“…A compact hybrid of a flamethrower and a rocket launcher which shoots projectiles burning with scorching flames. After a certain number of hits, the enemy explodes causing additional damage to themselves and nearby targets…” – in-game description
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|Damage||514 per rocket|| Manual
|Range||500 meters|| Volley
The Scorcher is a medium-range (up to 500 meters) scorching medium rocket weapon. It has a light and heavy counterpart (Scald and Incinerator respectively) and can be viewed as the scorching counterpart to the Tulumbas.
The Scorcher is a scorching rocket launcher-that means that upon a certain amount of hits from the Scorcher, the targeted enemy will explode, dealing AoE (Area of Effect) damage within a 100m (needs verification) range around the target, bypassing any damage resistance and shields in the process.
Due to the Scorcher's ability to inflict an explosion which bypasses damage resistance and shields, it's best used around groups of enemies with shields or damage resistance, as the explosion will deal explosive damage to the entire group. This makes the Scorcher good for forcing enemies out of groups to make them easy pickings for allies, as if they choose to stay together they will all take unneccessary damage from the Scorcher's explosion.
Pros and Cons
- High burst damage
- Can cause enemies to explode (usually in one clip)
- Can penetrate physical shields
- Can reload while firing
- Can penetrate energy shields
- Explosion bypasses damage resistance
- Slow reload (for full clip)
- Small area damage (explosion)
- Not good for sustained damage
- Relatively small clip for burst weapons
|6.9.0||Weapon was added to the game|