War Robots Wiki

This well-protected saboteur is an innovative development of Icarus Technologies engineers capable of transforming into a ball to accelerate!
— in-game description

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Purchase Information SkyrosInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components N/A 21
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Medium Metamorphosisinfobox.png
Metamorphosis Icn info for user popup.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
21 84,300 52 kph
Armaments Standard Paint Jobs
Hardpoints 1x Light, 1x Medium, 1x Heavy Default Magic8
Default Weapons Punisher Icn info for user popup.png
Punisher T Icn info for user popup.png
Thunder Icn info for user popup.png
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Magic8
Passive 2
Other Legendary Pilots
Tier Icn info for user popup.png 4 ~
Wiki Class Icn info for user popup.png Medium


Skyros is a Medium Robot with 1x Light hardpoint, 1x Medium hardpoint and 1x Heavy point.


Skyros's ability is called Metamorphosis. Upon activation the Skyros toggles its mode. In Ball Mode, the Skyros has 85% damage resistance and gains a 100% speed boost at the cost of losing all of its weapons and de-activating its Aegis shield. Its Aegis shield can regenerate while in this mode. An added bonus is that the Skyros gains massively increased momentum, therefore allowing it to push enemies back (and possibly into an environmental hazard). While in Attack Mode, the Skyros turns back into a spider robot, unfolds all weapons and deploys its Aegis shield, which stops regenerating. The ability takes info needed seconds to change into Ball Mode and info needed seconds to turn into Attack Mode.

As mentioned above, the Skyros has a 'streamlined' Aegis shield. This is a sphere-shaped shield that blocks all damage types (with the exception of robots using the Shieldbreaker). Unlike typical Aegis shields, the streamlined model defends only the Skyros itself, so it cannot protect allies but cannot be bypassed by walking through it.. At base level, this Aegis shield has info needed health and regenerates while in Ball Mode at info needed HP/sec. The Aegis can have any amount of health to function if the Skyros is in attack mode.


The Skyros is a robot with moderate durability and firepower, it can function similarly to a Loki, with a primary focus on taking beacons, its high damage resistance acts as a stand-in compared to the Loki's stealth. It can also function as a dedicated hit-and-run robot, rolling up to an unsuspecting target and unleashing its firepower upon them, then retreating just as quickly.

The Skyros comes equipped with an Aegis shield, which is similar to that of the Typhon. This means that this shield can block incoming projectiles as well as certain area-of-effect weapons, when it is out of its Ball Mode. However, the shield itself is not very durable and only recharges when in Ball Mode. In terms of survivability, it is best for it to stay in Ball Mode whenever it is reloading its weapons or during a heated confrontation, it is best to minimize exposure to weapons that can bypass damage resistance, as it does not have much health to be able to afford taking damage from these weapons in a prolonged firefight, the use of its legendary pilot helps protect it from such weapons. However the Skyros still remains vulnerable to DoT effects, so the player should try to avoid enemies that have corrosion based weaponry and try to utilize the Skyros' Aegis shield to stop corrosion effects from accumulating whenever possible.

Using the added momentum provided by Ball Mode is an innovative yet effective side strategy. However, be way that the Skyros itself still moves for a bit after the commander stops moving it, so attempting to push enemies into environmental hazards can prove to go horribly wrong, especially if the victim happens to have a translocator active.

The usage of Anticontrol, Repair Amplifier, Heavy Armor Kit, Nuclear Amplifier and/or Nitro Unit modules can greatly benefit the Skyros. As they can help negate negative effects, increase survivability, increase damage output, or increase speed (which could be useful for capturing beacons quickly). The use of Fortifier on the Skyros is not reccommended, unless the Skyros itself is utilizing weaponry that require consistent exposure to be effective, which is something that the Skyros is not always capable of doing.

Possible Setups

New golem, eh? Freeze, lockdown and any shotgun would work well, as would midrange weaponry.

Upgrade Costs

Tier 4 MK 1
Level Upgrade cost Upgrade time
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Total Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
1 0 00:00
2 2,500,000 12:00
3 5,000,000 24:00
4 10,000,000 36:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 22,500,000 48:00
Total Cost Time [DD:HH:MM]
197,500,000 19:00:00


Note: Stats on Skyros needs adding, please contact us if you have the data!

ID 83 Ability Faction
Tier 4

Icarus Technologies
Class Light
Wiki Class Icn info for user popup.png Medium
Availability WorkshopNo.png Exclusive
MK 1 Level MK 2
Durability Speed Durability Speed
84,300 52 1 166,600 66
89,700 53 2 169,900 66
95,500 54 3 174,900 66
101,600 55 4 178,300 66
108,100 56 5 181,600 66
115,000 57 6 184,900 66
122,400 58 7 189,900 66
130,000 59 8 191,600 66
138,300 60 9 193,300 66
147,200 62 10 196,600 66
156,600 64 11 198,300 66
166,600 66 12 199,900 66
MK 3 Level 1 209,900 66

Update History

Version Changes
8.2.0 New special edition: Freedom Skyros
8.1.0 New skin: Scavenger
Shield durability +10%
Shield regeneration x2
8.0.0 New skin: Magic8
Robot was added to the game


  • Skyros is the second robot in game who has 1x Light hardpoint, 1x Medium hardpoint and 1x Heavy hardpoint. The first one was Golem, which was released 8 years before this robot!
  • Many thought because the name Skyros that it could fly. It was far from being able to fly.
  • The paint job Magic8 is referring to a billiards ball 8 (which really is black), and somewhat symbolizes tye billiard game.