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“ | Effective at medium range. High accuracy. Outperformed by weapons with higher rate of fire at short range
|
” |
- — in-game description
Introduction
The Molot T is a mid to long-range (up to 800 meters, with a 500 meter optimal range) medium kinetic weapon.
Strategy
This auto-cannon can accelerate its fire rate up to 1.5x the usual speed, if fired continuously for longer time than 3 seconds. The accelerated state is disabled if firing is stopped for more than a second or the ammunition is depleted.
The Molot T is more accurate and has greater range than the Punisher T, but has slower fire rate and lower damage, thus resulting in lower DPS at closer range (>300 meters).
Despite the accuracy diminishing somewhat at longer ranges due to its large cone of fire, it can be an effective weapon at a range of 500–700 meters, making it a solid counter against robots with Tridents, Tulumbas, Pins, Zeuses, as well as Ancile shields from a safe distance.
Molot Ts have their light and heavy hardpoint cousins, the Molot and the Tempest respectively, all with the same rate of fire, however inflicts more damage than the Molot, but less than the Tempest.
Base Stats
Purchase Level |
Damage | Purchase Cost |
Burst DPS | Cycle Damage | Cycle DPS |
---|---|---|---|---|---|
1 | 380 | 30,000 Ag | 2145 | 26600 | 1188 |
- This table shows the damage for each individual round.
Template:Weapon-upgrades
Cost (Ag) | Time | |
---|---|---|
Total | 48,005,000 | 12 days 21 hours 23 minutes |
- This table shows the damage for each individual round.
Mark II
Level | Damage | Cost | Burst DPS | Cycle Damage | Cycle DPS |
---|---|---|---|---|---|
1 | 456 | 500 Au | 2574 | 31920 | 1425 |
- This table shows the damage for each individual round.
Template:Weapon-upgrades-mk2
Cost (Ag) | Time | |
---|---|---|
Total | 48,005,000 | 12 days 21 hours 23 minutes |
- This table shows the damage for each individual round.
Update History
Version | Changes |
---|---|
3.3.0 | Name changed to Molot T |
3.2.0 | Damage increased by 5% |
3.1.0 | Now does double damage to physical shields |
2.9.3 | Damage increased by 20% |
2.9.0 | Firing rate decreased from 5 to 4.2 rps in normal state (7.5 -> 6.3 in accelerated) |
2.7.0 | Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5) |
Accelerated firing shuts down when firing is stopped for 1 second | |
The gun barrels glow orange-yellow during accelerated state | |
Damage was increased to 300 per bullet | |
Firing rate decreased to 5 rps in normal state | |
Ammo capacity decreased to 70 bullets | |
0.9.1 | Accuracy increased by 11% |
0.9.0 | Damage decreased by 36.5% |
Previously, the damage from guns decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target | |
0.2.1 | Weapon was added to the game |
Trivia
- Molot is Russian for hammer.
- Molot T looks like two Molots paired together; however one Molot T does approximately 35% more damage than one Molot.
- Molot T has the greatest range of any medium slot weapon of the entire game (800 meters)