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Introduction

A robot is a large, armed, walking war machine (aka Mech), which players use to battle for dominance over a battlefield. Each robot belongs to one of three weight classes; light, medium or heavy. Robots can come in a variety of configurations varying in size, shape, speed, durability, and special active or built-in abilities. Most of these robots have confirmed Factions, which are the group which these robots belong to.

Each robot has a fixed number and type of equipment hardpoints (a maximum of 4 total). There are 3 types of hardpoints, light, medium, and heavy. A piece of equipment can only be fitted to the corresponding hardpoint type. The number and type of hardpoints cannot be changed.

Most robots require the player to reach a certain level before the robots become available for purchase. To reach a higher level, the player needs to gain experience.

List of Robots

Name
Class
Max
Speed
Max HP
Physical
Shield
(Max)
Energy
Shield
(Max)
Light
Slots
Medium
Slots
Heavy
Slots
Ao Guang Medium 45* 144,000* - - 0 3 0
Ao Jun Medium 45* 192,000 - - 0 0 2
Ao Qin Medium 50* 168,000 - - 4 0 0
Ares Medium 60* 147,600 -
∞*
2 2 0
Behemoth Medium** 42 300,000 - - 0 0 4*
Blitz Medium* 55* 174,000 - 078,000* 4 0 0
Boa Medium 42 244,800 - - 0 1 1
Bolt Medium* 55* 120,000 - - 3 0 0
Bulgasari Medium** 45* 228,000 278,400 - 0 3 0
Bulwark Medium** 45 228,000 202,000 136,800* 0 0 2
Butch Heavy 43 244,200 - - 0 0 4*
Carnage Medium 40* 145,200 - 089,000 0 0 2
Cossack Light 58* 093,600 - - 0 1 0
Destrier Light 55 104,400 - - 2 0 0
Doc Medium 51 205,200 - - 0 4* 0
Falcon Medium 50* 225,600* - - 0 0 3*
Fenrir Medium** 50* 235,200* - 074,400* 0 2 1*
Fujin Medium 44 162,000 - 182,000 0 3 0
Fury Heavy 38 228,000 - - 0 0 3
Galahad Medium 50* 168,000 238,800 - 2 1 0
Gareth Light 64* 096,000 192,000 - 1 1 0
Gepard Light 58 149,760 - - 3 0 0
Golem Medium 42 205,200 - - 1 1 1
Griffin Heavy 35* 198,000 - - 2 2 0
Hades Medium 53* 192,000 -
∞*
2 0 1
Haechi Medium 43* 171,600 - 071,000 0 3 0
Hellburner Medium 60* 216,000* - - 1 0 1
Hover Medium 60* 228,000 - - 1 2 0
Inquisitor Medium 40 198,000 - - 0 2 1
Invader Medium** 40* 366,000* - - 2 1 0
Jesse Light 64 134,000 - - 4* 0 0
Kumiho Medium 60* 180,000 - - 0 2 0
Lancelot Heavy 33* 218,400 171,600(x1)
137,700(x2)
- 0 2 1
Leech Medium 55* 150,000* - - 0 4 0
Leo Heavy 35 292,800 - - 3 0 1
Loki Medium* 50* 174,200 - - 3* 0 0
Mender Medium 53* 186,000* - - 2 1 0
Mercury Medium 48* 180,000 - - 2 0 1
Natasha Heavy 38 239,400 - - 2 0 2
Nemesis Medium 54* 228,000 -
∞*
0 2 0
Patton Medium 40 199,200 - - 4 0 0
Phantom Medium* 60* 219,800* - - 2 1 0
Pursuer Medium* 66* 162,000 - - 3 0 0
Raijin Heavy 36 300,000 204,000(x2) - 0 0 2
Raven Medium 50* 213,600 - - 2 2 0
Rayker Medium* 60 180,000 - - 2 0 1
Rhino Heavy 30* 224,400 325,200 - 2 2 0
Rogatka Medium 60* 180,000 - - 0 2 0
Schutze Light 55 111,600 - - 0 0 1
Spectre Medium 50* 132,000 - - 0 4 0
Stalker Light 66 108,000 - - 2 0 0
Strider Medium* 60* 162,000 - - 2 0 1
Tyr Medium 46* 247,200* 184,800 - 2* 2 0
Vityaz Medium 42 200,400 - - 2 0 1
Weyland Medium** 45 300,000* - - 0 0 2

* Next to a Max Speed value (speed can be higher or lower than number listed, with ability use):

  • Ao Guang, Ao Jun, and Ao Qin: Speed increase during flight
  • Bulgasari, Haechi, Kumiho, Strider, and Bolt: Ability to dash
  • Blitz, Carnage, Lancelot, Leech, Mender, Phantom, Pursuer, and Hellburner: Ability to boost speed during their respective abilities
  • Cossack, Griffin, Invader, Mercury, Raven, and Rogatka: Jump ability gives them a speed boost while ascending and descending
  • Falcon: Can choose to jump while in Fangs Out giving it a speed boost while ascending and descending
  • Fenrir: Speed decreased while in Defensive Mode
  • Galahad and Gareth: Loses speed if Phalanx Mode is active
  • Hover: Speed increased while hovering in the air with Glide ability
  • Inquisitor and Spectre: Descend ability allows them to jump into the air giving them a speed boost while ascending and descending
  • Invader: Incursion ability allows it to jump into the air giving it a speed boost while ascending and descending
  • Loki: Speed increased while in Recon Mode
  • Mercury: Helldive ability allows it to jump into the air giving it a speed boost while ascending and descending
  • Rhino: Speed increased while in Assault Mode
  • Tyr: Speed increased while in Support Mode

* Next to a Max HP value (HP can be increased or decreased, with ability use):

  • Ao Guang, Invader, Leech, and Phantom: Damage resistance (during respective abilities)
  • Falcon: Damage resistance (with Fangs Out inactive)
  • Fenrir: Damage resistance in Defensive Mode
  • Hellburner: Damages itself (with Overload)
  • Mender: Damage resistance and heals itself (with Support ability)
  • Tyr: Heals itself while in Support Mode
  • Weyland: Heals itself while in Repair Mode

* Next to an energy shield value:

  • Ares, Hades, Nemesis: Temporary Absorber (can block all damage types) shield that lasts as long as the ability's duration
  • Blitz: Temporary "Aegis-class" (can block all damage types) shield that can last as long as the ability's duration
  • Bulwark: "Aegis-class" shield (needs to be deactivated to recharge shield)
  • Fenrir: "Aegis-class" shield, needs to be in Mobile Mode to use (Defensive Mode recharges shield)

* Next to a slot value:

  • Behemoth: Needs to activate Siege Mode to use all 4 at the same time (otherwise uses only 2)
  • Butch, Doc, and Jesse: Only can use 2 at a time (activating Quick Draw switches to the other pair of weapons)
  • Falcon: Needs to activate Fangs Out to use all 3 at the same time (otherwise uses only 1)
  • Fenrir: Must be in Defensive Mode to use
  • Loki: Must be in Attack Mode to use
  • Tyr: Must be in Assault Mode to use

* Next to a class value:

** Next to a class value:

  • The robot is considered a heavy by using our wiki's Robot Classification Criteria


Trivia

  • Robot speed originally was measured in mph but it was later changed to km/h. However, distance has always been measured in meters.
  • Pixonic has stated that, with the release of the Dash bots, they are "moving away from [light, medium and heavy] classification of robots." This means that all robots will probably soon be considered the same class.


See Also

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