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…Heavy long-range system that shoots bolts of high-temperature plasma. Full charge deals impressive damage but takes considerable time to accumulate. Effective only with precise aiming… – in-game description



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Purchase Information
In-Game Cost 2,000 Gold
Real Value Icn info for user popup.png $20
Exp Level Icn info for user popup.png 8
Type
Hardpoint Icn info for user popup.png Heavy
Tier Icn info for user popup.png II
Trebuchet.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 385 per charge Manual Manual


WeaponRange.png Range 1,100 meters Single Shot Single Shot


WeaponReload.png Reload 3-23 seconds Icn info for user popup.png Charges Charge-Up


Capacity 20 charges


Unload Instant



Introduction

The Trebuchet is a long-range (up to 1,100 meters) heavy energy weapon. It has a light and medium counterpart (Arbalest and Ballista respectively) and can be viewed as the energy counterpart to the Gauss.

Strategy

This sniper weapon can be charged up to deal more damage (eventually dealing the most energy damage possible from a single shot). However, it can be fired at any time during the charge for reduced damage. A full charge takes 20 seconds, and after firing the weapon cannot be fired for 3 seconds.

The Trebuchet is a long-range sniping weapon that can hit targets from a long-range (1,100 meters). Works for picking off light robots or chipping away at the health of medium or heavy robots as well as taking down robots with built-in energy shields.  

It should be noted that both the Nashorn and Kang Dae have a higher DPM (damage per minute) compared to the Trebuchet; however, due to energy shields, the Trebuchet has become useful on large and open maps, like Yamantau, Canyon, and Springfield. Therefore, if using a jump bot, do not jump too often on open maps due to your robot being extremely vulnerable to the Trebuchet.

Pros and Cons

Pros

  • Energy attribute allows it to pierce energy shields
  • Fast projectile speed makes it hard to miss
  • 1,100-meter range allows it to fire freely without fear of retaliation
  • Tremendous damage when fully charged
  • High accuracy-if aimed right, will not miss
  • Single shot attribute allows robot to minimize exposure time

Cons

  • Single projectile means shields will soak up excess damage when destroyed
  • Ineffective against physical shields
  • Extremely long reload
  • Horrible at sustained fighting
  • Ineffective at close range against specialized brawling weapons

Upgrade Cost

Tier 2 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 20,000 00:10
3 40,000 01:00
4 80,000 02:00
5 400,000 08:00
6 800,000 12:00
7 1,600,000 24:00
8 3,000,000 32:00
9 6,000,000 40:00
10 10,000,000 44:00
11 16,000,000 52:00
12 26,000,000 60:00
Totals Cost Time [DD:HH:MM]
63,940,000 10:11:10
Tier 2 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 500,000 05:00
3 1,000,000 10:00
4 2,000,000 20:00
5 7,500,000 30:00
6 7,500,000 30:00
7 7,500,000 30:00
8 7,500,000 30:00
9 7,500,000 30:00
10 7,500,000 30:00
11 7,500,000 30:00
12 7,500,000 30:00
Totals Cost Time [DD:HH:MM]
63,500,000 10:11:00
  • MK2 Upgrade cost 500 Gold

Weapons data

Trebuchet
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Energy Energy


Manual Manual


Single Shot Single Shot


Charges Charge-Up




Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 20 1 20 3 1 2 6.7 Heavy Energy Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
385 7700 385 385 1 1067 21340 1067 1067
418 8360 418 418 2 1085 21700 1085 1085
462 9240 462 462 3 1103 22060 1103 1103
506 10120 506 506 4 1121 22420 1121 1121
550 11000 550 550 5 1139 22780 1139 1139
605 12100 605 605 6 1157 23140 1157 1157
660 13200 660 660 7 1175 23500 1175 1175
726 14520 726 726 8 1193 23860 1193 1193
803 16060 803 803 9 1211 24220 1211 1211
880 17600 880 880 10 1229 24580 1229 1229
968 19360 968 968 11 1247 24940 1247 1247
1067 21340 1067 1067 12 1265 25300 1265 1265


3D Model

Update History

Version Changes
6.3.0 Damage per charge increased by 10%
4.8.0 Total Upgrade Time: 14 days 3 hours 10 minutes⟶11 days 11 hours 10 minutes
4.7.0 Total Upgrade Time: 17 days 3 hours 22 minutes⟶14 days 3 hours 10 minutes
4.5.0 Total Upgrade Cost: 96,120,000 Ag⟶63,940,000 Ag
Total Upgrade Time: 29 days 15 hours 30 minutes⟶17 days 3 hours 22 minutes
Now available for 2,000 gold (can no longer be produced via Workshop 2.0)
4.2.0 Price changed from 7,500 WP to 10,000 Components (2,000 gold)
4.0.0 Total Upgrade Cost: 63,940,000 Ag⟶96,120,000 Ag
Total Upgrade Time: 17 days 3 hours 11 minutes⟶29 days 15 hours 30 minutes
3.2.0 Damage increased by 5%
2.9.3 Damage increased by 5%
1.0.0 Weapon was added to the game

Poll


Trivia

  • In real life, a Trebuchet is a type of catapult that uses a heavy counterweight to throw projectiles weighing up to 350 lbs.
  • When the Trebuchet's three second reload time is over, the “barrel” of the weapon opens up into two pieces, indicating that it is ready to be fired. The longer one waits to fire, the greater the intensity of the light coming from the barrel, indicating the higher damage of the plasma bolt that will be fired.
  • Four menacing yellow glowing barrels could be seen very far in almost any map, and are very distinctive from any other long-range weaponry, serving as a warning for enemy pilots. Usually, if the light is dim, it is relatively safe to cross the opening on the map or to attack the enemy, due to low damage of a not charged Trebuchet.
  • The Trebuchet start charging at the moment player drops the bot, so it is possible to drop a bot early, allowing it to charge before the actual battle begins, allowing the pilot to fire instantly when the game starts dealing almost max damage if the bolt manages to hit the target when fired. This strategy could also be used for the Arbalest and Ballista.
  • The Trebuchet's design is reminiscent of a railgun, although the weapon itself does not fire kinetic projectiles as a railgun would in reality.
  • Out of all of the heavy weapons in the game the Trebuchet has the fastest projectile in War Robots

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