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A-type chip.png Accumulation icon.png Suppressor
Enables all the robot's
weapons to apply Suppression.
T1 T2 T3 T4
Cost
75 Gold 110 Gold 2250 Gold
Characteristics
Microchip-ON DAMAGE SUPPRESSION.png N/A Accumulation icon.png 0.1 % Icn info for user popup.png Accumulation icon.png 0.2 % Icn info for user popup.png Accumulation icon.png 0.6 % Icn info for user popup.png
Low damage.png -75 % Icn info for user popup.png Low damage.png -75 % Icn info for user popup.png Low damage.png -75 % Icn info for user popup.png
Properties
Permanent.png Permanent Icn info for user popup.png
Affectenemiessymbol.png Affects Enemies Icn info for user popup.png


Introduction

The Suppressor is an A-type microchip.

Strategy

The Suppressor microchip is one of the most useful A-Type microchips a drone can use, it allows all weapons of every type to apply a certain percent accumulation on its target for every projectile that hits.

A big downside to this microchip, is that the accumulation per projectile is very low. Any normal weapon such as Molot or Orkan will not be able to make full use of this microchip due to its very low accumulation.

An exception to this is flamethrower weaponry, as their very high projectile count can apply the Freeze effect quickly if enough projectiles hit its target.

However, weapons that can inflict any negative effect including Lockdown or Freeze will be able to make full use of the Suppressor, due to their inherently high accumulation stat. Being able to Suppress a target in a matter of seconds repeatedly. Some examples include scorcher, Magnetar, and Glacier. This would empower dedicated cryogenic and lockdown setups including a Cryo/Rime Scorpion or a Hel/Skadi Hawk.

This can quickly prove to be a nuisance to fight a robot using a drone, which are utilizing Suppressors.

Update History

Version Changes
6.6.0 T2 microchip variant removed from direct purchase from microchip store
T2 microchip variant effect accumulation per shot -0.6%
T3 microchip variant effect accumulation per shot -1.1%
T4 microchip variant effect accumulation per shot -1.5%
6.3.0 Microchip was added to the game

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