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Tough yet rather mobile, thanks to its special ability. This robot possesses 2 medium and 2 light slots to offer excellent customization possibilities
- — in-game description
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|In-Game Cost||Real Value||Exp Level|
|Armaments||Standard Paint Jobs|
|Hardpoints||2× Light + 2× Medium|
|Default Weapons||2× Pin + 2× Tulumbas|
|Module Slots||Legendary Paint Jobs|
|Workshop Production Information|
|1 Day Cost||3 Day Cost|
The Raven has a unique Jump ability called Double Jump. The Raven can store two charges (each with a 18-second cooldown), giving the player a choice to either jump, land, then jump again, or use the second stored jump in mid-air. However, the user must wait for about two seconds after the first jump before the second jump is available. When using the jump in mid-air the player can choose the direction which can be very useful in dodging enemy fire. When the ability is activated the Raven gets +20% damage in firepower for 8 seconds.
The Raven is similar to the Griffin due to its hardpoint layout and frame, however a key difference between the two is the Raven's Double Jump ability. The Double Jump gives the Raven a second jump making the bot very agile. The Raven can use a second jump in mid-air to dodge enemy fire or to return safely to cover or out of enemy weapons' range after engaging a target. The other difference between the Raven and the Griffin is the +20% boost to damage for 8 seconds once a jump is made, increasing firepower.
Due to the Raven’s boost in firepower when jumping, being on the offensive when jumping in or even out is key to maximizing damage output. Against another robot with the same or roughly same firepower, such as the Tyr or Hover, this 20% damage buff can make all the difference on who survives the engagement.
A Raven is quite tanky for having the same groundspeed as robots such as the Retribution robots. Thus, it is able to expose itself long enough to deal good damage to an enemy - for example, jumping up, exposing itself and unloading a Vortex-Aphid hit with the boosted damage. One of its most notable strategies is the "super-jump" - where you activate jump unit and the ability at the same time, being able to jump incredibly high and escaping a deadly situation.
Raven relies mostly on its sudden directional changes both midair and on the ground to evade damage. Thus, it is wise to not use both jump charges for movement, and instead should be used to change direction rapidly and strafe opponents midair.
The Raven is good for hit-and-run or ambush tactics, but not for sustained close-range engagement. Because of the Double Jump ability some players use the Raven as a beacon capper since it can quickly move over a large area. The Raven is best equipped with, mid-range weapon loadouts, such as, Tulumbas / Pin or Spark / Scourge. The Raven is a moderate threat in mid-high leagues.
Some effective setups for the Raven are:
Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).
Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.
Close Range (350m or less)
|Slot Types →||Medium Slot ↓||Light Slot
(Opt. 1) ↓
(Opt. 2) ↓
(Opt. 3) ↓
(Opt. 4) ↓
|#Slots →||x2||x2||x2||x2||x2||Name ↓|
|Setup 1 →||Death Button (Opt. 1)|
Spec-Ops/Stuka (Opt. 4)
|Setup 2 →||Plasma Death Button (Opt. 1)|
Ambusher (Opt. 3)
|Setup 3 →||Leadhose (Opt. 1)|
|Setup 4 →|
|Setup 5 →||Freeze|
Long Range (800-1,000m)
|7.0.0||20 → 18 sec ability cooldown|
|5.7.0||New limited edition skin: Ky Lan (Lunar New Year 2020)|
|5.3.0||Durability increased by 6%|
Speed increased by 6%
Now receives +20% damage for 8 seconds after activating the ability (bonus not stack-able)
|5.2.0||New skin: Goldfinch (Above the Stars event)|
|4.8.0||Total Upgrade Time: 38 days 2 hours 30 minutes⟶30 days 13 hours|
|4.7.0||Speed increased by 7%|
Durability increased by 6.5%
Total Upgrade Time: 45 days 17 hours⟶38 days 2 hours, 30 minutes
|4.5.0||Total Upgrade Cost: 170,700,000 Ag⟶135,700,000 Ag|
Total Upgrade Time: 58 days 17 hours⟶45 days 17 hours
Now available for 7,500 gold (can still be produced via Workshop 2.0)
|4.3.0||New skin: Baihu|
|3.8.0||Robot was added to the game|
- This is the only robot capable of performing multiple jumps.
- This is one of two robots to have talons, alongside the Falcon, though the Raven's are much more pronounced.
- Its weapon layout is shared with multiple robots, including its cousin, the Griffin. It is also shared with the Rhino and Ares.
- Paint job Baihu (Chinese: 白虎) means "white tiger".
- This robot was added on April 25, 2018.
- The paint job Ky Lan (Vietnamese: Kỳ Lân) means unicorn, or specifically chinese unicorn