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{{Protection}} |
{{Protection}} |
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{{Currency|Type = "Ag"}} |
{{Currency|Type = "Ag"}} |
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− | {{Quote| |
+ | {{Quote|Twin autocannon for medium and long range. A good choice against enemies with physical shields}} |
+ | <br /> |
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+ | |||
+ | {{Weapon Page Top |
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+ | |Prev Unit = Ember |
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+ | |Name = Molot T |
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+ | |Next Unit = Orkan |
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+ | |Cost = 30,000 |
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+ | |Costicon = {{Ag icon}} |
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+ | |Level = 5 |
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+ | |MarkI = Molot T |
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+ | |Hardpoint = Medium |
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+ | |Weapon Number = 19 |
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+ | |Img = [[File:Molot T.png|240px]] |
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+ | |Damage = 417 |
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+ | |Range = 800 m |
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+ | |Reload = 10 seconds |
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+ | |Capacity = 70 |
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+ | |Unload = 12.2 seconds |
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+ | |Icn1 = Kinetic |
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+ | |Icn2 = Manual |
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+ | |Icn3 = Automatic |
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+ | |Icn4 = Magazine |
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+ | |Icn5 = Acceleration Mode |
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+ | |Icn6 = |
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⚫ | |||
+ | <!-- |
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+ | <div style="text-align:Right;">{{WeaponIcons|Kinetic|Manual|Automatic|Magazine|Accelerated}}</div> |
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{{infobox weapon |
{{infobox weapon |
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|weapon = Molot T |
|weapon = Molot T |
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|weapontype = [[Money|Kinetic]] |
|weapontype = [[Money|Kinetic]] |
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− | |image = |
+ | |image = Molot_T.png |
|imagecaption = |
|imagecaption = |
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|hardpoint = [[Medium]] |
|hardpoint = [[Medium]] |
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Line 11: | Line 38: | ||
|value = None |
|value = None |
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|level = 1 |
|level = 1 |
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− | |damage = |
+ | |damage = 417 per round |
|rounds = 70 rounds |
|rounds = 70 rounds |
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|rps = Normal: 4.2 rps<br>Accelerated: 6.3 rps |
|rps = Normal: 4.2 rps<br>Accelerated: 6.3 rps |
||
|reload = 10 seconds |
|reload = 10 seconds |
||
− | |range = |
+ | |range = Optimal: 400m<br>Maximum: 800m |
− | |levelreq = |
+ | |levelreq = 5 |
− | |cycletime = 22.3 seconds |
+ | |cycletime = 22.3 seconds |
− | maxdamage = 26,600| |
||
|reloadwf = No |
|reloadwf = No |
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|unload = 12.2 seconds |
|unload = 12.2 seconds |
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⚫ | |||
− | |dps = 1,188}} |
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+ | --> |
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− | |||
==Introduction== |
==Introduction== |
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⚫ | |||
− | |||
⚫ | |||
==Strategy== |
==Strategy== |
||
Line 34: | Line 59: | ||
Despite the accuracy diminishing somewhat at longer ranges due to its large cone of fire, it can be an effective weapon at a range of 500–700 meters, making it a solid counter against robots with [[Trident]]s, [[Tulumbas]], [[Pin]]s, [[Zeus]]es, as well as [[Ancile]] shields from a safe distance. |
Despite the accuracy diminishing somewhat at longer ranges due to its large cone of fire, it can be an effective weapon at a range of 500–700 meters, making it a solid counter against robots with [[Trident]]s, [[Tulumbas]], [[Pin]]s, [[Zeus]]es, as well as [[Ancile]] shields from a safe distance. |
||
− | Molot Ts have their [[light]] and [[heavy]] hardpoint cousins, the [[Molot]] and the [[Tempest]] respectively, all with the same rate of fire, |
+ | Molot Ts have their [[light]] and [[heavy]] hardpoint cousins, the [[Molot]] and the [[Tempest]] respectively, all with the same rate of fire. However, it inflicts more damage than the Molot, but less than the Tempest. |
− | == |
+ | ==Mark I Statistics== |
+ | {{Weapon Upgrades |
||
− | |||
+ | |weapon-mode = accelerated |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | ! scope="col" |Purchase<br />Cost |
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− | ! scope="col" |Burst DPS |
