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…Heavy rocket launcher for medium range. Fires 3 rockets in succession and deals damage over an area. Great against groups of enemies, robots with physical shields, and targets behind cover… – in-game description



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Purchase Information
In-Game Cost 1,000 Gold
Real Value Icn info for user popup.png $10
Exp Level Icn info for user popup.png 6
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png I
Trident.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Explosive Explosive


WeaponDamage.png Damage 2,550 per rocket Manual Manual


WeaponRange.png Range 600 meters Volley Volley


WeaponReload.png Reload 9 seconds Icn info for user popup.png Reload While Firing RWF


Capacity Clip: 3 rockets
Burst: 4 rockets
Area Damage AOE


Unload Clip: 3 seconds
Burst: 4 seconds



Introduction

The Trident is a mid-range (up to 600 meters) heavy rocket weapon. It has a light and medium counterpart (Pin and Tulumbas respectively) and can be viewed as the slow-firing counterpart to the Avalanche, and medium-range conterpart to the Exodus .

Strategy

This weapon functions similarly to the Pin and Tulumbas, being a mid-range rocket launcher with reload while firing mechanism. However, the Trident has a longer range of 600 meters and more than double the damage per salvo.

The Trident is able to deliver incredible damage with the splash damage effect, allowing enemies with the Ecu shield or enemies hiding behind cover to be damaged. This, coupled with its 600 meters range allows the Trident to be a good anti-shield robot weapon. Because of this, it was very popular in the higher leagues, being a great counter to Lancelots and Rhinos, which were then meta. After receiving a buff in Update 4.5, it is becoming increasingly common as it is much more useful as a counter to the Bulgasari, which also has a physical shield.

The missiles need to make contact with the enemy robot to deal damage (or hit a nearby obstacle) or else they will continue to fly to their maximum distance before exploding.

Pros and Cons

Pros 

  • Splash attribute allows it to penetrate physical shields
  • Huge damage per rocket
  • Quick reload for such tremendous damage
  • 600-meter range allows it to engage in mid-range gunfights
  • Can essentially hit multiple enemies at once with long splash radius
  • Reload-while-firing attribute allows it to reload at any given time

Cons

  • Ineffective at close range against specialized brawling weapons
  • Ineffective against energy barriers
  • Rather long reload in general
  • Not aiming right is very bad because of its long reload

Upgrade Cost

Tier 2 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 20,000 00:10
3 40,000 01:00
4 80,000 02:00
5 400,000 08:00
6 800,000 12:00
7 1,600,000 24:00
8 3,000,000 32:00
9 6,000,000 40:00
10 10,000,000 44:00
11 16,000,000 52:00
12 26,000,000 60:00
Totals Cost Time [DD:HH:MM]
63,940,000 10:11:10
Tier 2 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 500,000 05:00
3 1,000,000 10:00
4 2,000,000 20:00
5 7,500,000 30:00
6 7,500,000 30:00
7 7,500,000 30:00
8 7,500,000 30:00
9 7,500,000 30:00
10 7,500,000 30:00
11 7,500,000 30:00
12 7,500,000 30:00
Totals Cost Time [DD:HH:MM]
63,500,000 10:11:00
  • MK2 Upgrade cost 500 Gold

Weapons data

Trident
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Explosive Explosive


Manual Manual


Volley Volley


Reload While Firing RWF


Area Damage AOE



Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 3 1 3 9 1 2 6.7 Heavy Explosive Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
2550 7650 2550 2550 1 7200 21600 7200 7200
2800 8400 2800 2800 2 7330 21990 7330 7330
3080 9240 3080 3080 3 7460 22380 7460 7460
3380 10140 3380 3380 4 7590 22770 7590 7590
3710 11130 3710 3710 5 7720 23160 7720 7720
4080 12240 4080 4080 6 7850 23550 7850 7850
4480 13440 4480 4480 7 7980 23940 7980 7980
4920 14760 4920 4920 8 8110 24330 8110 8110
5410 16230 5410 5410 9 8240 24720 8240 8240
5950 17850 5950 5950 10 8370 25110 8370 8370
6540 19620 6540 6540 11 8500 25500 8500 8500
7200 21600 7200 7200 12 8630 25890 8630 8630


3D Model


Update History

Version Changes
5.0.0 Splash radius reduced from 19 meters → 12 meters
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.5.0 New design
Total Upgrade Cost: 63,940,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 17 days 5 hours 12 minutes⟶8 days 16 hours 35 minutes
Price changed from 2,000 gold to 1,000 gold (can no longer be produced via Workshop 2.0)
New firing mechanic (reload while firing)
Reload time reduced by 10%
4.2.0 Price changed from 7,500 WP to 10,000 Components (2,000 gold)
4.0.0 Total Upgrade Time: 17 days 3 hours 11 minutes⟶17 days 3 hours 22 minutes
3.2.0 Damage increased by 5%
1.1.0 Weapon was added to the game

Design prior to version 4.5

Poll


Trivia

  • A trident is a three-pointed spear used as a weapon by Poseidon, the Greek god of the seas, likely from where the gun's name was derived, due to its ability to fire three rockets, like the three spear points of the Trident.
  • Pre update 2.5, the name prefix “HRS” stood for Heavy Rocket System.
  • Before the model change in 4.5, while reloading, it was possible to see each of the 3 missiles being set into position on a revolver. When being fired, the revolver would spin, with each missile being visibly shot out of the weapon.
  • According to information on older vk.com page for WWR, back in the 2015 year there was a "propose your own weapon" event, and a "revolver-like missile weapon" won the event. After some period, the prototype for a Trident was born, but the initial model was scrapped. However, there is at least one picture of a developer working on early "revolver-like missile weapon" model, which may be the Trident.

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