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(Note: these buttons are updated frequently. All details that are found in each button may be canceled or scrapped by Pixonic at any time without notice)

Regular Edition

Raptor (New) (Mini Luchador)

RaptorInfobox

Faction: SpaceTech

The perfect addition to the line of robots with jumping mechanisms. Thanks to the additional motors, the robot can not only jump, but also fly a considerable distance, while being able to adjust its direction in the air. In order to resist opponents, the robot is equipped with a defense system, which literally returns the damage back. And the built-in armament allows you to make up for lost strength at the expense of those unlucky enough to be underneath the robot when it lands.
— in-game description



Ability:

Comet Splash
File:CometSplashinfobox.png

Raptor makes a jump towards the direction of travel. During the flight, the robot can thrust in the air. After landing, a blast wave is formed, causing damage, and also on the body of the robot activates additional armament, which causes damage in the radius. The built-in armament has the additional effect of turning some of the damage dealt into repairs. During the duration of the ability, the robot additionally activates a defense of the following type Reflector. The ability has charges that regenerate over time.

Number of ability charges: 2
Ability Charge Recovery: 30 s
Blast Radius: 100 m
Built-in weapon radius: 100 m

Reflector

A defense system that absorbs some of the damage it receives and redirects it to the attacker. Reflector does not protect the robot completely, but it is immune to defense reduction

Blockable damage: 85%
Returnable damage: 40%

COMET SPLASH (Ability effect)
Level Repairable durability from damage dealt Repairable durability from damage dealt Grey damage reduction
MK1 X% X% X%
MK2 X% X% X%
MK3 25% 50% 25%

Durability (MK3 lvl 1): 250,000 hp

Movement Speed (MK3 lvl 1): 45 km/h

Recommended equipment: 1x Athos + 2x Aramis / 1x Fengbao + 2x Leiming

Hardpoints: 1x Heavy + 2x Light


Raptor Magneter's Stats (New)

Built-in weapon damage (MK3 lvl 1): 1,240 per energy round

Ammo: 50 energy rounds

Ammo type: Energy

Area of Effect: None

Cone angle: 360° (Not a joke)

Particle per shot: 1

Reload type: On Ability Cooldown

Shot interval: 0.1 s

Shot subinterval: None

Accelerated shot interval: None

Delay before entering into acceleration mode: None

Delay before returning into normal shot interval: None

Fire type: Automatic

Aim type: Manual

Range: 100 m

Reload time: 30 s

Reload interval: 30 s

Ammo reload: 50 energy rounds

Horizontal dispersion: None

Vertical dispersion: None

Grey Damage: 40% of base damage

Effect type: Magnetic

Effect duration: Permanent

Effect accumulation (MK3 lvl 1): Instant

Effect amount (MK3 lvl 1): 25%

Effect stack (MK3 lvl 1): None


Special Edition

None

Ultimate Edition

ULTIMATE Bulgasari (New)

Ultimate BulgasariInfobox

Faction: Icarus

THE ULTIMATE WEAPON VERSION.
The rarest modification of the Bulgasari robot. Surpassing the original in all aspects, it is a desirable trophy for any commander.
Any weapons installed on this robot cannot be destroyed. The power of the robot's Defense system in PvE battles is increased by 50%.

Heavy brawler with a physical shield. Bulgasari's supremme durability helps it survive under heavy fire, while its dash ability allows to quickly escape any sticky situation - or get into one. Due to design features, Ecu cannot be equipped.

— in-game description



Ability:

Dash
Dashinfobox

Robot makes a quick leap in a chosen direction, consuming one ability charge.

Cooldown: 5 s per charge instead of 15 s per charge.
Max charges: 4 instead of 2

Basic Stats

Durability (MK3 lvl 1): 300,000 hp instead of 239,900 hp

Movement Speed (MK3 lvl 1): 53 km/h instead of 48 km/h

Physical Shield durability (MK3 lvl 1): 9,999,999 hp instead of 293,265 hp (Look like a cheat code lmao)

Recommended equipment: 3x ULTIMATE Shocktrain

Hardpoints: 3x Medium

Regular Edition

None

Special Edition

None

Ultimate Edition

None

Regular Edition

Light

Aramis (New)

Aramis
— in-game description



Damage (MK3 lvl 1): 2,000 per energy round

Ammo: 60 energy rounds

Ammo type: Energy

Area of Effect: None

Cone angle:

Particle per shot: 1

Reload type: Reload While Firing

Shot interval: 0.1 s

Shot subinterval: None

Accelerated shot interval: None

Delay before entering into acceleration mode: None

Delay before returning into normal shot interval: None

Fire type: Volley

Aim type: Manual

Range: 350 m

Reload time: 12 s

Reload interval: 4 s

Ammo reload: 20 energy rounds

Horizontal dispersion: None

Vertical dispersion: None

Grey Damage: 40% of base damage

Effect type: Magnetic

Effect duration: Permanent

Effect accumulation (MK3 lvl 1): Instant

Effect amount (MK3 lvl 1): 20%

Effect stack (MK3 lvl 1): None

Medium

Parthos (New)

Parthos
— in-game description



Damage (MK3 lvl 1): 3,000 per energy round

Ammo: 60 energy rounds

Ammo type: Energy

Area of Effect: None

Cone angle:

