Super-heavy artillery system. It's high rate of fire makes it a good choice for combat at close and medium range. Kinetic projectiles deal increased damage to physical shields.
The Rupture is a mid-range (up to 500 meters) betarocket weapon.
Pros and Cons[]
Pros
Ridiculously good burst damage
Small splash damage radius
Penetrates physical shields
Reloads while firing
Ridiculously large clip
Good range of 500m
Defense Mitiagtion allows partial to full negation of damage resistance
Cons
Sluggish reload (for full clip)
Horrible at sustained fighting
Adapted for hit-and-run tactics, which Titans aren’t good at
Strategy[]
The Rupture is a beta Titan rocket launcher, however unlike its normal counterparts, the Rupture has a range of 500m, allowing it to strike enemies down from a considerable distance. The weapon has splash damage, which means that it can hit enemy robots through their physical shields, and thus whichever Titan is utilizing the Rupture should always pick targets with physical shields active, as they may prove as nuisances to the rest of your team.