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…Considerably outperforms any opponent at close-ranged battles. Rhino is a mechanical embodiment of indomitable rage, a true berserker of the future… – in-game description



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Purchase Information RhinoInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
3,000 Gold $25 9
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
HeavyRobotinfobox.png
Heavy
Assaultmodeinfobox.png
Assault Mode Icn info for user popup.png
DSCinfobox.png
DSC
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 95,000 23 kph
Armaments Standard Paint Jobs
Hardpoints Light + 2× Medium Default Avalanche Guerilla Vector
Default Weapons Punisher + 2× Tulumbas
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes N/A
Passive 1
Other Legendary Pilots
Tier Icn info for user popup.png II N/A
Wiki Class Icn info for user popup.png Heavy


Introduction

The Rhino is a heavy robot with 2 medium and 2 light hardpoints.

Ability

This Rhino's ability is called Assault Mode.  When activated a physical shield deploys in front of the Rhino disabling its medium weapons and increasing its forward speed by 100%. In Assault mode the Rhino's upper torso rotation is limited to about 5 degrees and has a rotation speed of 5 degrees per second, while its lower part also has a rotation speed of 5 degrees per second but without any limits. Similar to the Écu, the Rhino's shield offers protection against energy and kinetic type weapons but does not block rocket (splash) type weapons.

Occasionally two Rhinos will charge headfirst into each other to bypass each other's shield reminiscent of actual rhinos fighting in real life.

Strategy

The Rhino's health and firepower are only slightly above average, meaning that while the robot can hold its own, it will find itself struggling against robots such as the Ravana with more relevant abilities and a higher healthpool and firepower.

The Rhino is vulnerable to medium-range splash weapons such as the Pin, Tulumbas, and Trident since the enemy can fire from safety and bypass its physical shield. When Assault Mode is activated, the Rhino's slow traverse speed also leaves it open to enemy flanking fire.

The Rhino is excellent for leading a charge to capture a beacon or engage a group of Reds, especially in short-range maps such as Shenzhen and Dead City. Capturing center beacon and continuing the assault straight into the enemy's home spawn area usually leads to the enemy being confused and having to change tactics.  

Since the Rhino will likely conduct close-range engagement and brawling, it is recommended to use weapons with high burst Damage Per Second, such as Pinatas and Orkans, or weapons with strong skirmishing capabilities such as Magnums and Tarans.  

Threat Measure

The Rhino's charge is similar to actual rhinos and is a powerful force when engaging head on making it a high threat in the lower leagues. However, due to its slow traverse speed and vulnerability to splash damage, the Rhino is a low threat in the middle-leagues. 


Possible Setups

Some effective builds for the Rhino are:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Medium Slot   Light Slot
(Opt. 1) 
Light Slot
(Opt. 2)  
Light Slot
(Opt. 3)  
Light Slot
(Opt. 4)  
#Slots  x2 x2 x2 x2 x2 Name
Setup 1 
Orkan.png
Pinata.png
Magnum.png
Halo.png
Shredder.png
Death Button (Opt.1)
Hellfire (Opt.2)
Setup 2 
Taran.png
Magnum.png
Halo.png
Shredder.png
Plasma Death Button (Opt. 1)
Setup 3 
Storm.png
Gust.png
Halo.png
Shredder.png
Shotgun (Opt. 1)
Setup 3 
Corona.png
Halo.png
Shredder.png
Gust.png
Plasma Shotgun (Opt. 1)


Mid-Range (500-600m)

Slot Types  Medium Slot  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x2 x2 x2 x2 x2
Setup 1 
Scourge.png
Spark.png
Sting.png
Halo.png
Shredder.png
Setup 2 
Ion.png
Spark.png
Sting.png
Halo.png
Shredder.png


Overview

The Rhino is usually used as a brawler and beacon capper, and is seldom equipped with mid-long range weapons. The use for long-range fire isn't recommended as it is outclassed by robots such as the Butch and Fury in this role.

