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…A compact hybrid of a flamethrower and a rocket launcher which shoots projectiles burning with scorching flames. After a certain number of hits, the enemy explodes causing additional damage to themselves and nearby targets… – in-game description



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Purchase Information
In-Game Cost N/A
Real Value Icn info for user popup.png N/A
Exp Level Icn info for user popup.png 30
Type
Hardpoint Icn info for user popup.png Light
Tier Icn info for user popup.png IV
Scald.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 367 per rocket Manual Manual


WeaponRange.png Range 500 meters Volley Volley


WeaponReload.png Reload 6 seconds Icn info for user popup.png Reload While Firing RWF


Capacity N/A Area Damage AOE


Unload N/A



Introduction

The Scald is a medium-range (up to 500 meters) Shorching light rocket weapon. It has a medium and heavy counterpart (Scorcher and Incierator respectively) and can be viewed as the Scorching counterpart to the Tulumbas.

Strategy

The Scald is a scorching rocket launcher-that means that upon a certain amount of hits from the Scald, the targeted enemy will explode, dealing AoE (Area of Effect) damage within a 100m (needs verification) range around the target, bypassing any damage resistance and shields in the process.

Due to the Scald's ability to inflict an explosion which bypasses damage resistance and shields, it's best used around groups of enemies with shields or damage resistance, as the explosion will deal explosive damage to the entire group. This makes the Scald good for forcing enemies out of groups to make them easy pickings for allies, as if they choose to stay together they will all take unneccessary damage from the Scald's explosion.

The Scald is best used on robots that can successfully keep a distance from the enemy, as due to its scorching nature it will inevitably be one, if not the most prioritized enemy for the enemy to take out due to its ability to severely damage enemies close together.

As the Scald cannot actually accumulate the explosive status effect unless its rocket damage reaches the enemy's hull, it is advised not to target enemies with energy, Aegis or Absorber shields, however it may be a worthwhile goal to accumulate the explosion on enemies lurking near the energy-shielded enemy as the explosion will also hit the shielded enemy.

Pros and Cons

Pros

  • High burst damage
  • Can cause enemies to explode (usually in one clip)
  • Can penetrate physical shields
  • Can reload while firing
  • Can penetrate energy shields
  • Explosion bypasses damage resistance

Cons

  • Slow reload (for full clip)
  • Small area damage (explosion)
  • Not good for sustained damage
  • Relatively small clip for burst weapons

Upgrade Cost

Tier 4 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 00:10
3 200,000 01:00
4 400,000 02:00
5 2,000,000 08:00
6 4,000,000 12:00
7 6,000,000 24:00
8 11,000,000 32:00
9 17,000,000 40:00
10 32,000,000 44:00
11 43,000,000 52:00
12 55,000,000 60:00
Totals Cost Time [DD:HH:MM]
170,700,000 29:11:00
Tier 4 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 2,000,000 05:00
3 4,000,000 10:00
4 8,000,000 20:00
5 19,500,000 30:00
6 19,500,000 30:00
7 19,500,000 30:00
8 19,500,000 30:00
9 19,500,000 30:00
10 19,500,000 30:00
11 19,500,000 30:00
12 19,500,000 30:00
Totals Cost Time [DD:HH:MM]
170,000,000 29:00:00
  • MK2 Upgrade cost 500 Gold

Weapons data

Scald
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Energy Energy


Manual Manual


Volley Volley


Reload While Firing RWF


Area Damage AOE



Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 N/A N/A N/A 6 N/A 4 6.9 Light Explosive Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
367 n/a n/a 367 1 1048 n/a n/a 1048
404 n/a n/a 404 2 1067 n/a n/a 1067
444 n/a n/a 444 3 1086 n/a n/a 1086
488 n/a n/a 488 4 1105 n/a n/a 1105
537 n/a n/a 537 5 1125 n/a n/a 1125
591 n/a n/a 591 6 1144 n/a n/a 1144
650 n/a n/a 650 7 1163 n/a n/a 1163
715 n/a n/a 715 8 1182 n/a n/a 1182
787 n/a n/a 787 9 1201 n/a n/a 1201
866 n/a n/a 866 10 1220 n/a n/a 1220
953 n/a n/a 953 11 1239 n/a n/a 1239
1048 n/a n/a 1048 12 1258 n/a n/a 1258


Update History

Version Changes
6.9.0 Weapon was added to the game

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