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Phantom   Stellar Phantom


A truly elusive robot saboteur and an engineering breakthrough developed by the Icarus corporation. Phantom possesses the unique ability to teleport from one place to another
— in-game description

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Purchase Information PhantomInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
10,000 Gold
$100 20
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Blink Icn info for user popup.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
1 96,000 60 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Medium Default Oni Rio Graphite Black
Default Weapons 2x Punisher + 1x Punisher T
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Graphite Oni Black
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Olga Minina
Wiki Class Icn info for user popup.png Light
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


The Phantom is a medium robot with 1 medium and 2 light hardpoints. It is unofficially classified a light robot per wiki criteria.


The Phantom has a unique ability named Blink. Upon activation the bot sets up a trans-locator, gains a 50% speed boost (90 km/h at max speed), and activates a defense system lowering all incoming damage by 33% of Defense Points. Secondary activation teleports the bot back to the trans-locator point.

While the Phantom's ability is active, quick turns slow down the robot momentarily. Maximum speed can be maintained by making a long, slow turn instead of a quick, instant turn towards your destination.


The Phantom has relatively low firepower (1 medium and 2 light points) but possesses high hit points and when the Phantom activates its ability, gains high ground speed and defense points, making the bot a "tanky" beacon capper and excellent for flanking, hit and run tactics, or serving as an assassin. The Phantom's low-mounted hardpoints allows it to inflict damage against Lokis and other small stealth bots.

The Phantom excels at hit-and-run tactics since it can use its ability to close in on a target, inflict damage, then blink back to safety. The Phantom can also use its ability for flanking maneuvers and to cause disruption behind enemy lines.

For close-range engagement high burst Damage Per Second weapons (e.g. Rime or Orkan) are recommended. By taking full advantage of the Phantom's ability to teleport back to safety, you can quickly unload maximum damage in minimum time (to minimize damage taken) and then teleport back to safety, giving you time to activate any Modules or Pilot Skills you need and to reload your weapons.

If you are fortunate enough to have activated the Phantom's ability before falling off an edge (such as the river in the map "Castle"), you can teleport back to safety.

Threat Measure

The Phantom is actually the first robot with the ability to teleport, bringing with it a new tactical dynamic to the game. It is considered a mid-high threat in both middle and higher leagues.

Possible Setups

These setups are recommended for the Phantom:

Close Range (350m or less)

Slot Types Medium Slot Light Slot
#Slots x1 x2
Setup 1
Setup 2
Setup 3
Setup 4

Mid-Range (500-600m)

Slot Types Medium Slot Light Slot
#Slots x1 x2
Setup 1

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Total Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
1 0 00:00
2 2,500,000 12:00
3 5,000,000 24:00
4 10,000,000 36:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 22,500,000 48:00
Total Cost Time [DD:HH:MM]
197,500,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold


ID 56 Ability Faction
Tier 4

Icarus Technologies
Class Light
Wiki Class Icn info for user popup.png Medium
Availability Goldcomponents.png Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
96,000 60 1 183,000 60
102,000 60 2 186,400 60
108,000 60 3 189,800 60
115,000 60 4 193,200 60
122,000 60 5 196,600 60
129,000 60 6 200,000 60
137,000 60 7 203,400 60
145,000 60 8 206,800 60
154,000 60 9 210,200 60
163,000 60 10 213,600 60
173,000 60 11 217,000 60
183,000 60 12 220,400 60
MK 3 Level 1 231,420 60


Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
7.9.0 Ability Defence bonus increased (50 → 55)
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
6.0.0 Ability cooldown increased from 10 seconds → 14 seconds
5.8.0 New limited edition skin: Graphite (Icarus Cyber Show)
5.7.2 New skin: Rio
New alternative model: Stellar Phantom(Operation: Dark Nebula)
5.6.0 New limited edition skin: Oni (Operation: Cold Snap)
5.3.0 New skin: Oni
Robot was added to the game


Note: Each role listed above is different with a unique strategy. While the majority of these are self-explanatory, it should be noted that 'Support' means to provide an additional presence and more firepower to one's team where needed.


  • The Stellar Phantom is the first robot to have an animated model. The little lights or stars on the Stellar Phantom gradually move across the ‘space’ part of the Stellar Phantom.
  • The "Rio" ("river") Paint Job is named after Rio de Janeiro, former Brazilian capitol with the largest Carnival in the world, and alludes to the often bird-inspired costumes in the parades, the plumage of parrot bird and the colors of Brazil's national flag.
  • The Phantom, along with the Hellburner, is commonly used to rush enemy spawnpoints so as to harass them and draw enemies away from main battles.
  • During its initial release, the Phantom was able to teleport inside various buildings and gaps in terrain. By performing a teleportation beside a corner which would result in the Phantom teleporting inside a building due to the ‘normal’ path for teleportation being blocked. This was fixed in a later update.
  • This robot was added on August 14, 2019.