War Robots Wiki
Register
Advertisement
Wiki-wordmark
THIS IS A COMMUNITY PAGE

IT IS OPEN TO EDITS FROM ANYONE

Ptnn
Silver



Close-range rocket launcher with a high rate of fire. Rockets deal area damage. Effective against groups of enemies and robots with physical shields
— in-game description



<< PREV 6 Pinata NEXT >>
Purchase Information
In-Game Cost 290,000 Silver

IRL Cost?

None

Experience?

5
Type

Hardpoint?

Light

Tier?

II

Faction?

TBA
Pinata
Base Statistics Attributes
PilotRankPrivate icon Level 5

Explosive

WeaponDamage Damage 759 per rocket

Manual

WeaponRange Range 300 meters

Volley

WeaponReload Reload 14.96 seconds Icn info for user popup

Reload While Firing

Capacity 17 rockets

Area Damage

Unload 1.496 seconds

Introduction[]

The Pinata is a close-range (up to 300 meters) light rocket weapon. It has a medium and heavy counterpart (Orkan and Exodus respectively) and can be viewed as the close-range, non-freezing counterpart to the Pin and Rime.

Strategy[]

This rocket launcher has a maximum range of 300 meters. It delivers a massive amount of damage over a very short period of time, making two fully upgraded Pinata's fairly dangerous at close range. It uses the reload mechanism that allows it to fire at the same time as it reloads.

The Pinata is similar to the Orkan and Exodus, both have the same range and are capable of penetrating physical shields, and while the splash radius is not as great as the Pin, it can still damage robots partially behind cover. The missiles will only explode if they either touch a robot, or are within 10m of the targeted bot. Otherwise they will fly to their maximum distance.

It is common to see three Pinatas on a Leo, or four on a Jesse or Gl. Patton, as three or four of these can cause crippling damage. They are also frequently mounted in pairs on a variety of robots including, the Destrier, Stalker, Gepard, and Vityaz in lower leagues, the Rhino and Griffin can be seen with these even up into the higher leagues. They are also frequently paired up with two Orkans on a Griffin or Rhino, called "Death Button" (DB for short) for the devastating damage that could be dealt in one salvo.

Pros and Cons[]

Pros

  • Burst damage is decent for a Tier 2 weapon
  • Can penetrate physical shields
  • Reloads while firing

Cons

  • Low range (300 meters)
  • Depends a lot on skill, If you miss the entire burst volley, you're screwed (Although its not hard to hit your target, unless they have dash)
  • Has a small splash damage radius (10 meters)

Upgrade Cost[]

Tier 2 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 20,000 00:10
3 40,000 01:00
4 80,000 02:00
5 400,000 08:00
6 800,000 12:00
7 1,600,000 12:00
8 2,000,000 16:00
9 3,000,000 20:00
10 4,000,000 24:00
11 5,000,000 26:00
12 6,000,000 28:00
Total Cost Time [DD:HH:MM]
22,940,000 5:14:00
Tier 2 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 8,000,000 02:30
3 9,000,000 05:00
4 10,000,000 10:00
5 11,000,000 15:00
6 12,000,000 15:00
7 13,000,000 15:00
8 14,000,000 15:00
9 15,000,000 15:00
10 16,000,000 15:00
11 17,000,000 15:00
12 18,000,000 15:00
Total Cost Time [DD:HH:MM]
143,000,000 05:17:30
  • NOTE: base level starts at level 5 cost is 290,000 Silver
  • MK2 Upgrade cost 500 Gold

Weapons data[]

Pinata
ID Tier Icn info for user popup Slot Icn info for user popup Type Range Availability
6 2 Light Explosive 300 (AOE: 10) AgIcon Silver
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval Icn info for user popup
Rate
of Fire
17 1 1.76 14.96 0.088 11.36
862
Cycle DPS
2112 20k
Attributes Explosive Explosive Manual Manual Volley Volley Reload While Firing Reloads while firing Area Damage Area damage Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
~ ~ ~ ~ 1 1,468 27,892 15,848 1,668
~ ~ ~ ~ 2 1,496 28,424 16,150 1,700
~ ~ ~ ~ 3 1,523 28,937 16,441 1,731
~ ~ ~ ~ 4 1,551 29,469 16,744 1,762
759 14,421 8,194 862 5 1,578 29,982 17,035 1,793
836 15,884 9,025 950 6 1,606 30,514 17,338 1,825
913 17,347 9,856 1,037 7 1,633 31,027 17,629 1,856
1,001 19,019 10,806 1,137 8 1,661 31,559 17,931 1,887
1,111 21,109 11,994 1,262 9 1,688 32,072 18,223 1,918
1,221 23,199 13,181 1,387 10 1,716 32,604 18,525 1,950
1,342 25,498 14,488 1,525 11 1,743 33,117 18,816 1,981
1,468 27,892 15,848 1,668 12 1,771 33,649 19,119 2,012
MK 3 Level 1 1,859 35,321 20,069 2,112
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button.


Audio[]

Firing 1[]

Firing 2[]

Firing 3[]

Firing 4[]

Update History[]

Version Changes
8.7.0 Damage increased by 10%
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.5.0 Total Upgrade Cost: 31,700,000 Ag⟶63,400,000 Ag
Total Upgrade Time: 8 days 9 hours⟶16 days 16 hours 12 minutes
4.3.0 Damage decreased by 9%
3.1.0 Damage increased by 5%
2.9.3 Damage increased by 5%
2.9.0 New design
Damage decreased
1 more shot in clip added
Firing rate decreased from 10 rps → 8.3 rps
New "reload while firing" mechanism added
2.5.0 Prefix "SURA-F" removed
0.1.0 Weapon was added to the game
Pinata-old-design

Design prior to version 2.9.0

Poll[]


Trivia[]

  • The weapon name Pinata sounds like a Piñata (Where a large, decorated and fashioned container is repeatedly hit by a stick until it opens, spilling all of the contents out (usually candies.) This event usually occurs at parties.).
  • Its successor, the Orkan, is like a bigger version of the Pinata, having a lot of similarities. The differences are that it has more rockets (25 vs 17), and each rocket deals slightly more damage.
  • The Pinata used to have the prefix "SURA-F", making it "SURA-F Pinata". This was later removed to avoid confusion, along with other weapons that had a prefix.

Navigation[]

Advertisement