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Punisher T   Ultimate Punisher T

Silver



Twin machine gun with a high rate of fire. Most effective at close range and against enemies with physical shields
— in-game description



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Purchase Information
In-Game Cost 30,000 Silver

IRL Cost?

None

Experience?

4
Type

Hardpoint?

Medium

Tier?

I

Faction?

TBA
Punisher T
Base Statistics Attributes
PilotRankPrivate icon Level 1

Kinetic

WeaponDamage Damage 260 per round

Manual

WeaponRange Range 500 meters Icn info for user popup

Automatic

WeaponReload Reload 10 seconds

Magazine

Capacity 220 rounds

Acceleration Mode

Unload 14.13 seconds

Introduction[]

The Punisher T is a close to mid-range (up to 500 meters, with a 250-meter optimal range) Medium kinetic weapon.

Strategy[]

This machine gun has an effective range of 200 meters and a maximum range of 500 meters. At its maximum range of 500 meters, very few bullets will hit the target decreasing its damage substantially. It can be lethal at close range, but it becomes increasingly inaccurate as the range increases due to bullet spread.

It has a light and heavy counterpart, Punisher and Avenger, respectively.

All machine guns (Punisher, Punisher T and Avenger) and auto-cannons (Molot, Molot T, and Tempest) accelerate fire rate up to 1.5x usual speed, if fired continuously for longer time than 3 seconds. The accelerated state ends if firing is stopped for more than 1 second or if the ammo is depleted.

The Punisher T can do an excellent job at depleting an energy shield due to the large area covered by the shield it catches almost every bullet up to 500 meters, and due to the high firing speed of this weapon, it can achieve this quickly. The Punisher T is also extremely powerful against physical shields, due to physical shields taking double damage from kinetic weaponry.

The Punisher T is best used for close-range combat, and is most effective when equipped in pairs, such as on the Rogatka, or combined with a pair of Punishers, such as on the Griffin. Avengers can also deal massive amounts of damage over time. However, due to low accuracy, and a large bullet spread Punisher T's are more equipped for destroying robots up close; for all other tasks there are better choices of weapons.

Pros and Cons[]

Pros

  • High DPS in close range (300m or less)
  • Double damage to physical shields
  • If it fires for 3 seconds straight, it begins to fire at 1.5x the speed
  • Large clip
  • Most bullets will catch on to energy shields even from maximum range.

Cons

  • Cannot penetrate any shield
  • Less damage at long range (although it's not bad)
  • The whole magazine needs to be empty in order to reload

Upgrade Cost[]

Tier 1 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,000,000 16:00
9 1,500,000 20:00
10 2,000,000 24:00
11 2,500,000 26:00
12 3,000,000 28:00
Total Cost Time [DD:HH:MM]
11,470,000 05:19:35
Tier 1 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 4,000,000 01:30
3 4,500,000 02:30
4 5,000,000 04:00
5 5,500,000 07:30
6 6,000,000 07:30
7 6,500,000 07:30
8 7,000,000 07:30
9 7,500,000 07:30
10 8,000,000 07:30
11 8,500,000 07:30
12 9,000,000 07:30
Total Cost Time [DD:HH:MM]
71,500,000 02:20:00
  • MK2 Upgrade cost 500 Gold

Weapons data[]

Punisher T
ID Tier Icn info for user popup Slot Icn info for user popup Type Range Availability
8 1 Medium Kinetic 500 AgIcon Silver
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval Icn info for user popup
Rate
of Fire
220 1 14.13 10 0.09 11.11
2370
Cycle DPS
8743 20k
Attributes Kinetic Kinetic Manual Manual Automatic Automatic Magazine Magazine Acceleration Mode Acceleration Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
260 57,200 4,048 2,370 1 760 167,200 11,833 6,929
290 63,800 4,515 2,644 2 774 170,280 12,051 7,057
320 70,400 4,982 2,918 3 788 173,360 12,269 7,184
350 77,000 5,449 3,191 4 802 176,440 12,487 7,312
390 85,800 6,072 3,556 5 816 179,520 12,705 7,440
430 94,600 6,695 3,920 6 830 182,600 12,923 7,567
470 103,400 7,318 4,285 7 844 185,680 13,141 7,695
520 114,400 8,096 4,741 8 858 188,760 13,359 7,823
570 125,400 8,875 5,197 9 872 191,840 13,577 7,950
630 138,600 9,809 5,744 10 886 194,920 13,795 8,078
690 151,800 10,743 6,291 11 900 198,000 14,013 8,206
760 167,200 11,833 6,929 12 914 201,080 14,231 8,333
MK 3 Level 1 959 210,980 14,931 8,743
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button.

Accuracy By Distance[]

Below is the average percentage (%) of projectiles (out of 220 rounds) that hit an enemy robot (if aimed directly at) at specific ranges.

Range Accuracy %
200 meters or less 100%
250 meters 88%
300 meters 67%
350 meters 49%
400 meters 36%
450 meters 33%
500 meters 24%

Note: The numbers shown are based on an average-sized robot being targeted. Due to this, these percentages can be higher or lower depending on the size of the targeted robot.

Audio[]

Start Firing[]

Continuous Firing[]

End Firing[]

Reloading[]

Update History[]

Version Changes
9.5.0 New ultimate edition: ULTIMATE Punisher T
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.3.0 Visual redesign: Punisher, Orkan, Thunder
4.0.0 Total Upgrade Cost: 48,005,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 12 days 21 hours 23 minutes⟶8 days 13 hours 35 minutes
3.3.0 Name changed to Punisher T
3.1.0 Now deals double damage to physical shields
2.9.3 Damage increased by 25%
2.9.0 Damage increased by 10%
Firing rate decreased by 23%
2.7.0 Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5)
Accelerated firing shuts down when firing is stopped for 1 second
The gun barrels glow orange-yellow during accelerated state
2.5.0 As part of the name prefix removal, the name of the weapon was changed from GAU Punisher T to Punisher Mk2
0.9.1 Accuracy increased by 14%
0.9.0 Damage decreased by 36%
0.8.0 Damage increased by 10%
0.6.3 Effective range increased from 200 meters to 300 meters
0.6.1 Damage increased by 10%
0.2.1 Weapon was added to the game

Poll[]


Trivia[]

  • As the in-game tooltip says, the Punisher T is two Punishers stacked on top of each other. However, it does only x1.57 the damage of a Punisher.
  • After the 2.5 update, the Punisher T was named the Punisher Mk 2. It was later renamed to Punisher T due to the addition of the Mk2 enhancement.
  • After the 6.9 update, the Punisher T along with the Punisher had their firing sound effects changed to reflect a more realistic machine gun firing sound.

Navigation[]

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