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…Especially designed by Yan-di corporation for long-range battles, Sharanga is the first titan to operate three alpha slots at once. Its improved reactor allows for increased weapon damage, while its phase defense can temporarily neutralize enemies that come too close.… – in-game description

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Purchase Information Sharanga.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
$200 $200 Level 25
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Titaninfobox.png
Titan
Icon full power.pngIcon phase exile.png
Full Power + Phase Exile
Yan-diVenturesinfobox.png
Yan-di Ventures
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
TBA 495,300 30km/h
Armaments Standard Paint Jobs
Hardpoints 3x Alpha N/A Loader Red Fox Red
Default Weapons 3x Vengeance
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active N/A N/A
Passive 3 assault and 1 universal
Other Legendary Pilots
Tier Icn info for user popup.png IV N/A
Wiki Class Icn info for user popup.png Titan

Introduction

The Sharanga is a Titan with 3 Alpha hardpoints.

Ability

The Sharanga's primary ability is called Full Power, which increases the damage output from its three Alpha weapons by 40% for 3 seconds. The ability has a 10 second cool down.

The Sharanga's secondary ability is Phase Exile. It slows down the enemy by info needed%, makes them invulnerable to damage but they cannot fire or capture beacons, in a manner similar to Phase Shift. The difference between a normal Phase Shift and Phase Exile is the latter is forced upon the enemy and slows down their movement, with the former being activated on one's own will. This allows players to mitigate any attack an enemy might launch since enemies cannot attack in Phase Exile. It also helps in capturing beacons as enemies cannot capture beacons or block the capture meter when in Phase Exile.


Strategy

The Sharanga is a powerful Titan, boasting decent footspeed, above average health and immense firepower. As such, it's recommended to play the Sharanga as a sniper, but it can function extremely well as a mid-ranger or even a brawler if played carefully.

When acting as a sniper, the Sharanga relies on its footspeed to quickly get into a vantage point with aquedate cover, then begin to snipe enemies. Full Power is great for obliterating enemies in a single salvo provided they don't get into cover, while Phase Exile can slow down enemies that are too close for comfort, giving the Sharanga some time to find cover with its decent groundspeed. A good sniper Sharanga commander will always target enemies attempting to attack your teammates, especially if that teammate happens to be in an extremely dire situation. However, if an enemy gets within a 300m range of the Sharanga, the commander should target that enemy instead, using Full Power first to attempt to obliterate it, and if they somehow survive the commander can use Phase Exile to buy themselves some time to reload their weapons, find cover and recharge Full Power.

As a mid-ranger, due to vantage points making the Sharanga extremely vulnerable (most mid-range weapons will deal severe damage to the Sharanga at this range, especially as it has no defensive mechanisms), the commander should attempt to find a building that allows the Sharanga to covershoot at enemies. Full Power can be used disposably, however when it's active the commander should still try to prioritize enemies that are strategically important for the enemy team (for example, healing robots or robots with energy shields) in order to maximize damage to the enemy's team effort. Phase Exile can be used on enemies that are teaming up against one of your teammates, however if an enemy is getting too close for comfort it's reccommended to save Phase Exile in case they happen to attempt to launch an ambush on you. If there's a flying enemy coming towards you, it's essential that you should Phase Exile them if you have the ability recharged, as the mentioned enemy can do severe damage to the covershooting Sharanga if left unchecked.

Statistics

Major WIP, do not touch

Purchase Information

Purchase Cost: 1000 ? Platinum-icon.png
Durabilityicon.png
Durability
TitanResistance.png
Defense Points
Icon full power.png
Full Power Additional Damage
ExtraDefense icon.png
Extra Defense Mitigation
Speed icon.png
Speed (kph)
Icon phase exile.png
Phase Exile Slowdown
495,300 66 25% 5% 30 30%

Upgrade Information

Hull icon.png
Hull
Core icon.png
Core
Engine icon.png
Engine
Level Durabilityicon.png
Durability
TitanResistance.png
Defense Points
Icon full power.png
Full Power Additional Damage
ExtraDefense icon.png
Extra Defense Mitigation
Speed icon.png
Speed (kph)
Icon phase exile.png
Phase Exile Slowdown
Cost Platinum-icon.png
2 345,000 78 479,000 0% 28 34,250 20
3 352,400 78 479,000 1% 28.5 34,250 24
4 352,400 86 491,000 1% 28.5 35,000 26
5 359,800 86 491,000 2% 29 35,000 28
6 359,800 93 503,000 2% 29 35,750 30
7 367,200 93 503,000 3% 29.5 35,750 32
8 367,200 100 515,000 3% 29.5 36,500 34
9 374,600 100 515,000 4% 30 36,500 36
10 374,600 107 527,000 4% 30 37,250 38
11 382,000 107 527,000 5% 30.5 37,250 40
12 382,000 113 539,000 5% 30.5 38,000 42
13 389,400 113 539,000 6% 31 38,000 44
14 389,400 119 551,000 6% 31 38,750 46
15 396,800 119 551,000 7% 31.5 38,750 48
16 396,800 125 563,000 7% 31.5 39,500 50
17 404,200 125 563,000 8% 32 39,500 52
18 404,200 130 575,000 8% 32 40,250 54
19 411,600 130 575,000 9% 32.5 40,250 56
20 411,600 135 587,000 9% 32.5 41,000 58
21 419,000 135 587,000 10% 33 41,000 60
22 419,000 140 599,000 10% 33 41,750 62
23 426,400 140 599,000 11% 33.5 41,750 64
24 426,400 144 611,000 11% 33.5 42,500 66
25 433,800 144 611,000 12% 34 42,500 68
26 433,800 148 623,000 12% 34 43,250 70
27 441,200 148 623,000 13% 34.5 43,250 72
28 441,200 152 635,000 13% 34.5 44,000 74
29 448,600 152 635,000 14% 35 44,000 76
30 448,600 155 647,000 14% 35 44,750 78
31 456,000 155 647,000 15% 35.5 44,750 80
32 456,000 158 659,000 15% 35.5 45,500 82
33 463,400 158 659,000 16% 36 45,500 84
34 463,400 160 671,000 16% 36 46,250 86
35 470,800 160 671,000 17% 36.5 46,250 88
36 470,800 162 683,000 17% 36.5 47,000 90
37 478,200 162 683,000 18% 37 47,000 92
38 478,200 164 695,000 18% 37 47,750 94
39 485,600 164 695,000 19% 37.5 47,750 96
40 485,600 165 707,000 19% 37.5 48,500 98
41 493,000 165 707,000 20% 38 48,500 100
42 493,000 166 719,000 20% 38 49,250 102
43 500,400 166 719,000 21% 38.5 49,250 104
44 500,400 167 731,000 21% 38.5 50,000 106
45 507,800 167 731,000 22% 39 50,000 108
46 507,800 168 743,000 22% 39 50,750 110
47 515,200 168 743,000 23% 39.5 50,750 112
48 515,200 169 755,000 23% 39.5 51,500 114
49 522,600 169 755,000 25% 40 51,500 116
50 522,600 170 767,000 25% 40 52,250 118
  • Level is on a scale of 1-50. It is based on the level of each upgrade, not the singular level of Arthur itself.
  • Defense Points are based on this table.
  • Cost is singular across each upgrade (e.g. The cost to upgrade Hull to Level 10 is the same as the cost to upgrade Engine to Level 10).

Update History

Version Changes
7.0.0 Titan was Added to the game

Animation

SharangaAnimation.gif

Gallery

Sharanga - complete.png

30D08B2B-1DCC-4B3B-B263-B6ED2038D002.jpeg

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