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− | ! scope="col" |Cycle Damage |
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− | ! scope="col" |Cycle DPS |
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⚫ | |||
⚫ | |||
− | |380 |
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− | |30,000 [[Ag]] |
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− | |2145 |
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− | |26600 |
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− | |1188 |
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⚫ | |||
− | |||
⚫ | |||
− | |||
− | {{weapon-upgrades |
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|rounds = 70 |
|rounds = 70 |
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|reload-time = 10 |
|reload-time = 10 |
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⚫ | |||
|cycle-time = 22.3 |
|cycle-time = 22.3 |
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+ | |initial-rate-of-fire = 4.2 |
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+ | |rate-of-fire = 6.3 |
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+ | |||
+ | |level-01-cost = 30,000 [[Ag]] |
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+ | |level-01-time = |
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+ | |level-01-damage = 420 |
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− | |level-02-damage = |
+ | |level-02-damage = 460 |
|level-02-cost = 10,000 |
|level-02-cost = 10,000 |
||
|level-02-time = 5 minutes |
|level-02-time = 5 minutes |
||
− | |level-03-damage = |
+ | |level-03-damage = 510 |
|level-03-cost = 20,000 |
|level-03-cost = 20,000 |
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|level-03-time = 30 minutes |
|level-03-time = 30 minutes |
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− | |level-04-damage = |
+ | |level-04-damage = 550 |
|level-04-cost = 40,000 |
|level-04-cost = 40,000 |
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|level-04-time = 1 hour |
|level-04-time = 1 hour |
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− | |level-05-damage = |
+ | |level-05-damage = 600 |
|level-05-cost = 200,000 |
|level-05-cost = 200,000 |
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|level-05-time = 4 hours |
|level-05-time = 4 hours |
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− | |level-06-damage = |
+ | |level-06-damage = 660 |
|level-06-cost = 400,000 |
|level-06-cost = 400,000 |
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|level-06-time = 8 hours |
|level-06-time = 8 hours |
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− | |level-07-damage = |
+ | |level-07-damage = 720 |
|level-07-cost = 800,000 |
|level-07-cost = 800,000 |
||
− | |level-07-time = |
+ | |level-07-time = 12 hours |
− | |level-08-damage = |
+ | |level-08-damage = 800 |
|level-08-cost = 2,300,000 |
|level-08-cost = 2,300,000 |
||
− | |level-08-time = |
+ | |level-08-time = 16 hours |
− | |level-09-damage = |
+ | |level-09-damage = 880 |
|level-09-cost = 3,000,000 |
|level-09-cost = 3,000,000 |
||
− | |level-09-time = |
+ | |level-09-time = 20 hours |
− | |level-10-damage = |
+ | |level-10-damage = 970 |
|level-10-cost = 5,000,000 |
|level-10-cost = 5,000,000 |
||
− | |level-10-time = 1 day |
+ | |level-10-time = 1 day |
− | |level-11-damage = |
+ | |level-11-damage = 1070 |
|level-11-cost = 8,000,000 |
|level-11-cost = 8,000,000 |
||
− | |level-11-time = 1 day |
+ | |level-11-time = 1 day 2 hours |
− | |level-12-damage = |
+ | |level-12-damage = 1175 |
|level-12-cost = 13,000,000 |
|level-12-cost = 13,000,000 |
||
− | |level-12-time = |
+ | |level-12-time = 1 day 4 hours |
+ | |||
+ | |total-upgrade-cost = 31,970,000 |
||
⚫ | |||
}} |
}} |
||
⚫ | |||
− | {| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" |
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⚫ | |||
− | | scope="col"| |
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− | ! scope="col"|Cost ([[Ag]]) |
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− | ! scope="col"|Time |
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⚫ | |||
− | !Total |
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− | |31,970,000 |
||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
− | |||
⚫ | |||
− | |||
− | {| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:600px;" |
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⚫ | |||
− | ! scope="col" |Level |
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− | ! scope="col" |Damage |
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− | ! scope="col" |Cost |
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− | ! scope="col" |Burst DPS |
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− | ! scope="col" |Cycle Damage |
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− | ! scope="col" |Cycle DPS |
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⚫ | |||
⚫ | |||
− | |456 |
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⚫ | |||
− | |2574 |
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− | |31920 |
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− | |1425 |
||
− | |} |
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− | |||
− | *This table shows the damage for each individual round. |
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⚫ | |||
