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Revenant is a new creation of the Icarus engineers, the first robot-tank able to teleport directly to the enemy.
— in-game description




Revenant   Retro Revenant

<< PREV 76 Revenant NEXT >>
Purchase Information Revenant.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components 17
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
AgressiveBlink.png
Aggressive blink Icn info for user popup.png
IcarusTechnologiesinfobox.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 179,500 33 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Heavy Default Teremok
Default Weapons 2x Punisher + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Vasillsa Maximova

Vasillsa Maximova

Wiki Class Icn info for user popup.png Heavy

Introduction

The Revenant is a medium robot with 1 heavy and 2 light hardpoints.

Abilities

The Revenant's ability is named Aggressive Blink. It can only be used when the Revenant is locked-on to an enemy within 350m. Upon activation, the Revenant removes any negative effects currently inflicted upon it, gains immunity to negative effects for the rest of the ability, then teleports in front of the enemy it was locked on to, a process taking 2 seconds. When in front of the enemy, the Revenant's ability lasts for 10 seconds, then enters a cooldown phase of 18 seconds.

While its ability is active, the Revenant gains 90% resistance to losing hull integrity, which means that most of the damage the Revenant takes while in its ability can be repaired by healing modules, Pilot skills, drones or robots. This includes damage inflicted by the Scatter, Havoc and Devastator, which would usually be irreparable by the former.

The Revenant also features two quite durable side-mounted physical shields each on either side of its hull. Being physical shields, they can absorb energy projectiles, but take double damage from kinetic projectiles and are bypassed entirely by flamethrower and splash weapons while still taking damage from them.

Strategy

The Revenant is an excellent initiator of fights, designed to ambush enemies, destroy them in one salvo and repair itself afterwards. However, the Revenant's ability lacks a failsafe button, meaning that if it fails to complete its primary objective during its ability, it cannot retreat or deploy resistances and instead relies on only its dual physical shields for protection until its next ability period.

Unlike other tank robots such as the Traditionalist Falcon or the Fenrir with the Bernadette Wolff legendary pilot, Revenant is more suited to not use Traditionalist or Road Hog buffs as its ability makes it much stronger offensively. A Fenrir obviously has superior firepower and base health pool, whereas a Falcon's ability is not that useful in the late game and is better off being used as a tank.

Another disadvantage is that Revenant's dual shields are close enough to the robot that they receive damage from explosive weapons if the rockets damage the robot itself, and the shields will often break without getting any good use out of them.

Revenant is very reliant on modules, pilot skills and drones with good Microchip setups in order to survive. Its average firepower of one heavy and two lights, coupled with low ground speed and a very offensive ability, means that carefully planned setups must be used on the robot to survive effectively.

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Total Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 2,500,000 12:00
3 5,000,000 24:00
4 10,000,000 36:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 22,500,000 48:00
Total Cost Time [DD:HH:MM]
197,500,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats

Revenant
ID 76 Ability Faction
Tier 4
AggressiveBlinkinfobox.png

Aggressive Blink
Icarus
Icarus Technologies
Class Light
Medium
Wiki Class Icn info for user popup.png Heavy
Availability WorkshopYes.png Workshop
MK 1 Level MK 2
Durability Speed Durability Speed
125,735 33 1 238,680 48
133,277 35 2 243,455 48
141,273 36 3 248,324 48
149,751 38 4 253,292 48
158,738 39 5 258,354 48
168,260 41 6 263,520 48
178,353 42 7 268,794 48
189,059 44 8 271,481 48
200,400 45 9 274,194 48
212,424 46 10 279,680 48
225,171 47 11 282,474 48
238,680 48 12 285,300 48
MK 3 Level 1 299,565 48

Shield Stats

Revenant Physical Shield
MK 1 Level MK 2
L Durability R Durability Total Durability L Durability R Durability Total Durability
71,060 71,060 142,120 1 125,510 125,510 251,020
76,010 76,010 152,020 2 131,560 131,560 263,120
80,960 80,960 161,920 3 137,610 137,610 275,220
85,910 85,910 171,820 4 143,660 143,660 287,320
90,860 90,860 181,720 5 149,710 149,710 299,420
95,810 95,810 191,620 6 155,760 155,760 311,520
100,760 100,760 201,520 7 161,810 161,810 323,620
105,710 105,710 211,420 8 167,860 167,860 335,720
110,660 110,660 221,320 9 173,910 173,910 347,820
115,610 115,610 231,220 10 179,960 179,960 359,920
120,560 120,560 241,120 11 186,010 186,010 372,020
125,510 125,510 251,020 12 192,060 192,060 384,120
MK 3 Level 1 198,110 198,110 396,220

Update History

Version Changes
7.3.0 Robot added into the game
New Legendary Skin: Teremok


Animation

RevenantAnimation.gif

Trivia

  • The Revenant has a slower tower rotation speed compared to other robots, making it less responsive against fast robots that may be attempting to flank it very quickly.
  • Unlike the Scorpion (which activates resistance or stealth [Ash] before teleporting), there is generally no warning when a Revenant activates its ability. Making it harder for opponents to predict when it will teleport.
    • There seems to be a slight delay when teleporting from its initial location to the target location, it could be lag or intentional.
  • In game files, the technical name for the Retro Revenant is "Old Revenant".

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