Particle per shot: 1

Reload type: Reload While Firing

Shot interval: 0.1 s

Shot subinterval: None

Accelerated shot interval: None

Delay before entering into acceleration mode: None

Delay before returning into normal shot interval: None

Fire type: Volley

Aim type: Manual

Range: 350 m

Reload time: 12 s

Reload interval: 4 s

Ammo reload: 20 energy rounds

Horizontal dispersion: None

Vertical dispersion: None

Grey Damage: 40% of base damage

Effect type: Magnetic

Effect duration: Permanent

Effect accumulation (MK3 lvl 1): Instant

Effect amount (MK3 lvl 1): 20%

Effect stack (MK3 lvl 1): None

Heavy

Athos (New)

Athos
— in-game description



Damage (MK3 lvl 1): 4,000 per energy round

Ammo: 60 energy rounds

Ammo type: Energy

Area of Effect: None

Cone angle:

Particle per shot: 1

Reload type: Reload While Firing

Shot interval: 0.1 s

Shot subinterval: None

Accelerated shot interval: None

Delay before entering into acceleration mode: None

Delay before returning into normal shot interval: None

Fire type: Volley

Aim type: Manual

Range: 350 m

Reload time: 12 s

Reload interval: 4 s

Ammo reload: 20 energy rounds

Horizontal dispersion: None

Vertical dispersion: None

Grey Damage: 40% of base damage

Effect type: Magnetic

Effect duration: Permanent

Effect accumulation (MK3 lvl 1): Instant

Effect amount (MK3 lvl 1): 20%

Effect stack (MK3 lvl 1): None

Beta

None

Alpha

None

Special Edition

Light

None

Medium

None

Heavy

None

Beta

None

Alpha

None

Ultimate Edition

Light

None

Medium

Ultimate Shocktrain (New)

Ultimate Shocktrain
THE ULTIMATE WEAPON VERSION.
The rarest modification of the Shocktrain. Surpassing the original in all aspects, it is a desirable trophy for any commander. The damage of the weapon in PvE battles is increased by 50%
Unique energy weapon for medium range. Fires an energy impulse that bounces from one target to the next, but which decreases indamage with each bounce. Most effective against groups of enemies.
— in-game description



Damage (MK3 lvl 1): 130,000 per 5 energy rounds instead of 27,130 per 5 energy rounds

Ammo: 5 energy rounds

Ammo type: Energy

Area of Effect: None

Cone angle:

Particle per shot: 5

Reload type: Magazine

Shot interval: 1 s

Shot subinterval: None

Accelerated shot interval: None

Delay before entering into acceleration mode: None

Delay before returning into normal shot interval: None

Fire type: Single

Aim type: Manual instead of Lock-on

Range: 500 m

Reload time: 6 s instead of 8 s

Reload interval: 2 s then 1s instead of 3 s then 1s

Ammo reload: 1 energy round

Horizontal dispersion: None

Vertical dispersion: None

Grey Damage: 40% of base damage

Chain distance limit: 100 m

Chain damage reduction: 50%

Chain amount limit: 5

Effect type: None

Effect duration: None

Effect accumulation (MK3 lvl 1): None

Effect amount (MK3 lvl 1): None

Effect stack (MK3 lvl 1): None

Heavy

None


Beta

None

Alpha

None

Hawkeye (New)

HawkeyeInfobox
This little helicopter can be very useful on the battlefield! If it flies over the enemy, you can be sure that this robot will not hold anyhing back and will return every bullet you shoot. Even an energy shield won't protect you from its watchful eye.
— in-game description



Drone Abilities

Magnetic Inspection

File:Magnetic Inspection.png

Portable Magnetic Weapon. Tears off microbots and hull pieces from enemy robots, turning thel into their own duraability. Returns 20% of damage dealt as repairs.

Damage (lvl 12): 800 per nergy round
Range: 350 m
Damage converted into repair: 25%

On Deployment: Durability (Available at level 4)

DurabilityUp

This drone's ability increases the robot's Durability. The effect is constant while the drone is attached to the robot.

Extra Durability: 7%

On Reflector: Shieldbreaker (Available at level 9)

File:On Reflector Shieldbreaker.png

While you're covered by the Reflector effect, your robot gets the Shieldbreaker effect, which can pierce any kind of energy shield.

Effect Type: Shieldbreaker


Grey Damage Decrease (Available at level 12)

File:Grey Damage Decrease.png

Reduces the amount of "gray" damage taken by the robot.

Gray durability reduction: 25%

Robots

Passive

None

Active

None

Titans

Defense

None

Assault

None

Special

None

Robots

Gloria Earhart (New) (Skill probably related to Splash and Magneter Built-In weapons)

Pilot legend gloriaearhart

Robot: Raptor

Ability Name: TBD

Ability Description: TBD

Titans

None

None

Attack

None

Protection

Enhanced Aegis System (New)

Enhanced aegis system
File:Icn turret aegis blast.png
Instant Aegis Shield charge for your robot, that also defends from the area of effect damage.
— in-game description



Aegis Durability: 60,000 hp

Effect duration: Permanent

Delay before strike: 2 s

Activation type: Delayed Activation

Affect type: Self

Support

None

None

Robots

None

Titans

None

Equipment

Light

None

Medium

None

Heavy

None

Beta

None

Alpha

None

Drones

None

Robot Modules

Active Modules

None

Passive Modules

None

Titan Modules

Defense

None

Assault

None

Special

None

Motherships

None

Turrets

Attack

None

Protection

None

Support

None

None

Negative

None

Beneficial

None

None


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