FANDOM


Introduction

This blog will cover the changes (I believe) that should be done (or not), to help make the game more balanced.

This blog will be updated on occasion, either when new weapons (or shields, etc.) are introduced, or when current weapons are changed in future updates.

Note: Press the open button next to "Changes" to view the changes that should be made to the respective piece of equipment.

Below each weapon (if there are any changes to damage output) is a "Damage Table" showing what the buffed or nerfed weapon's statistics would be when factoring in the changes that I deem necessary.

Text Note: Buffs are in green and nerfs are in red. This also applies to the overall change for the equipment, with the word "Changes" being colored coded this way.


Game Version: 5.1


Light Equipment


Punisher

Punisher
Changes
DamageClip Size
+80%220⟶195




Molot

Molot
Changes
DamageReloadClip Size
+40%-2 seconds70⟶62




Spiral

Spiral
Changes
Damage
+15%




Gekko

Gekko
Changes
None






Ecu

Ecu
Changes
Durability
+20%






Aphid

Aphid
Changes
Damage
+30%




Pinata

Pinata
Changes
DamageClip Size
+10%17⟶25




Pin

Pin
Changes
Damage
+30%




Noricum

Noricum
Changes
Splash RadiusRangeReload
+10%-100 meters (minimum)-5 seconds




Magnum

Magnum
Changes
Damage
+15%




Gust

Gust
Changes
None




Arbalest

Arbalest
Changes
Damage
+15%




Spark

Spark
Changes
None




Shredder

Shredder
Changes
Root Duration
5 seconds⟶4 seconds





Halo

Halo
Changes
Root Duration
5 seconds⟶4 seconds





Sting

Sting
Changes
DamageCorrosion Damage
+15%+15%





Blaze

Blaze
Changes
Flame Size
+25%





Marquess

Marquess
Changes
None




Medium Equipment


Punisher T

Punisher T
Changes
DamageClip Size
+10%220⟶295




Molot T

Molot T
Changes
DamageReloadClip Size
-8%-2 seconds70⟶94




Orkan

Orkan
Changes
Damage
+5%




Tulumbas

Tulumbas
Changes
Damage
+30%




Taran

Taran
Changes
Damage
+10%




Hydra

Hydra
Changes
Damage
+10%




Scourge

Scourge
Changes
None




Shocktrain

Shocktrain
Changes
None





Storm

Storm
Changes
Accuracy
+15%




Vortex

Vortex
Changes
None




Ion

Ion
Changes
None




Ballista

Ballista
Changes
None




Pulsar

Pulsar
Changes
DamageRoot Duration
-20%5 seconds⟶4 seconds





Corona

Corona
Changes
Root Duration
5 seconds⟶4 seconds





Wasp

Wasp
Changes
Damage
+10%




Heavy Equipment


Nashorn

Nashorn
Changes
Reload
-3 seconds






Kang Dae

Kang Dae
Changes
Damage
+30%






Ancile

Ancile
Changes
Durability
+10%






Thunder

Thunder
Changes
DamageAccuracy
+75%+20%






Zeus

Zeus
Changes
Damage
+30%






Zenit

Zenit
Changes
Splash RadiusRangeReloadProjectile Speed
+10%-100 meters (minimum)-3 seconds+30%






Trident

Trident
Changes
Splash Radius
+25%






Trebuchet

Trebuchet
Changes
DamageReloadClip Size
+85%-11 seconds (full charge)20⟶10 charges






Tempest

Tempest
Changes
DamageReloadClip Size
-42%-3.2 seconds (1.2 second reload delay bug fix)70⟶140






Ember

Ember
Changes
None






Redeemer

Redeemer
Changes
None






Dragoon

Dragoon
Changes
None






Thermite

Thermite
Changes
DamageAccuracy
+30%+25%






Flux

Flux
Changes
None






Exodus

Exodus
Changes
None






Avenger

Avenger
Changes
None






Chimera

Chimera
Changes
Damage
+20%







Glory

Glory
Changes
Root Duration
5 seconds⟶4 seconds







Viper

Viper
Changes
None







Calamity

Calamity
Changes
None
Community content is available under CC-BY-SA unless otherwise noted.