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Silver


…Twin machine gun with a high rate of fire. Most effective at close range and against enemies with physical shields… – in-game description



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Purchase Information
In-Game Cost 30,000 Silver
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 4
Type
Hardpoint Icn info for user popup.png Medium
Tier Icn info for user popup.png I
Punisher T.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Kinetic Kinetic


WeaponDamage.png Damage 260 per round Manual Manual


WeaponRange.png Range 500 meters Icn info for user popup.png Automatic Automatic


WeaponReload.png Reload 10 seconds Magazine Magazine


Capacity 220 rounds Mode Acceleration Mode


Unload 15.6 seconds



Introduction

The Punisher T is a close to mid-range (up to 500 meters, with a 250-meter optimal range) Medium kinetic weapon.

Strategy

This machine gun has an effective range of 200 meters and a maximum range of 500 meters. At its maximum range of 500 meters, very few bullets will hit the target decreasing its damage substantially. It can be lethal at close range, but it becomes increasingly inaccurate as the range increases due to bullet spread.

It has a light and heavy counterpart, Punisher and Avenger, respectively.

All machine guns (Punisher, Punisher T and Avenger) and auto-cannons (Molot, Molot T, and Tempest) accelerate fire rate up to 1.5x usual speed, if fired continuously for longer time than 3 seconds. The accelerated state ends if firing is stopped for more than 1 second or if the ammo is depleted.

The Punisher T can do an excellent job at depleting an energy shield due to the large area covered by the shield it catches almost every bullet up to 500 meters, and due to the high firing speed of this weapon, it can achieve this quickly. The Punisher T is also extremely powerful against physical shields, due to physical shields taking double damage from kinetic weaponry.

The Punisher T is best used for close-range combat, and is most effective when equipped in pairs, such as on the Rogatka, or combined with a pair of Punishers, such as on the Griffin. Avengers can also deal massive amounts of damage over time. However, due to low accuracy, and a large bullet spread Punisher T's are more equipped for destroying robots up close; for all other tasks there are better choices of weapons.

Pros and Cons

Pros

  • High DPS in close range (300m or less)
  • Double damage to physical shields
  • If it fires for 3 seconds straight, it begins to fire at 1.5x the speed
  • Large clip
  • Most bullets will catch on to energy shields even from maximum range.

Cons

  • Cannot penetrate any shield
  • Less damage at long range (although it's not bad)
  • The whole magazine needs to be empty in order to reload

Upgrade Cost

Tier 1 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,500,000 16:00
9 3,000,000 20:00
10 5,000,000 24:00
11 8,000,000 26:00
12 13,000,000 28:00
Totals Cost Time [DD:HH:MM]
31,970,000 04:19:35
Tier 1 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 250,000 03:00
3 500,000 05:00
4 1,000,000 08:00
5 3,750,000 15:00
6 3,750,000 15:00
7 3,750,000 15:00
8 3,750,000 15:00
9 3,750,000 15:00
10 3,750,000 15:00
11 3,750,000 15:00
12 3,750,000 15:00
Totals Cost Time [DD:HH:MM]
31,750,000 04:16:00
  • MK2 Upgrade cost 500 Gold

Weapons data

8 Punisher T
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Kinetic Kinetic


Manual Manual


Automatic Automatic


Magazine Magazine


Mode Acceleration Mode



Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 260 11.11 19.80 10 .09 1 6.7 Medium Kinectic Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
260 57200 2889 260 1 760 167200 8444 760
290 63800 3222 290 2 774 170280 8600 774
320 70400 3556 320 3 788 173360 8756 788
350 77000 3889 350 4 802 176440 8911 802
390 85800 4333 390 5 816 179520 9067 816
430 94600 4778 430 6 830 182600 9222 830
470 103400 5222 470 7 844 185680 9378 844
520 114400 5778 520 8 858 188760 9533 858
570 125400 6333 570 9 872 191840 9689 872
630 138600 7000 630 10 886 194920 9844 886
690 151800 7667 650 11 900 198000 10000 900
760 167200 8444 760 12 914 201080 10156 914
MK3 Damage per shot Damage per magazine DPS Damage per particle
{{{mk3shot1}}} {{{mk3magazine1}}} {{{mk3dps1}}} {{{mk3particle1}}}


Accuracy By Distance

Below is the average percentage (%) of projectiles (out of 220 rounds) that hit an enemy robot (if aimed directly at) at specific ranges.

Range Accuracy %
200 meters or less 100%
250 meters 88%
300 meters 67%
350 meters 49%
400 meters 36%
450 meters 33%
500 meters 24%

Note: The numbers shown are based on an average-sized robot being targeted. Due to this, these percentages can be higher or lower depending on the size of the targeted robot.

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.3.0 Visual redesign: Punisher, Orkan, Thunder
4.0.0 Total Upgrade Cost: 48,005,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 12 days 21 hours 23 minutes⟶8 days 13 hours 35 minutes
3.3.0 Name changed to Punisher T
3.1.0 Now does double damage to physical shields
2.9.3 Damage increased by 25%
2.9.0 Damage increased by 10%
Firing rate decreased by 23%
2.7.0 Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5)
Accelerated firing shuts down when firing is stopped for 1 second
The gun barrels glow orange-yellow during accelerated state
2.5.0 As part of the name prefix removal, the name of the weapon was changed from GAU Punisher T to Punisher Mk2
0.9.1 Accuracy increased by 14%
0.9.0 Damage decreased by 36%
0.8.0 Damage increased by 10%
0.6.3 Effective range increased from 200 meters to 300 meters
0.6.1 Damage increased by 10%
0.2.1 Weapon was added to the game

Poll


Trivia

  • As the in-game tooltip says, the Punisher T is two Punishers stacked on top of each other. However, it does only x1.57 the damage of a Punisher.
  • After the 2.5 update, the Punisher T was named the Punisher Mk 2. It was later renamed to Punisher T due to the addition of the Mk2 enhancement.
  • After the 6.9 update, the Punisher T along with the Punisher had their firing sound effects changed to reflect a more realistic machine gun firing sound.

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