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Typhon   Warrior Typhon

Components


…A fast attack robot capable of temporarily neutralizing the enemy. Equipped with unique built-in energy cannons and an improved Aegis energy shield… – in-game description


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Purchase Information TyphonInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components 30
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
Blackout2.0infobox.png
Blackout 2.0Icn info for user popup.png
Evolifeinfobox.png
EvoLife
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 79,200 43 kph
Armaments Standard Paint Jobs
Hardpoints Medium Default
Default Weapons Punisher T
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Reptiloid Azure
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Louis Duncan Rose Lin
Wiki Class Icn info for user popup.png Medium


Introduction

The Typhon is a medium robot with 4 medium hardpoints.

Abilities

The Typhon's ability is called Blackout 2.0. Upon activation, the Typhon fires three energy cannons, inflicting three seperate effects on the target:

  • Electromagnetic Pulse (EMP) effect, which disables the enemy's ability as well as its Active Module;
  • Lockdown, which prevents the enemy from moving
  • Suppression, which reduces the enemy's weapon/built-in damage by 50%

The weapon takes 1 second to fire. After using it, the ability enters a cooldown phase of 14 seconds before being able to be fired again. The effects applied by Blackout 2.0 last for 5 seconds, and after the effect duration the robot gains resistance to all three effects for 5 seconds.

The Typhon also has a built-in Aegis-class barrier, which is a special impenetrable energy shield that blocks all weapon types, including flamethrowers. It is a 'Streamlined Model', making it much smaller than other Aegis shields, and thus much more difficult for an enemy to step inside to bypass at point blank range.

Strategy

The Typhon is an extremely versatile bot able to fulfill multiple roles. It is most typically used as a bot for either hit-and-run or mid-range support:

  • As a hit-and-run unit, the Typhon is ideally utilized with the modules Phase Shift and either Overdrive Units or Thermonuclear Reactors. Phase Shift allows the bot to become invincible if still in the open by the time the enemy's Suppression wears off. The latter two modules allow the bot to maximize damage output when hit-and-running. It is recommended to mount quick unload weapons like the Cryo so that the Typhon can dash out, unload and dash back back to cover. Its streamlined Aegis shield protects its hull from damage, but due to its weak durability the commander needs to use Blackout 2.0 to suppress the targeted enemy as soon as possible. As the Typhon's Blackout 2.0 can only inflict its debuffs on one enemy per ability use, it is advised to target one enemy at once.
  • As a mid-range support unit, Typhon is well suited for the role due to the placement of its raised up built-in cannons (for firing Blackout 2.0) and it's two weapons' elevated hardpoints, allow it to continue supporting its allies with Blackout 2.0 and 2 medium weapons even when behind cover. If there are no obstacles for Typhon to shoot over, it can still use its Aegis shield to expose itself for long enough to Blackout an enemy and get back into cover without taking damage. Fortifiers are good for this role as they allow the Typhon's shield to tank more damage, and since it also adds to its already-quick regeneration the Typhon will almost take no damage unless fighting at close range.

It should also be noted that it is very difficult to get within the streamlined Aegis shield of the Typhon, allowing pilots to charge an enemy at close range as a last resort, even if the enemy is equipped with their own energy, Aegis or Absorber shield (as long as it's not another Typhon). When doing this remember to activate Blackout 2.0 as soon as you get within the enemy's shield to gain a tactical advantage.