− | {{weapon-upgrades-mk2 |
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+ | {{Weapon Upgrades |
||
+ | |weapon-mode = accelerated |
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+ | |mark-2 = true |
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+ | |base-level = 1 |
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|rounds = 70 |
|rounds = 70 |
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|reload-time = 10 |
|reload-time = 10 |
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⚫ | |||
|cycle-time = 22.3 |
|cycle-time = 22.3 |
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+ | |initial-rate-of-fire = 4.2 |
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+ | |rate-of-fire = 6.3 |
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− | |level- |
+ | |level-01-cost = 500 [[Au]] |
+ | |level-01-time = |
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+ | |level-01-damage = 500 |
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+ | |||
+ | |level-02-damage = 550 |
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|level-02-cost = 10,000 |
|level-02-cost = 10,000 |
||
|level-02-time = 5 minutes |
|level-02-time = 5 minutes |
||
− | |level-03-damage = |
+ | |level-03-damage = 610 |
|level-03-cost = 20,000 |
|level-03-cost = 20,000 |
||
|level-03-time = 30 minutes |
|level-03-time = 30 minutes |
||
− | |level-04-damage = |
+ | |level-04-damage = 660 |
|level-04-cost = 40,000 |
|level-04-cost = 40,000 |
||
|level-04-time = 1 hour |
|level-04-time = 1 hour |
||
− | |level-05-damage = |
+ | |level-05-damage = 720 |
|level-05-cost = 200,000 |
|level-05-cost = 200,000 |
||
|level-05-time = 4 hours |
|level-05-time = 4 hours |
||
− | |level-06-damage = |
+ | |level-06-damage = 790 |
|level-06-cost = 400,000 |
|level-06-cost = 400,000 |
||
|level-06-time = 8 hours |
|level-06-time = 8 hours |
||
− | |level-07-damage = |
+ | |level-07-damage = 870 |
|level-07-cost = 800,000 |
|level-07-cost = 800,000 |
||
− | |level-07-time = |
+ | |level-07-time = 12 hours |
− | |level-08-damage = |
+ | |level-08-damage = 960 |
|level-08-cost = 1,500,000 |
|level-08-cost = 1,500,000 |
||
− | |level-08-time = |
+ | |level-08-time = 16 hours |
− | |level-09-damage = |
+ | |level-09-damage = 1050 |
|level-09-cost = 3,000,000 |
|level-09-cost = 3,000,000 |
||
− | |level-09-time = |
+ | |level-09-time = 20 hours |
− | |level-10-damage = |
+ | |level-10-damage = 1160 |
|level-10-cost = 5,000,000 |
|level-10-cost = 5,000,000 |
||
− | |level-10-time = 1 day |
+ | |level-10-time = 1 day |
− | |level-11-damage = |
+ | |level-11-damage = 1280 |
|level-11-cost = 8,000,000 |
|level-11-cost = 8,000,000 |
||
− | |level-11-time = 1 day |
+ | |level-11-time = 1 day 2 hours |
− | |level-12-damage = |
+ | |level-12-damage = 1410 |
|level-12-cost = 13,000,000 |
|level-12-cost = 13,000,000 |
||
− | |level-12-time = |
+ | |level-12-time = 1 day 4 hours |
+ | |||
+ | |total-upgrade-cost = 31,970,000 |
||
⚫ | |||
}} |
}} |
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⚫ | |||
− | {| border="0" cellspacing="1" cellpadding="1" style="width:500px;" class="article-table" |
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+ | |||
+ | ==Accuracy By Distance== |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |300 meters or less |
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+ | |100% |
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⚫ | |||
+ | |400 meters |
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+ | |91% |
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⚫ | |||
⚫ | |||
+ | |59% |
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⚫ | |||
+ | |600 meters |
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+ | |54% |
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|- |
|- |
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+ | |700 meters |
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− | | scope="col"| |
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+ | |37% |
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− | ! scope="col"|Cost ([[Ag]]) |
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− | ! scope="col"|Time |
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|- |
|- |
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+ | |800 meters |
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− | !Total |
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+ | |23% |
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− | |31,970,000 |
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⚫ | |||
|} |
|} |
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− | *This table shows the damage for each individual round. |
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− | |||
− | |||
⚫ | |||
⚫ | |||
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:550px;" |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:550px;" |
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|- |
|- |
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! scope="col" |Version |
! scope="col" |Version |
||
! scope="col" |Changes |
! scope="col" |Changes |
||
⚫ | |||
+ | |[[Updates#Update 4.8.0|4.8.0]] |
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+ | |Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes |
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⚫ | |||
