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…A hovering support fortress and a marvel of EvoLife engineering: Nodens can repair itself and its allies. It possesses the immense firepower of 4 beta-weapons and can reduce the damage dealt by multiple enemies concurrently.… – in-game description



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Purchase Information NodensInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
1000 Platinum-icon.png $150 30
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
Titaninfobox.png
Titan
ActiveSupport.pngDisposal.png
Active Support Icn info for user popup.png + Disposal Icn info for user popup.png
Evolifeinfobox.png
Evolife
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
3 362,100 38 kph
Armaments Standard Paint Jobs
Hardpoints 4x Beta
Default Weapons 4x Retaliator
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active N/A coming soon
Passive 4
Other Legendary Pilots
Tier Icn info for user popup.png coming soon N/A
Wiki Class Icn info for user popup.png Titan

Link 3D Model (external site)

Introduction

The Nodens is a Titan with 4 Beta hardpoints.

Ability

This Titan has the Active Support ability, which allows it to establish a link with an ally and gradually repairs the ally's durability. It is possible to repair multiple allies simultaneously with each additional link increasing the power of the Titan's Defense system. Each activation of the ability repairs 5% of Nodens durability.

The Nodens has a secondary ability called Disposal, which allows it to apply Suppression on a targeted enemy as well as other enemy robots in range of the ability, lowering the damage output of the affected robots is lowered by 50%. The ability also deals 1000 damage to affected robots.

Strategy

The best strategy for the Nodens is to stay alive for as long as possible and support teammates. Due to its hovering nature, the Nodens can glide down to the ground when driven off high ground. Funnily enough, due to this slower glide-to-ground effect, if you are on high enough ground you can time your drop well enough to land directly on top of another enemy, making their target-lock go kaput, similarly to Ao Ming's situation. By using this odd strategy, it is possible to heal your allies without fear that the enemy underneath you will attack you. By doing this efficiently, you can potentially nullfiy the enemy's best fighter and heal and suppress your allies. 

Nodens, besides the neat perk that it floats, is extremely useful as a support robot. By floating a safe distance away from the commotion on the battlefield, Nodens can establish links with its allies in order to let them survive in the fight for longer, suppress the enemy's best brawlers and assault robots and also provide heavy covering fire with its quadruple Beta weapon hardpoints. For this role, it is a good idea to mount Cyclones or Cuirassiers due to their extreme potential as support weapons, both able to launch attacks on enemies from up to 600m.

Nodens' two abilities are both based around support, and thus should be used like support abilities. Active Support should be used strategically. Pick allies with extremely low health or who are in brawls and chain to them, and try to make sure you get the most out of the healing YOU get too. By making sure both you and your allies get the most out of Active Support, you can potentially extend all your lifespans for a long time. Try not to get into fights, as you will be a vital asset to your team and thus will be needed for as long as possible.

Another important asset to your team's survival while commanding the Nodens is making use of Disposal as efficiently as possible, and whenever as possible. Try to suppress the enemy the instant your ability is recharged, unless there is a much more valuable target which you think will come out soon. It maximizes the amount you contribute to your team as the enemy will have a suppressed robot half of the time, which allows your team to gain a universal target to focus on for the while. Another important factor is to target the most crowded group in the enemy's ranks, like you would pick targets with a Hellburner. This maximizes the amount of enemies you suppress, severely nullifying the enemy's fighting capabilities for five seconds.

Statistics

Purchase Information

Purchase Cost: 1000 Platinum-icon.png
Durabilityicon.png
Durability
TitanResistance.png
Defense Points
ActiveSupport.png
Repair Strength (Ally) Icn info for user popup.png
Self-Repair.png
Repair Strength (Self) Icn info for user popup.png
ExtraDefense icon.png
Extra Defense Mitigation
Speed icon.png
Speed (kph)
Disposal.png
Ability Damage Icn info for user popup.png
362,100 30 1% per second 18,105 5% 38 1,000

