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…Revenant is a new creation of the Icarus engineers, the first robot-tank able to teleport directly to the enemy.… – in-game description



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Purchase Information Revenant.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components 17
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
AgressiveBlink.png
Aggressive blink Icn info for user popup.png
IcarusTechnologiesinfobox.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 179,500 33 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Heavy Default Teremok
Default Weapons 2x Punisher + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Vasillsa Maximova

Vasillsa Maximova

Wiki Class Icn info for user popup.png Medium

Introduction

The Revenant is a medium robot with 1 heavy and 2 light hardpoints.

Abilities

The Revenant's ability is named Aggressive Blink. It can only be used when the Revenant is locked-on to an enemy within 350m. Upon activation, the Revenant removes any negative effects currently inflicted upon it, gains immunity to negative effects for the rest of the ability, then teleports in front of the enemy it was locked on to, a process taking 2 seconds. When in front of the enemy, the Revenant's ability lasts for 10 seconds, then enters a cooldown phase of 18 seconds.

While its ability is active, the Revenant gains 99% resistance to losing hull integrity, which means that most of the damage the Revenant takes while in its ability can be repaired by healing modules, Pilot skills, drones or robots. This includes damage inflicted by the Scatter, Havoc and Devastator, which would usually be irreparable by the former.

The Revenant also features two side-mounted physical shields each on either side of its hull, each possessing 64,600 durability (for a total of 129,200 ) at level one. Being physical shields, they can absorb energy projectiles, but take double damage from kinetic projectiles and are bypassed entirely by flamethrower and splash weapons while still taking damage from them.

Strategy

The Revenant is an excellent initiator of fights, designed to ambush enemies, destroy them in one salvo and repair itself afterwards. However, the Revenant's ability lacks a failsafe button, meaning that if it fails to complete its primary objective during its ability, it cannot retreat or deploy resistances and instead relies on only its dual physical shields for protection until its next ability period.

Unlike other tank robots such as the Traditionalist Falcon or the Fenrir with the Bernadette Wolff legendary pilot, Revenant is more suited to not use Traditionalist or Road Hog buffs as its ability makes it much stronger offensively. A Fenrir obviously has superior firepower and base health pool, whereas a Falcon's ability is not that useful in the late game and is better off being used as a tank.

Another disadvantage is that Revenant's dual shields are close enough to the robot that they receive damage from explosive weapons if the rockets damage the robot itself, and the shields will often break without getting any good use out of them.

Revenant is very reliant on modules, pilot skills and drones with good Microchip setups in order to survive. Its average firepower of one heavy and two lights, coupled with low ground speed and a very offensive ability, means that carefully planned setups must be used on the robot to survive effectively.

Upgrade Cost

Tier color
Tier 4 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 100,000 02:00
2 200,000 05:00
3 400,000 14:00
4 2,000,000 28:00
5 4,000,000 66:00
6 6,000,000 102:00
7 11,000,000 124:00
8 17,000,000 140:00
9 36,000,000 148:00
10 52,000,000 152:00
11 70,000,000 160:00
12 0 00:00
Totals Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 2,500,000 12:00
2 5,000,000 24:00
3 10,000,000 36:00
4 22,500,000 48:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 0 00:00
Totals Cost Time [DD:HH:MM]
197,500,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats

Revenant
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Faction
Version Exp Level Tier Wiki Class Class Ability Icarus
Icarus Technologies


7.7.7 1 4 Medium Light
Medium


AgressiveBlink.png
AgressiveBlink Icn info for user popup.png
MK 1 MK 2
Durability Speed Durability Speed
139,705 33 1 265,200 48
148,085 35 2 270,505 48
156,970 36 3 275,915 48
166,390 38 4 281,435 48
176,375 39 5 287,060 48
186,955 41 6 292,800 48
198,170 42 7 298,660 48
210,065 44 8 301,645 48
222,667 45 9 304,660 48
236,027 46 10 310,755 48
250,190 47 11 313,860 48
265,200 48 12 317,000 48
Durability Speed
MK3 332,850 48

Shield Durability

Shield Durability Stats
Shield MK 1 Shield MK 2
1 64,600 114,100
2 69,600 119,600
3 73,600 125,100
4 78,100 130,600
5 82,600 136,100
6 87,100 141,600
7 91,600 147,100
8 96,100 152,600
9 100,600 158,100
10 105,100 163,600
11 109,600 169,100
12 114,100 174,600
mk3 180,100

Update History

Version Changes
7.3.0 Robot added into the game
New Legendary Skin: Teremok


Animation

RevenantAnimation.gif

Trivia

  • The Revenant has a slower tower rotation speed compared to other robots, making it less responsive against fast robots that may be attempting to flank it very quickly.
  • Unlike the Scorpion (which activates resistance or stealth [Ash] before teleporting), there is generally no warning when a Revenant activates its ability. Making it harder for opponents to predict when it will teleport.
    • There seems to be a slight delay when teleporting from its initial location to the target location, it could be lag or intentional.
  • In game files, the technical name for the Retro Revenant is "Old Revenant".

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