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…Mobile robot with unprecedented firepower. What this robot lacks in toughness, it more than makes up in attack power. The Descend ability is always at hand when it's time to retreat and regroup… – in-game description


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Purchase Information SpectreInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 ComponentIcon or
14,000 AuIcon
$100 20
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
Descendinfobox
Descend Icn info for user popup
Yan-diVenturesinfobox
Yan-di Ventures
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 55,000 37 kph
Armaments Standard Paint Jobs
Hardpoints 4x Medium Spectre DEFAULT Spectre CRIMSON Spectre MARVELLOUS Spectre HORNET Spectre NEON
Default Weapons 4x Tulumbas
Module Slots Legendary Paint Jobs
Active Yes Spectre NEON
Passive 3
Other Legendary Pilots
Tier Icn info for user popup IV Pilot legend talmokri mini
Wiki Class Icn info for user popup Medium
Workshop Production Information
1 Day Cost AgIcon 3 Day Cost AgIcon
290,000 950,000
Components ComponentIcon Components ComponentIcon
60 170

Introduction

The Spectre is a medium robot with 4 medium hardpoints.

Ability

The Spectre's ability is called Descend and when activated the robot cloaks (stealth) and jumps into the air.  The stealth effect lasts for 2 seconds when the Spectre lands.

The Descend ability is similar to the Inquisitor's, however the Spectre's stealth lasts only 2 seconds after landing (compared to 5 seconds with the Inquisitor), and has a cooldown of 22 seconds (compared to 20 seconds with the Inquisitor). 

Strategy

The Spectre is a "glass cannon," meaning it has high firepower (4 medium hardpoints) but low hit points.  Because of this the Spectre should be used for ambush, mid-range support, or skirmishing. 

By using its speed and ability and taking advantage of cover, the Spectre can avoid damage while dealing out devastating bursts.  Mid-range set ups with Tulumbas, Wasp, Scourge, Atomizer, or Pulsar are recommended, or high burst Damage Per Second weapons such as Orkan, Cryo, Storm, Corona, or Vortex for ambushing.  For sustained DPS while skirmishing use Punisher-Ts or Tarans.

Due to being a hybrid of a jump and stealth, the Spectre’s stealth ability is considerably harder to use than a normal stealth ability, however with the right timing it is effective. By making sure you jump into the right area (landing too far from cover makes you extremely vulnerable) and extending your stealth duration (try not to jump to high ground), the Spectre’s stealth ability is amazingly strong.

Threat Measure

The Spectre is a high threat in the middle leagues but a low to moderate threat in the higher leagues due to its low hitpoints and the use of Quantum Radar by the enemy. 

Possible Setups

These setups are recommended for the Spectre:

Note: Each slot type is filled with only one particular weapon, for example. If a robot has 3 light hard points, all three of those slots are filled with the same weapon, as mixing weapons of the same slot type is not advisable.


Close Range (350m or less)

Slot Types Medium Slot
#Slots x4 Name
Setup 1
Orkan
Death Button
Setup 2
Corona
Energy Shotgun
Setup 3
Cryo
Freezing Death Button
Setup 4
Igniter
Flamethrower
Setup 5
Taran
Plasma Death Button
Setup 6
Punisher T
Leadhose
Setup 7
Storm
Shotgun
Setup 8
Vortex
Nuke

Mid-Range (500-600m)

Slot Types Medium Slot
#Slots x4 Name (If Applicable)
Setup 1
Scourge
Lightning Death Button
Setup 2
Shocktrain
Spec-Train
Setup 3
Ion
Setup 4
Tulumbas
Russian Death Button
Setup 5
Hydra

Long Range (800-1,100m)

Slot Types Medium Slot
#Slots x4 Name(If Applicable)
Setup 1
Ballista


Overview

The Spectre is best used for ambush, mid-range support, or skirmishing.  For mid-range support set ups with Tulumbas, Wasp, Scourge, Atomizer, or Pulsar are recommended, using the Spectre's ability to escape a dangerous situation. For ambushing the Spectre's Descend ability allows it to surprise targets or gain better shooting angles.  High burst Damage Per Second weapons such as Orkan, Cryo, Storm, Corona, or Vortex are recommended for this role. For sustained DPS while skirmishing use Punisher-Ts or Tarans.

Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Shield icon
Durability
Speed icon
Speed
Goldcomponents
Cost
1 55,000 37 10,000 ComponentIcon or 14,000 AuIcon

Upgrade Information

PilotRankPrivate icon
Level
Shield icon
Durability
Speed icon
Speed
AgIcon
Cost
Duration
Time
2 59,000 38 100,000 2 hours
3 63,000 40 200,000 5 hours
4 67,000 42 400,000 14 hours
5 71,000 43 2,000,000 1 day 4 hours
6 76,000 45 4,000,000 2 days 18 hours
7 81,000 47 6,000,000 4 days 6 hours
8 86,000 48 11,000,000 5 days 4 hours
9 91,000 50 17,000,000 5 days 20 hours
10 97,000 50 36,000,000 6 days 4 hours
11 103,000 50 52,000,000 6 days 12 hours
12 110,000 50 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 39 days 13 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon
Level
Shield icon
Durability
Speed icon
Speed
Gold-icon
Cost
1 110,000 50 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon
Level
Shield icon
Durability
Speed icon
Speed
AgIcon
Cost
Duration
Time
2 112,000 50 2,500,000 1 day
3 114,000 50 5,000,000 2 days
4 116,000 50 10,000,000 3 days
5 118,000 50 22,500,000 4 days
6 120,000 50 22,500,000 4 days
7 122,000 50 22,500,000 4 days
8 124,000 50 22,500,000 4 days
9 126,000 50 22,500,000 4 days
10 128,000 50 22,500,000 4 days
11 130,000 50 22,500,000 4 days
12 132,000 50 22,500,000 4 days
Cost Time
Totals 170,000,000 38 days


Update History

Version Changes
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.3.0 New limited edition skin: Neon (Operation: Gathering Storm)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours
4.4 New skins: Hornet, Neon, and Marvellous (Halloween 2018)
4.3.0 Speed decreased by 9%
Stealth duration decreased from 4 seconds → 2 seconds
Ability recharge increased from 18 seconds → 22 seconds
4.0.0 Value (USD): $300⟶$100
Total Upgrade Cost: 76,810,000 Ag⟶198,700,000 Ag
Total Upgrade Time: 30 days 15 hours 30 minutes⟶64 days 17 hours
3.8.0 New skin: Crimson (4th Anniversary)
3.6.0 Robot was added to the game

Poll

Best setup for the Spectre is?
 
253
 
69
 
26
 
65
 
18
 
101
 

The poll was created at 16:00 on August 15, 2018, and so far 532 people voted.
What balance change does the Spectre need after the 4.3 balance update?
 
167
 
68
 
49
 
22
 
20
 

The poll was created at 20:23 on December 8, 2018, and so far 326 people voted.

Trivia

  • The Spectre was the first robot with four medium hardpoints that can all fire at once, the other robot that also has four medium hardpoints is the Leech.
  • This robot was very controversial when it was in the test server. It was perceived that four medium weapons able to fire all at once on one robot was too powerful
  • And indeed, it was very powerful, prior to HP nerfs that limited the power of Spectre. Pixonic describes the robot as a glass cannon. However, because of its ability, it's difficult to actually damage it
  • During testing, it was named "Exorcist". This name was later changed to "Spectre" because it was too controversial
  • Spectre has below average health for a medium robot in return for high firepower
  • The "Marvelous" skin may be a reference to Marvel's "Iron Man"
  • This robot was added on January 31, 2018.

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