Upgrade Information

Hull icon.png
Hull
Core icon.png
Core
Engine icon.png
Engine
Level Durabilityicon.png
Durability
TitanResistance.png
Defense Points
ActiveSupport.png
Repair Strength (Ally)
Icn info for user popup.png
Self-Repair.png
Repair Strength (Self)
Icn info for user popup.png
ExtraDefense icon.png
Extra Defense Mitigation
Speed icon.png
Speed (kph)
Disposal.png
Ability Damage
Icn info for user popup.png
Cost Platinum-icon.png
2 362,100 35 1.2% per second 18,488 5% 38 1,160 20
3 369,750 35 1.2% per second 18,488 6% 38.5 1,160 24
4 369,750 40 1.3% per second 18,870 6% 38.5 1,320 26
5 377,400 40 1.3% per second 18,870 7% 39 1,320 28
6 377,400 45 1.5% per second 19,253 7% 39 1,480 30
7 385,050 45 1.5% per second 19,253 8% 39.5 1,480 32
8 385,050 50 1.6% per second 19,635 8% 39.5 1,640 34
9 392,700 50 1.6% per second 19,635 9% 40 1,640 36
10 392,700 55 1.8% per second 20,018 9% 40 1,800 38
11 400,350 55 1.8% per second 20,018 10% 40.5 1,800 40
12 400,350 60 1.9% per second 20,400 10% 40.5 1,960 42
13 408,000 60 1.9% per second 20,400 11% 41 1,960 44
14 408,000 65 2.1% per second 20,783 11% 41 2,120 46
15 415,650 65 2.1% per second 20,783 12% 41.5 2,120 48
16 415,650 70 2.2% per second 21,165 12% 41.5 2,280 50
17 423,300 70 2.2% per second 21,165 13% 42 2,280 52
18 423,300 75 2.4% per second 21,548 13% 42 2,440 54
19 430,950 75 2.4% per second 21,548 14% 42.5 2,440 56
20 430,950 80 2.6% per second 21,930 14% 42.5 2,600 58
21 438,600 80 2.6% per second 21,930 15% 43 2,600 60
22 438,600 85 2.7% per second 22,313 15% 43 2,760 62
23 446,250 85 2.7% per second 22,313 16% 43.5 2,760 64
24 446,250 90 2.9% per second 22,695 16% 43.5 2,920 66
25 453,900 90 2.9% per second 22,695 17% 44 2,920 68
26 453,900 95 3.1% per second 23,078 17% 44 3,080 70
27 461,550 95 3.1% per second 23,078 18% 44.5 3,080 72
28 461,550 100 3.2% per second 23,460 18% 44.5 3,240 74
29 469,200 100 3.2% per second 23,460 19% 45 3,240 76
30 469,200 105 3.4% per second 23,843 19% 45 3,400 78
31 476,850 105 3.4% per second 23,843 20% 45.5 3,400 80
32 476,850 110 3.5% per second 24,225 20% 45.5 3,560 82
33 484,500 110 3.5% per second 24,225 21% 46 3,560 84
34 484,500 115 3.7% per second 24,608 21% 46 3,720 86
35 492,150 115 3.7% per second 24,608 22% 46.5 3,720 88
36 492,150 120 3.8% per second 24,990 22% 46.5 3,880 90
37 499,800 120 3.8% per second 24,990 23% 47 3,880 92
38 499,800 125 4.0% per second 25,373 23% 47 4,040 94
39 507,450 125 4.0% per second 25,373 24% 47.5 4,040 96
40 507,450 130 4.2% per second 25,755 24% 47.5 4,200 98
41 515,100 130 4.2% per second 25,755 25% 48 4,200 100
42 515,100 135 4.3% per second 26,138 25% 48 4,360 102
43 522,750 135 4.3% per second 26,138 27% 48.5 4,360 104
44 522,750 140 4.5% per second 26,520 27% 48.5 4,520 106
45 530,400 140 4.5% per second 26,520 29% 49 4,520 108
46 530,400 145 4.6% per second 26,903 29% 49 4,680 110
47 538,050 145 4.6% per second 26,903 31% 49.5 4,680 112
48 538,050 150 4.8% per second 27,285 31% 49.5 4,840 114
49 545,700 150 4.8% per second 27,285 33% 50 4,840 116
50 545,700 160 5.0% per second 27,500 33% 50 5,000 118

Level is on a scale of 1-50. It is based on the level of each upgrade, not the singular level of Nodens itself.
Defense Points are based on percentage of damage mitigated.
Cost is singular across each upgrade (e.g. The cost to upgrade Hull to Level 10 is the same as the cost to upgrade Engine to Level 10).

Poll​


Gallery

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Update History

Version Changes
6.0.0 Titan was added to the game.

Trivia

  • The Nodens has a hull design philosophy similar to that of the Leech.
  • Nodens' Active Support has similar visual effects to that of the Leech, but utilizing a green color instead of magenta.
  • Some of the videos featuring Nodens show that it floats (literally) on the ground
  • Some players have called the Nodens "Noodles".
  • Some players said that the Nodens reminded them of Squidward because of their similar appearance

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