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Silver



Close-range rocket launcher with a high rate of fire. Rockets deal area damage. Effective against groups of enemies and robots with physical shields
— in-game description



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Purchase Information
In-Game Cost 290,000 Silver
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 5
Type
Hardpoint Icn info for user popup.png Light
Tier Icn info for user popup.png II
Pinata.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 5 Explosive
WeaponDamage.png Damage 690 per rocket Manual
WeaponRange.png Range 300 meters Volley
WeaponReload.png Reload 15 seconds Icn info for user popup.png Reload While Firing
Capacity Clip 17 rockets
Burst 19 rockets
Area Damage
Unload Clip 1.7 seconds
Burst 1.9 seconds
Blank

Introduction

The Pinata is a close-range (up to 300 meters) light rocket weapon. It has a medium and heavy counterpart (Orkan and Exodus respectively) and can be viewed as the close-range, non-freezing counterpart to the Pin and Rime.

Strategy

This rocket launcher has a maximum range of 300 meters. It delivers a massive amount of damage over a very short period of time, making two fully upgraded Pinata's fairly dangerous at close range. It uses the reload mechanism that allows it to fire at the same time as it reloads.

The Pinata is similar to the Orkan and Exodus, both have the same range and are capable of penetrating physical shields, and while the splash radius is not as great as the Pin, it can still damage robots partially behind cover. The missiles will only explode if they either touch a robot, or are within 10m of the targeted bot. Otherwise they will fly to their maximum distance.

It is common to see three Pinatas on a Leo, or four on a Jesse or Gl. Patton, as three or four of these can cause crippling damage. They are also frequently mounted in pairs on a variety of robots including, the Destrier, Stalker, Gepard, and Vityaz in lower leagues, the Rhino and Griffin can be seen with these even up into the higher leagues. They are also frequently paired up with two Orkans on a Griffin or Rhino, called "Death Button" (DB for short) for the devastating damage that could be dealt in one salvo.

Pros and Cons

Pros

  • Burst damage is insane
  • Can penetrate physical shields
  • Reloads while firing

Cons

  • Low range (300 meters)
  • Depends a lot on skill, If you miss the entire burst volley, you're screwed (Although its not hard to hit your target, unless they have dash)
  • Has a small splash damage radius (10 meters)

Upgrade Cost

Tier 2 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 20,000 00:10
2 40,000 01:00
3 80,000 02:00
4 400,000 08:00
5 800,000 12:00
6 1,600,000 24:00
7 3,000,000 32:00
8 6,000,000 40:00
9 10,000,000 44:00
10 16,000,000 52:00
11 26,000,000 60:00
12 0 00:00
Total Cost Time [DD:HH:MM]
63,940,000 11:11:10
Tier 2 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 500,000 02:30
2 1,000,000 05:00
3 2,000,000 10:00
4 7,500,000 15:00
5 7,500,000 15:00
6 7,500,000 15:00
7 7,500,000 15:00
8 7,500,000 15:00
9 7,500,000 15:00
10 7,500,000 15:00
11 7,500,000 15:00
12 0 00:00
Total Cost Time [DD:HH:MM]
63,500,000 05:17:30
  • NOTE: base level starts at level 5 cost is 290,000 Silver
  • MK2 Upgrade cost 500 Gold

Weapons data

Pinata
ID Tier Icn info for user popup.png Slot Icn info for user popup.png Type Range Availability
6 2 Light Explosive 300 (AOE: 10) AgIcon.png Silver
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
17 1 1.76 14.96 0.09 11.11
784
Cycle DPS
1,921 20k
Attributes Explosive Explosive Manual Manual Volley Volley Reload While Firing Reloads while firing Area Damage Area damage Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
~ ~ ~ ~ 1 1,335 25,365 14,412 1,517
~ ~ ~ ~ 2 1,360 25,840 14,682 1,545
~ ~ ~ ~ 3 1,385 26,315 14,952 1,574
~ ~ ~ ~ 4 1,410 26,790 15,222 1,602
690 13,110 7,449 784 5 1,435 27,265 15,491 1,631
760 14,440 8,205 864 6 1,460 27,740 15,761 1,659
830 15,770 8,960 943 7 1,485 28,215 16,031 1,688
910 17,290 9,824 1,034 8 1,510 28,690 16,301 1,716
1,010 19,190 10,903 1,148 9 1,535 29,165 16,571 1,744
1,110 21,090 11,983 1,261 10 1,560 29,640 16,841 1,773
1,220 23,180 13,170 1,386 11 1,585 30,115 17,111 1,801
1,335 25,365 14,412 1,517 12 1,610 30,590 17,381 1,830
MK 3 Level 1 1,690 32,119 18,250 1,921
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.


Audio

Update History

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.5.0 Total Upgrade Cost: 31,700,000 Ag⟶63,400,000 Ag
Total Upgrade Time: 8 days 9 hours⟶16 days 16 hours 12 minutes
4.3.0 Damage decreased by 9%
3.1.0 Damage increased by 5%
2.9.3 Damage increased by 5%
2.9.0 New design
Damage decreased
1 more shot in clip added
Firing rate decreased from 10 rps → 8.3 rps
New "reload while firing" mechanism added
2.5.0 Prefix "SURA-F" removed
0.1.0 Weapon was added to the game

Design prior to version 2.9.0

Poll


Trivia

  • The weapon name Pinata sounds like a Piñata (Where a large, decorated and fashioned container is repeatedly hit by a stick until it opens, spilling all of the contents out (usually candies.) This event usually occurs at parties.).
  • Its successor, the Orkan, is like a bigger version of the Pinata, having a lot of similarities. The differences are that it has more rockets (25 vs 17), and each rocket deals slightly more damage.
  • The Pinata used to have the prefix "SURA-F", making it "SURA-F Pinata". This was later removed to avoid confusion, along with other weapons that had a prefix.

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