Possible Setups

These setups are recommended for the Typhon:

Note: Each slot type is filled with only one particular weapon, for example. If a robot has 3 light hard points, all three of those slots are filled with the same weapon, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types Medium Slot
#Slots x4 Name
Setup 1
Orkan.png
Death Button
Setup 2
Cryo.png
Freezing Death Button
Setup 3
Taran.png
Plasma Death Button
Setup 4
Punisher T.png
Leadhose
Setup 5
Vortex.png
Nuke

Mid-Range (500-600m)

Slot Types Medium Slot
#Slots x4 Name (If Applicable)
Setup 1
Scourge.png
Lightning Shocker
Setup 2
Shocktrain.png
Setup 3
Ion.png
Setup 4
Atomizer.png
Atomic Death Button
Setup 5
Scorcher.png
Hellfire
Setup 6
Wasp.png
Stinger
Setup 7
Pulsar.png
Rootgun

Long Range (800-1,100m)

Slot Types Medium Slot
#Slots x4 Name(If Applicable)
Setup 1
Ballista.png
Setup 2
Weber.png
Railgun

Overview

The Typhon is a versatile bot with different loadouts to fulfill a variety of roles.

For close-range hit-and-run / ambush tactics, the Typhon can use high burst DPS weapons such as Sonics, Vortexes, Cryos, Igniters, or Orkans.

For skirmishing Tarans and Punisher Ts are effective.

At mid-range Wasps, Scourges, Atomizers, Shocktrains, Scorchers and Ions are useful.

For sniping the best options are Weber and Ballista.

Not Recommended

  • The use of cheap gear on the Typhon is not recommended as they usually are not effective by the time the commander can afford a Typhon, however it can act as a placeholder if you have not produced weapons yet.
  • The use ofshort range brawler weapons such as Storms, Coronas or Havocs is not recommended, as they require the Typhon to get close to the enemy in order to be effective, something the Typhon does not have the capability to do.

Statistics

Erebus
In the workshop yes or no WorkshopYes.png Faction
Version Exp Level Tier Wiki Class Ability Evolife
Evolife


7.5.0 1 IV Light
Medium


Blackout2.0infobox.png
Blackout 2.0Icn info for user popup.png
MK 1 MK 2
Durability Speed Aegis Regen Durability Speed Aegis Regen
79,200 43 22,000 1,452 1 150,000 58 40,000 2,838
83,900 45 23,000 1,518 2 152,727 58 43,000 2,889
88,900 46 24,000 1,584 3 155,455 58 43,780 2,941
94,200 48 26,000 1,716 4 158,182 58 44,565 2,993
99,800 49 28,000 1,848 5 160,909 58 45,345 3,045
105,800 51 30,000 1,980 6 163,636 58 46,130 3,096
112,100 52 32,000 2,112 7 166,364 58 46,910 3.148
118,800 54 34,000 2,244 8 169,091 58 47,690 3,199
125,900 55 36,000 2,376 9 171,818 58 48,475 3,251
133,500 56 38,000 2,508 10 174,545 58 49,255 3,302
141,500 57 40,000 2,604 11 177,273 58 50,035 3,354
150,000 58 43,000 2,838 12 180,000 58 51,600 3,406
Durability Speed Aegis Regen
MK3 207,900 58 54,180 3,576

Update History

Version Changes
6.8.0 New limited edition model: Warrior Typhon (Lunar New Year 2021)
6.7.0 Robot added to the game.

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Animation

TyphonAnimation.gif

Trivia

  • This is the third bot among with 4x Medium Hardpoints. The others Spectre, Fafnir and Leech
  • Typhon is named after the monster in greek mythology, Typhon.
  • Unlike most Aegis Shields, the Aegis Shield that the Typhon uses has a reduced shield radius. Only protecting itself and its three built-in weapons, not necessarily its other 4 medium weapons. Because of this, it is much harder to successfully drain the shield from range or around a corner using kinetic or splash weaponry. It is also impossible to get inside the shield due to its reduced radius.
  • Unlike Cerberus' Blackout ability, Typhon's ability does not inflict corrosion. Instead it sacrifices it for the ability to EMP a target.
  • In the 6.8 Update Trailer, the Typhon along with Cerberus is shown rapid firing their abilities (however it does not lockdown, suppress or EMP its target), which is not possible during gameplay.
  • In more recent Test Server sessions, the Typhon's ability range is reduced to 350m. It is unknown if this is a bug or intentional.
  • If you kill someone with the Blackout 2.0, it just says Blackout

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