+ | |[[Updates#Update 4.7.0|4.7.0]] |
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+ | |Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes |
||
⚫ | |||
+ | |[[Updates#Update 4.3|4.3]] |
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+ | |Damage increased by 10% |
||
|- |
|- |
||
|[[Updates#Update 4.0|4.0]] |
|[[Updates#Update 4.0|4.0]] |
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|Weapon was added to the game |
|Weapon was added to the game |
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|} |
|} |
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+ | |||
+ | |||
+ | ==Poll== |
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+ | {{Poll}} |
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==Trivia== |
==Trivia== |
||
− | *Molot is Russian for hammer. |
+ | *Molot is Russian for "hammer". |
− | *Molot T looks like two Molots paired together; however one Molot T does approximately 35% more damage than one Molot. |
+ | *Molot T looks like two Molots paired together; however, one Molot T does approximately 35% more damage than one Molot. |
− | *Molot T has the greatest range of any medium slot weapon of the entire game (800 meters) |
+ | *Molot T has the 2nd greatest range of any medium slot weapon of the entire game (800), 1st being the [[Ballista]] which has the greatest (1100 meters). |
Revision as of 00:25, 20 November 2019
THIS IS A COMMUNITY PAGE IT IS OPEN TO EDITS FROM ANYONE |
“ | Twin autocannon for medium and long range. A good choice against enemies with physical shields
|
” |
- — in-game description
<< PREV | {{{ID}}} | Molot T | NEXT >> |
Purchase Information | |
---|---|
In-Game Cost | 30,000 |
IRL Cost? |
None |
Experience? |
5 |
Type | |
Hardpoint? |
Medium |
Tier? |
1 |
Faction? |
TBA |
Base Statistics | Attributes | ||
---|---|---|---|
Level | 1 | Kinetic | |
Damage | 417 | Manual | |
Range | 800 m | Automatic | |
Reload | 10 seconds | Magazine | |
Capacity | 70 | Acceleration Mode | |
Unload | 12.2 seconds |
Introduction
The Molot T is a mid to long-range (up to 800 meters, with a 400-meter optimal range) medium kinetic weapon.
Strategy
This auto-cannon can accelerate its fire rate up to 1.5x the usual speed, if fired continuously for longer time than 3 seconds. The accelerated state is disabled if firing is stopped for more than a second or the ammunition is depleted.
The Molot T is more accurate and has greater range than the Punisher T, but has slower fire rate and lower damage, thus resulting in lower DPS at closer range (>300 meters).
Despite the accuracy diminishing somewhat at longer ranges due to its large cone of fire, it can be an effective weapon at a range of 500–700 meters, making it a solid counter against robots with Tridents, Tulumbas, Pins, Zeuses, as well as Ancile shields from a safe distance.
Molot Ts have their light and heavy hardpoint cousins, the Molot and the Tempest respectively, all with the same rate of fire. However, it inflicts more damage than the Molot, but less than the Tempest.
Mark I Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Intial DPS |
Max DPS |
---|---|---|---|---|---|
1 | 30,000 Ag | 420 | 29400 | 1764 | 2646 |
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 31,970,000 | 5 days 19 hours 35 minutes |
- The damage column shows the damage for each individual round (out of 70 rounds)
Mark II Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Intial DPS |
Max DPS |
---|---|---|---|---|---|
1 | 500 Au | 500 | 35000 | 2100 | 3150 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 31,970,000 | 5 days 19 hours 35 minutes |
- The damage column shows the damage for each individual round (out of 70 rounds)
Accuracy By Distance
Range | Accuracy % |
---|---|
300 meters or less | 100% |
400 meters | 91% |
500 meters | 59% |
600 meters | 54% |
700 meters | 37% |
800 meters | 23% |
Update History
Version | Changes |
---|---|
4.8.0 | Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes |
4.7.0 | Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes |
4.3 | Damage increased by 10% |
4.0 | Economy Changes (July 5): |
Total Upgrade Cost: 48,005,000 Ag⟶31,970,000 Ag | |
Total Upgrade Time: 12 days 21 hours 23 minutes⟶8 days 13 hours 35 minutes | |
3.3.0 | Name changed to Molot T |
3.2.0 | Damage increased by 5% |
3.1.0 | Now does double damage to physical shields |
2.9.3 | Damage increased by 20% |
2.9.0 | Firing rate decreased from 5 to 4.2 rps in normal state (7.5 -> 6.3 in accelerated) |
2.7.0 | Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5) |
Accelerated firing shuts down when firing is stopped for 1 second | |
The gun barrels glow orange-yellow during accelerated state | |
Damage was increased to 300 per bullet | |
Firing rate decreased to 5 rps in normal state | |
Ammo capacity decreased to 70 bullets | |
0.9.1 | Accuracy increased by 11% |
0.9.0 | Damage decreased by 36.5% |
Previously, the damage from guns decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target | |
0.2.1 | Weapon was added to the game |
Poll
Trivia
- Molot is Russian for "hammer".
- Molot T looks like two Molots paired together; however, one Molot T does approximately 35% more damage than one Molot.
- Molot T has the 2nd greatest range of any medium slot weapon of the entire game (800), 1st being the Ballista which has the greatest (1100 meters).