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…Medium-range rocket launcher, rockets deal damage over a large area. Effective against groups of enemies and robots with physical shields… – in-game description


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Introduction

The Pin is a mid-range (up to 500 meters) light rocket weapon.

Strategy

This rocket launcher is considered the light version of the medium Tulumbas, and the heavy Avalanche. It causes splash damage, which enables it to damage and penetrate physical shields, and can damage robots behind the corner of a cover. It cannot, however, splash past energy shields. The rockets need to make contact with the enemy robot, or else they will continue to fly to their maximum distance.

It is quite hard to grasp a difference between the Pin and Pinata for a new player; however the difference is pretty simple.

A Pinata deals more damage, but at less (300 meters) maximum range, all rockets explode, and can deal damage to a target at 310 meters, due to a minor splash radius.

Pins deals less damage, however, rockets fly all the way to 500 meters, and, due to the nature of splash damage, could even damage a robot at around 520 meters.

Therefore, a Pinata does more damage, while a Pin has a longer distance.

This weapon can pair well with the Tulumbas, Avalanche, and Trident, due to all of these rocket weapons dealing the same damage type, range (with the exception of the Trident), and their ability to reload while firing.


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Burst
Damage
Burst
DPS
Continuous
DPS
5 290,000 Ag 1420 5680 2840 473

Upgrade Information

Level Cost(Ag) Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
6 400,000 8 hours 1560 6240 3120 520
7 800,000 12 hours 1710 6840 3420 570
8 1,500,000 16 hours 1880 7520 3760 627
9 3,000,000 20 hours 2070 8280 4140 690
10 5,000,000 1 day 2280 9120 4560 760
11 8,000,000 1 day 2 hours 2510 10040 5020 837
12 13,000,000 1 day 4 hours 2760 11040 5520 920
Cost Time
Totals 31,700,000 5 days 14 hours


  • The damage column shows the damage of each individual rocket (out of 4 rockets)

Mark II Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 500 Au 1160 4640 2320 387

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Upgrade Information

Level Cost(Ag) Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 10,000 5 minutes 1280 5120 2560 427
3 20,000 30 minutes 1410 5640 2820 470
4 40,000 1 hour 1550 6200 3100 517
5 200,000 4 hours 1704 6816 3408 568
6 400,000 8 hours 1872 7488 3744 624
7 800,000 12 hours 2052 8208 4104 684
8 1,500,000 16 hours 2256 9024 4512 752
9 3,000,000 20 days 2484 9936 4968 828
10 5,000,000 1 day 2736 10944 5472 912
11 8,000,000 1 day 2 hours 3012 12048 6024 1004
12 13,000,000 1 days 4 hours 3312 13248 6624 1104
Cost Time
Totals 31,970,000 5 days 19 hours 35 minutes


  • The damage column shows the damage of each individual rocket (out of 4 rockets)

Update History

Version Changes
4.8.0 Total Upgrade Time: 6 days 22 hours⟶5 days 14 hours
4.7.0 Total Upgrade Time: 8 days 9 hours⟶6 days 22 hours
3.1 Damage reduced by 5%
2.9.3 RPS decreased from 2.5 to 2
2.9.0 New design
Damage increased
New "reloads while firing" mechanism added
0.1.0 Weapon was added to the game
Pin-old-design

Design prior to version 2.9.0


Poll

What balance change does the Pin need?
 
117
 
17
 
1
 
1
 
1
 

The poll was created at 07:35 on August 18, 2018, and so far 137 people voted.


Trivia

  • The shape of the weapon similarly replicates a clothing pin.
  • The word Pin also is from a real-life object that is used to fasten cloths or soft objects by piercing through the object.
  • After the Pin fires a rocket, it appears to clip off the stopper on the top and bottom and when it fires, the Two parts appear to open almost instantly.
  • At one moment in time, the pin's single rocket damage was bugged at level nine, dealing 7930 damage per shot. This allowed people to use bots with light hard points to exploit the bug since it had even greater firepower than the Trident at the time. It was quickly patched and anyone that had level 9 Pins received a free upgrade to level 10.
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