No edit summary |
No edit summary |
||
Line 22: | Line 22: | ||
The module can be used to run into enemy territory without taking damage or run away to seek cover. |
The module can be used to run into enemy territory without taking damage or run away to seek cover. |
||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 41: | Line 34: | ||
|Module was added to the game |
|Module was added to the game |
||
|} |
|} |
||
− | [[File:Phase_Shift_Module_(1).png|thumb]] |
Revision as of 04:24, 15 August 2019
“ | temporarily becomes immune to all dammage and negeative effects
|
” |
- — in-game description
Introduction
The Phase Shift [Module] is an active module, freely available to all pilots.
Section heading
This module allows a robot to become temporally immune to all damage and negative effects for 5 seconds. During this time the robot cannot shoot or repair allies. After the 5 seconds, will enter a cooldown phase for 40 seconds. Enemy shells will go through the robot when active. Another thing to note is that when the ability is active, the robot turns transparent.
The module can be used to run into enemy territory without taking damage or run away to seek cover.
Update History
Version | Changes |
---|---|
5.2 | Module was added to the game |