Not Recommended

  • The use of Punishers and Punisher T weapons on the Rhino is not advised due to it being outclassed and outgunned by all the combinations listed above. However, one can use these as a cheap and relatively effective setup before they can purchase the recommended weapons.
  • The use of the Tulumbas and Pin isn't recommended due to the relatively low damage output and the Rhino's inability to jump.
  • Using long-range setups isn't advised due to the Rhino being best used as a close-range brawler and beacon capper. Long-range Rhino builds are often, if not always, outgunned by dedicated range robots such as the Fury.

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Speed icon.png
Speed
Gold-icon.png
Cost
1 95,000 137,000 23 3,000

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 101,000 146,000 24 20,000 10 minutes
3 107,000 155,000 25 40,000 1 hours
4 114,000 165,000 26 80,000 2 hours
5 121,000 176,000 26 400,000 8 hours
6 129,000 187,000 27 800,000 12 hours
7 137,000 199,000 28 1,600,000 1 day
8 146,000 212,000 29 3,000,000 1 day 8 hours
9 155,000 226,000 30 6,000,000 1 day 16 hours
10 165,000 240,000 30 10,000,000 1 day 20 hours
11 176,000 255,000 30 16,000,000 2 days 4 hours
12 187,000 271,000 30 26,000,000 2 days 12 hours
Cost Time
Totals 63,940,000 11 days 11 hours 10 minutes


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Speed icon.png
Speed
Gold-icon.png
Cost
1 187,000 271,000 50 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
PhysicalShield icon.png
Physical Shield
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 190,400 276,000 30 500,000 5 hours
3 193,800 281,000 30 1,000,000 10 hours
4 197,200 286,000 30 2,000,000 20 hours
5 200,600 291,000 30 7,500,000 1 day 6 hours
6 204,000 296,000 30 7,500,000 1 day 6 hours
7 207,400 301,000 30 7,500,000 1 day 6 hours
8 210,800 306,000 30 7,500,000 1 day 6 hours
9 214,200 311,000 30 7,500,000 1 day 6 hours
10 217,600 316,000 30 7,500,000 1 day 6 hours
11 221,000 321,000 30 7,500,000 1 day 6 hours
12 224,400 326,000 30 7,500,000 1 day 6 hours
Cost Time
Totals 63,500,000 11 days 11 hours


Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
4.8.0 Total Upgrade Time: 14 days 3 hours 10 minutes⟶11 days 11 hours 10 minutes
4.7.0 Total Upgrade Time: 17 days 3 hours 22 minutes⟶14 days 3 hours 10 minutes
4.5.0 Price changed from 4,000 gold to 3,000 gold (can no longer be produced via Workshop 2.0)
4.3.0 Durability increased by 9%
Shield durability increased by 12%
4.2 Price changed from 15,000 WP to 10,000 Components (valued at 4,000 gold)
4.0.0 Economy Changes (July 5):
Total Upgrade Cost: 54,870,000 Ag⟶63,940,000 Ag
Total Upgrade Time: 19 days 23 hours 51 minutes 40 seconds⟶17 days 3 hours 22 minutes
3.0.1 Speed increased by 20%
2.9.1 New skin: Guerrilla (4th of July 2017)
2.4.0 New skins: Avalanche, Vector (Christmas 2016)
1.0.0 Robot was added to the game

Poll


Trivia

  • This robot has a visible horn on its head, just like the rhino animal.
  • It has been noted that the heavy weapon, Nashorn, translates to 'Rhino'. As a result, some refer to the weapon by its old name, Kwk 448mm, to prevent confusion.
  • Despite previous claims of the Fury being the tallest bot, it has been disproven in Pixonic's height comparison chart, with the Rhino being the tallest (excluding the RoboDuck).
  • This robot, along with the Lancelot, are the slowest heavy robots in the whole game, at a maximum of 30 km/h, when no ability is taken into account.
  • However, the Rhino is also the fastest heavy robot, coming in at 60kph when in Assault Mode.
  • This robot is one of the 2 heavy robots that can deploy a shield, the other being the Raijin. (Britbots' shields are always active).
  • This robot was added on August 21, 2015.
  • When activating its ability, it's tower rotation is extremely slow.

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