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Silver


…Medium-range rocket launcher. Increased range and area damage make it a good choice for attacking groups of enemies from safe distances… – in-game description



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Purchase Information
In-Game Cost 435,000 Silver
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 8
Type
Hardpoint Icn info for user popup.png Medium
Tier Icn info for user popup.png II
Tulumbas.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 5 Explosive Explosive


WeaponDamage.png Damage 1,350 per rocket Manual Manual


WeaponRange.png Range 500 meters Volley Volley


WeaponReload.png Reload 18 seconds Icn info for user popup.png Reload While Firing RWF


Capacity 8 rockets Area Damage AOE


Unload 1.8 seconds



Introduction

The Tulumbas is a mid-range (up to 500 meters) medium rocket weapon. It has a light and 2 heavy counterparts (Pin and Avalanche & Trident respectively) and can be viewed as the non-scorching counterpart to the Scorcher and medium-range counterpart to the Orkan.

Strategy

The Tulumbas shoots 8 (rather than 4) weaker rounds at a higher rate of fire when compared to the Pin. It also has a longer reload time (18 seconds) than both the Pin and the Avalanche. Like its light and heavy counterparts, it has a reload while firing mechanic. Being a missile type weapon it causes splash damage to enemies near the corner of a cover. The missiles need to make contact with the enemy robot, or else they will continue to fly to their maximum distance.

The Tulumbas is not a high DPS weapon, but can deal considerable damage quickly when the clip is fully reloaded (every 18 seconds), with the added benefit of being able to hit targets near a cover's corner, and if lucky damaging multiple robots at once. This makes it impossible for an enemy to corner-shoot you in safety. However, this weapon performs very poorly in close range combat.

Being a mid range rocket weapon, the Tulumbas is best used with other similarly ranged rockets such as the Pin, Avalanche or the Trident. By remaining behind cover or out of range of robots equipped with short range weapons, then only breaking cover long enough to fire off a salvo, before returning to cover is a common strategy.

Pros and Cons

Pros

  • Burst damage is good
  • Mid-range 
  • Mediocre splash damage radius 
  • Can penetrate physical shields
  • Reload-while-firing allows it to reload at any given time

Cons

  • Sluggish reload when emptied
  • Takes down energy shields easily, but that usually empties the clip
  • Horrible at sustained combat
  • Outclassed by Orkan in close-combat

Upgrade Cost

Tier 2 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 20,000 00:10
3 40,000 01:00
4 80,000 02:00
5 400,000 08:00
6 800,000 12:00
7 1,600,000 24:00
8 3,000,000 32:00
9 6,000,000 40:00
10 10,000,000 44:00
11 16,000,000 52:00
12 26,000,000 60:00
Totals Cost Time [DD:HH:MM]
63,940,000 10:11:10
Tier 2 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 500,000 05:00
3 1,000,000 10:00
4 2,000,000 20:00
5 7,500,000 30:00
6 7,500,000 30:00
7 7,500,000 30:00
8 7,500,000 30:00
9 7,500,000 30:00
10 7,500,000 30:00
11 7,500,000 30:00
12 7,500,000 30:00
Totals Cost Time [DD:HH:MM]
63,500,000 10:11:00
  • MK2 Upgrade cost 500 Gold

Weapons data

Tulumbas
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Explosive Explosive


Manual Manual


Volley Volley


Reload While Firing RWF


Area Damage AOE



Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 8 4.35 1.84 17 0.23 2 6.7 Medium Explosive Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
1 2610 20880 11348 2610
2 2658 21264 11557 2658
3 2706 21648 11765 2706
4 2754 22032 11974 2754
1350 10800 5870 1350 5 2802 22416 12183 2802
1480 11840 6435 1480 6 2850 22800 12391 2850
1630 13040 7087 1630 7 2898 23184 12600 2898
1790 14320 7783 1790 8 2946 23568 12809 2946
1970 15760 8565 1970 9 2994 23952 13017 2994
2170 17360 9435 2170 10 3042 24336 13226 3042
2380 19040 10348 2380 11 3090 24720 13435 3090
2610 20880 11348 2610 12 3138 25104 13643 3138


Audio


Update History

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.0.0 Purchase Cost: 425,000 Ag⟶435,000 Ag
Total Upgrade Cost: 47,600,000 Ag⟶63,400,000 Ag
Total Upgrade Time: 12 days 10 hours⟶16 days 16 hours 12 minutes
3.1.0 Damage reduced by 5%
2.9.3 Firing rate reduced by 10%
2.9.0 New design
Damage increased
New "reload while firing" mechanism added
0.9.1 Firing rate increased by 50%
0.8.0 Weapon was added to the game

Poll


Trivia

  • The S-13 Tulumbas (which is possibly where Pixonic got the name for this weapon from) is an unguided rocket used on fighter jets, It is usually fired in pairs, and is used for group targets to ensure a sure-fire hit. The S-25 shares the same feature.
  • Before the 2.9 update both Pin and Tulumbas utilizing the same missiles with same damage, but the Tulumbas's missiles have a yellow/orange coloration, as opposed the red coloration of Pin missiles.
  • There is a food named similar to the weapon. It is named Tulumba.

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