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Shell   Dread Shell

Components


…Shell is a further development of the DSC engineers' defensive concept. The hull is surrounded by durable physical shields, and a special energy core is located in the center. Thanks to it, this walking fortress can make short sprints to key points, while the excess heat generated by the core can damage and knockback enemies that came too close. … – in-game description


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Purchase Information ShellInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components $100 (Estimate)
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
Overloadinfobox.png
Atom Icn info for user popup.png
DSCinfobox.png
DSC
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 116,000 33 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light
1x Heavy
Default Wrapped Explosive
Default Weapons 2x Punisher 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Cano
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Linda Cano
Wiki Class Icn info for user popup.png Medium

Introduction

The Shell is a medium robot with 2 light and 1 heavy hardpoints.

Ability

The Shell's ability is called Atom. Upon activation, the Shell accelerates by [info needed] and opens up its shield configuration to reveal its reactor, allowing enemies without splash weaponry to damage it directly. After 5 seconds, the Shell overloads its core unleashing an explosion within a 75m range. Any enemies caught within this explosion will be knocked back into the air and will receive 15,870 [lvl 1] damage. After the explosion Shell retracts its shields and enters a 7-second cooldown phase before Atom can be used again.

Strategy

The Shell is essentially a scaled-down version of Arthur, the only noticeable differences are that it has physical shields that wrap all around the robot and it has a speed boost. It comes with 2 light and 1 heavy hardpoints similar to Arthur's weapon layout. Because of its all-around protection and decent firepower, Shell is an excellent bot for area defense and holding/capping beacons.

A weakness of the Shell is splash damage weapons, as it counters Shell's physical shields. Because of this players will have to be vigilant when dealing with robots using cryogenic and flame weaponry. Another weakness is when it uses its ability enemies can directly damage the shell in the front and the back when its shields are retracted, so it is recommended to turn and face 90 degrees away from the direction you are receiving enemy fire. Flying bots can also reach angles that allow them to fire over Shell's physical shields to inflict damage.

The Shell can be extremely effective if played in coordinated squads or clans since it can draw attention and tank damage from multiple sides.

Using Shell's ability to rush large groups of enemy robots is recommended, as its explosion will damage multiple robots. Its ring of shields will protect it from fire from all sides.

Possible Setups

These are the recommended setups for the Shell:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 lights all three of those slots are filled with Pinatas, as mixing weapons of the different ammunition types is not recommended.

Close Range (350m or less)

Slot Types  Heavy Slot<br />(Opt. 1) Heavy Slot<br />(Opt. 3) Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x1 x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1 
Thunder.png
Ancile.png
Gust.png
Halo.png
Scatter.png
Shotgun (Opt. 1 Light Slot)
Setup 2 
Ember.png
Ancile.png
Blaze.png
Magnum.png
Pinata.png
Mini-Inferno (Opt. 1 Light Slot)
Setup 3 
Redeemer.png
Ancile.png
Magnum.png
Blaze.png
Mini-Plasma Death Button (Opt. 1 Light Slot)
Setup 4 
Exodus.png
Ancile.png
Pinata.png
Gust.png
Halo.png
Rime.png
Mini-Death Button (Opt. 1 Light Slot)
Setup 5
Avenger.png
Ancile.png
Punisher.png
Gust.png
Halo.png
Shredder.png
Mini-Leadhose (Opt. 1 Light Slot)
Setup 6 
Devastator.png
Ancile.png
Scatter.png
Halo.png
Gust.png
Mini-Sonic Shotgun (Opt. 1 Light Slot)
Setup 7
Glory.png
Ancile.png
Halo.png
Scatter.png
Gust.png
Mini-Energy Shotgun (Opt. 1 Light Slot)
Setup 8
Viper.png
Ancile.png
Shredder.png
Scatter.png
Halo.png
Gust.png

Mid-Range (500-600m)

Setup 3 
Slot Types  Heavy Slot (Opt. 1) Heavy Slot (Opt. 2) Light Slot
#Slots  x1 x1 x2
Setup 1
Calamity.png
Zeus.png
Spark.png
Setup 2
Nucleon.png
Viper.png
Quarker.png

Overview

The Shell is a powerful close-combat unit geared to take out enemies quickly, but with its shields can change to sustained combat if required. The ideal setup for the Shell involves high damage per second weapons such as sonics, flames, or cryo weapons. Thunders and Gusts can be used to take down other Shells considerably quickly provided they are decently levelled, and Calamity and Spark can take down enemies on the approach towards them.


Not Recommended

  • The use of long or mid range weaponry, as they don't fit the Shell's role very well as a brawling and ambush unit.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Overloadinfobox.png
Ability Damage
Speed icon.png
Speed
ComponentIcon.png
Cost
1 115,800 ? 15,870 33 10,000

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Overloadinfobox.png
Ability Damage
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 122,700 448,200 17,440 35 100,000 2 hours
3 130,100 475,200 19,165 36 200,000 5 hours
4 137,900 507,600 21,065 38 400,000 14 hours
5 146,200 540,000 23,150 39 2,000,000 1 day 4 hours
6 155,000 572,400 25,440 41 4,000,000 2 days 18 hours
7 164,300 610,200 27,960 42 6,000,000 4 days 6 hours
8 174,200 648,000 30,725 44 11,000,000 5 days 4 hours
9 184,700 691,200 33,765 45 17,000,000 5 days 20 hours
10 195,800 734,400 37,105 45 36,000,000 6 days 4 hours
11 ? ? ? 45 52,000,000 6 days 12 hours
12 ? ? ? 45 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 39 days 13 hours


Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
6.8.0 New special edition model: Dread Shell (Lunar New Year 2021)
6.7.0 Robot added to the game.

Trivia

  • During the first test server session of testing out the Shell, you could put an Ancile on it. This was eventually carried into the live server.
  • Many consider the Arthur to be a scaled-up/Titan version of the Shell and vice versa.

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