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…Close-range rocket launcher with a high rate of fire. Rockets deal area damage. Effective against groups of enemies and robots with physical shields… – in-game description


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PURCHASE INFORMATION
In-Game Cost 290,000 AgIcon
Real Value Icn info for user popup None
Player Level Icn info for user popup 5
TYPE
Hardpoint Light
Pinata
BASE STATISTICS ATTRIBUTES
Level 5 Icn damage explosive Explosive
WeaponDamage Damage 690 per rocket Icn aiming manual Manual
WeaponRange Range 300m Icn shooting volley Volley
WeaponReload Reload 15 seconds Icn info for user popup Icn reload RWF RWF
Capacity Clip 17 rockets
Burst 19 rockets
Icn spec AOE AOE
Unload Clip 1.7 seconds
Burst 1.9 seconds

Introduction

The Pinata is a close-range (up to 300 meters) light rocket weapon.

Pros and Cons

Pros

- Burst damage is insane

- Can penetrate physical shields

- Has a small splash damage radius

- Reloads while firing

Cons

- Low range (300m)

- Depends a lot on skill, If you miss the entire burst volley, you're screwed (Although its not hard to hit your target, unless they have dash)

Strategy

This rocket launcher has a maximum range of 300 meters. It delivers a massive amount of damage over a very short period of time, making two fully upgraded Pinata's fairly dangerous at close range. It uses the reload mechanism that allows it to fire at the same time as it reloads.

The Pinata is similar to the Orkan and Exodus, both have the same range and are capable of penetrating physical shields, and while the splash radius is not as great as the Pin, it can still damage robots partially behind cover. The missiles will only explode if they either touch a robot, or are within 10m of the targeted bot. Otherwise they will fly to their maximum distance.

It is common to see three Pinatas on a Leo, or four on a Jesse or Gl. Patton, as three or four of these can cause crippling damage. They are also frequently mounted in pairs on a variety of robots including, the Destrier, Stalker, Gepard, and Vityaz in lower leagues, the Rhino and Griffin can be seen with these even up into the higher leagues. They are also frequently paired up with two Orkans on a Griffin or Rhino, called "Death Button" (DB for short) for the devastating damage that could be dealt in one salvo.


Mark I Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
5 290,000 AgIcon 690 13110 7712 782

Upgrade Information

Level Cost AgIcon Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
6 800,000 12 hours 760 14440 8494 861
7 1,600,000 1 day 830 15770 9276 941
8 3,000,000 1 day 8 hours 910 17290 10171 1031
9 6,000,000 1 day 16 hours 1010 19190 11288 1145
10 10,000,000 1 day 20 hours 1110 21090 12406 1258
11 16,000,000 2 days 4 hours 1220 23180 13635 1383
12 26,000,000 2 days 12 hours 1335 25365 14921 1513
Cost Time
Totals 63,400,000 11 days


  • The damage column shows the damage of each individual rocket (out of 19 rockets)

Mark II Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 500 AuIcon 1335 25365 14921 1513

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 500,000 5 hours 1360 25840 15200 1541
3 1,000,000 10 hours 1385 26315 15479 1570
4 2,000,000 20 hours 1410 26790 15759 1598
5 7,500,000 1 day 6 hours 1435 27265 16038 1626
6 7,500,000 1 day 6 hours 1460 27740 16318 1655
7 7,500,000 1 day 6 hours 1485 28215 16597 1683
8 7,500,000 1 day 6 hours 1510 28690 16876 1711
9 7,500,000 1 day 6 hours 1535 29165 17156 1740
10 7,500,000 1 day 6 hours 1560 29640 17435 1768
11 7,500,000 1 day 6 hours 1585 30115 17715 1796
12 7,500,000 1 day 6 hours 1610 30590 17994 1825
Cost Time
Totals 63,350,000 11 days 11 hours


  • The damage column shows the damage of each individual rocket (out of 19 rockets)

Update History

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.5 Economy Changes:
Total Upgrade Cost: 31,700,000 Ag⟶63,400,000 Ag
Total Upgrade Time: 8 days 9 hours⟶16 days 16 hours 12 minutes
4.3 Damage decreased by 9%
3.1 Damage increased by 5%
2.9.3 Damage increased by 5%
2.9.0 New design
Damage decreased
1 more shot in clip added
RPS decreased from 10 to 8.3
New "reloads while firing" mechanism added
2.5 Prefix "SURA-F" removed
0.1.0 Weapon was added to the game
Pinata-old-design

Design prior to version 2.9.0


Poll

What balance change does the Pinata need after the 4.3 balance update?
 
92
 
73
 
13
 
1
 
4
 

The poll was created at 10:41 on November 3, 2018, and so far 183 people voted.

Trivia

  • The weapon name Pinata sounds like a Piñata (Where a large, decorated and fashioned container is repeatedly hit by a stick until it opens, spilling all of the contents out. This event usually occurs at parties.).
  • Its successor, the Orkan, is like a bigger version of the Pinata, having a lot of similarities. The differences are that it has more rockets (25 vs 17), and each rocket deals slightly more damage.
  • The Pinata used to have the prefix "SURA-F", making it the "SURA-F Pinata". This was later removed to avoid confusion, along with other weapons that had a prefix.

Navigation

    ( C ) .....ROBOTS ( )    
Ao GuangAo JunAo QinAresBehemothBlitzBoltBulgasariBulwarkButchCarnageCerberusDestrierDocFalconFenrirFujinFuryGalahadGl. PattonGriffinHadesHaechiHellburnerHoverInquisitorInvaderJesseKumihoLeechLeoLokiMenderMercuryNemesisNightingalePhantomPursuerRaijinRavanaRavenRaykerRhinoRogatkaSpectreStalkerTyrVityazWeyland
    ( C ) .....LIMITED EDITION ( )    
Robots  Ancient TyrArachnid InvaderDeathwing Ao JunEldritch AresFrozen LeechGiftbringer FenrirImperial HadesScavenger GriffinStellar Phantom
Equipment  Candy ViperDragon BlazeDragon CalamityDragon DragoonDragon MarquessFreedom AvalancheFreedom HussarFreedom IgniterSinister CryoSinister GlacierSinister RimeSinister PulsarStellar HaloYan-di AvengerYan-di Corona
    ( C ) .....UNAVAILABLE/RETIRED ( )    
BoaGolemSchutze
    ( C ) .....EQUIPMENT ( )    
Light  AphidArbalestBlazeGekkoGustHaloMagnumMarquessMolotNoricumPinPinataPunisherRimeShredderSparkStingSpiral
Medium  AtomizerBallistaCoronaCryoHussarHydraIgniterIonMolot TOrkanPulsarPunisher TScourgeShocktrainStormTaranTulumbasVortexWasp
Heavy  AvalancheAvengerCalamityChimeraDragoonEmberExodusFluxGlacierGloryKang DaeNashornRedeemerTempestThermiteThunderTrebuchetTridentViperZenitZeus
    ( C ) .....MODULES ( )    
Active  Advanced Repair UnitDeath MarkLock-Down AmmoPhase ShiftQuantum RadarRepair UnitShieldbreaker
Passive  AnticontrolArmor KitBattle BornFortifierHeavy Armor KitLast StandNuclear ReactorThermonuclear Reactor
    ( C ) .....TITANS ( )    
Ao MingArthurKid
    ( C ) .....TITAN EQUIPMENT ( )    
Alpha  GendarmeTsarVengeance
Beta  CuirassierRetaliatorRupture
    ( C ) .....TITAN MODULES ( )    
Titan Armor KitPlated Armor KitSingular ReactorAntimatter Reactor
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