War Robots Wiki

…When activated, the robot temporarily becomes immune to all damage and negative effects, but cannot deal damage to enemies. While the module is active, enemy shells fly through the robot… – in-game description

<< PREV PhaseShift icon.png Phase Shift NEXT >>
Purchase Information
In-Game Cost 40 PowerCell icon.png
Gold Cost 16 Gold
Required Player Level 20
Active Module
Ability Duration 3 second(s)
Cooldown 35 second(s)
Phase Shift.png
AffectsSelf icon.png
ManualActivation icon.png
Affects Self Manual Activation
Temporary icon.png
Cooldown icon.png
Temporary Cooldown


The Phase Shift is an active module, freely available to all players.


This module allows a robot to become temporarily immune to all damage and negative effects for 3 seconds. During this time the robot cannot shoot or repair allies. Also, if the robot has an energy/aegis shield, it will not receive any damage during this time. After 3 seconds, will enter a cooldown phase for 35 seconds. Enemy shells will go through the robot when this module is active. When the ability is active, the robot will also turn transparent.

As of Update 5.3, Phase Shift can counter both the Lockdown and Suppression effect if triggered while you are currently locked down or suppressed. It will also neutralize DoT and damage from Mercury and Hellburner's abilities while it is active. It will also prevent the Leech from leeching you with its ability. 

The Phase Shift can be utilized to run into enemy territory without taking damage, run away to seek cover or avoid fatal damage that could otherwise destroy the robot. It can also be used to prolonge the duration of the Retribution abilities of the Ares, Hades and Nemesis

Update History

Version Changes
6.3.0 While in Phase Shift, robots can no longer capture Beacons.
5.7.0 Cooldown: 40 → 35 sec
Duration: 5 → 3 sec
5.3.0 Module was added to the game