Icn spec acceleration Acceleration Mode
Unload 18.5 seconds Icn piercer unit Defense Mitigation


Introduction

The Vengeance is a close to mid-range (up to 500 meters, with a 175-meter optimal range) alpha kinetic weapon.


Pros and Cons

Pros

  • Huge DPS in close range (300m or less)
  • Double damage to physical shields
  • If it fires for 3 seconds straight, it begins to fire at 1.5x the speed
  • Painful damage, especially with its accuracy
  • 500m range allows engagement at mid-ranges
  • Defense Mitiagtion allows partial to full negation of damage resistance

Cons

  • Cannot penetrate any shield
  • Marginally less damage at far range
  • The whole magazine needs to be empty in order to reload
  • Alpha weapon-unable to be mounted on standard robots, forcing it to lose its vertasility

Strategy

It can be used to take out other players from further away quickly with the quick firing speed. When it gets to Acceleration mode it can take out most light robots relatively quickly. It can shoot over walls (For now all titans mount it on the top) and deal massive damage to players while making the titan harder to shoot.

Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Intial
DPS
Max
DPS
1 400 Platinum-icon 2080 228800 8736 13104

Upgrade Information

Level Cost Pt Icon Time Damage Cycle
Damage
Intial
DPS
Max
DPS
2 20 Instant 2120 233200 8904 13356
3 24 Instant 2160 237600 9072 13608
4 26 Instant 2200 242000 9240 13860
5 28 Instant 2240 246400 9408 14112
6 30 Instant 2280 250800 9576 14364
7 32 Instant 2320 255200 9744 14616
8 34 Instant 2360 259600 9912 14868
9 36 Instant 2400 264000 10080 15120
10 38 Instant 2440 268400 10248 15372
11 40 Instant 2480 272800 10416 15624
12 42 Instant 2520 277200 10584 15876
13 44 Instant 2560 281600 10752 16128
14 46 Instant 2600 286000 10920 16380
15 48 Instant 2640 290400 11088 16632
16 50 Instant 2680 294800 11256 16884
17 52 Instant 2720 299200 11424 17136
18 54 Instant 2770 304700 11634 17451
19 56 Instant 2820 310200 11844 17766
20 58 Instant 2870 315700 12054 18081
21 60 Instant 2920 321200 12264 18396
22 62 Instant 2970 326700 12474 18711
23 64 Instant 3020 332200 12684 19026
24 66 Instant 3070 337700 12894 19341
25 68 Instant 3120 343200 13104 19656
Cost Time
Totals 1,078 Instant


  • The damage column shows the damage for each individual round (out of 110 rounds)

Defense Mitigation (%)

Defense mitigation is an exclusive weapon attribute (currently only available on alpha and beta weaponry) that allows the weapon's projectiles to bypass a certain % of an enemy robot\titan's overall damage resistance.

Level Defense Mitigation
1 75%
2 77%
3 78%
4 79%
5 80%
6 81%
7 82%
8 83%
9 84%
10 85%
11 86%
12 87%
13 88%
14 89%
15 90%
16 91%
17 92%
18 93%
19 94%
20 95%
21 96%
22 97%
23 98%
24 99%
25 100%

Accuracy By Distance

Range Accuracy %
150 meters or less 100%
200 meters 86%
250 meters 85%
300 meters 81%
350 meters 68%
400 meters 67%
450 meters 63%
500 meters 55%

Update History

Version Changes
5.6.1 Defense mitigation increased (maximum from 25% → 100%)
5.6.0 Weapon was added to the game

Poll

What balance change does the Vengeance need?
 
8
 
9
 
26
 
3
 
1
 

The poll was created at 11:31 on April 25, 2020, and so far 47 people voted.

Trivia

  • Vengeance looks like 2 Tempest stacked on top of each other.
  • There is a bug about vengeance: when target is moving fast and crosshair IS on the hitbox, sometimes vengeance won't aim at the target below.

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