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Silver


…Twin autocannon for medium and long range. A good choice against enemies with physical shields… – in-game description



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Purchase Information
In-Game Cost 30,000 Silver
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 5
Type
Hardpoint Icn info for user popup.png Medium
Tier Icn info for user popup.png I
Molot T.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Kinetic Kinetic


WeaponDamage.png Damage 417 per round Manual Manual


WeaponRange.png Range 800 meters Icn info for user popup.png Automatic Automatic


WeaponReload.png Reload 10 seconds Magazine Magazine


Capacity 70 rounds Mode Acceleration Mode


Unload 12.2 seconds



Introduction

The Molot T is a mid to long-range (up to 800 meters, with a 400-meter optimal range) medium kinetic weapon. 

Strategy

This auto-cannon can accelerate its fire rate up to 1.5x the usual speed if fired continuously for a longer time than 3 seconds. The accelerated state is disabled if firing is stopped for more than a second or the ammunition is depleted.

The Molot T is more accurate and has a greater range than the Punisher T, but has a slower fire rate, thus resulting in lower DPS at a closer range (>300 meters).

Despite the accuracy diminishing somewhat at longer ranges due to its large cone of fire, it can be an effective weapon at a range of 500–700 meters, making it a solid counter against robots with Tridents, Tulumbas, Pins, Zeuses, as well as Ancile shields from a safe distance.

Molot Ts have their light and heavy hardpoint cousins, the Molot and the Tempest respectively, all with the same rate of fire. However, it inflicts more damage than the Molot, but less than the Tempest.

Pros and Cons

Pros

  • Can hit target from afar (800-meter range)
  • Bullets barely spread, meaning weapon is still relatively accurate in long distance battles (much better than Punisher)
  • If it fires for 3 seconds straight, it starts firing at 1.5x the speed
  • Deals 2x the damage to physical shields

Cons

  • Whole magazine needs to be empty in order to reload
  • Outclassed by many weapons in short range combat (ex.Punisher)
  • Cannot penetrate any shield

Upgrade Cost

Tier 1 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,500,000 16:00
9 3,000,000 20:00
10 5,000,000 24:00
11 8,000,000 26:00
12 13,000,000 28:00
Totals Cost Time [DD:HH:MM]
31,970,000 04:19:35
Tier 1 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 250,000 03:00
3 500,000 05:00
4 1,000,000 08:00
5 3,750,000 15:00
6 3,750,000 15:00
7 3,750,000 15:00
8 3,750,000 15:00
9 3,750,000 15:00
10 3,750,000 15:00
11 3,750,000 15:00
12 3,750,000 15:00
Totals Cost Time [DD:HH:MM]
31,750,000 04:16:00
  • NOTE: base level starts at level 1 cost is 30,000 Silver
  • MK2 Upgrade cost 500 Gold

Weapons data

19 Molot T
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Kinetic Kinetic


Manual Manual


Automatic Automatic


Magazine Magazine


Mode Acceleration Mode



Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 70 4.65 15.05 10 0.22 I 6.7 Medium Kinetic Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
420 29400 1953 420 1 1175 82250 5465 1175
460 32200 2140 460 2 1199 83930 5577 1199
510 35700 2372 510 3 1223 85610 5688 1223
550 38500 2558 550 4 1247 87290 5800 1247
600 42000 2791 600 5 1271 88970 5912 1271
660 46200 3070 660 6 1295 90650 6023 1295
720 50400 3349 720 7 1319 92330 6135 1319
800 56000 3721 800 8 1343 94010 6247 1343
880 61600 4093 880 9 1367 95690 6358 1367
970 67900 4512 970 10 1391 97370 6470 1391
1070 74900 4977 1070 11 1415 99050 6581 1415
1175 82250 5465 1175 12 1439 100730 6693 1439
MK3 Damage per shot Damage per magazine DPS Damage per particle
{{{mk3shot1}}} {{{mk3magazine1}}} {{{mk3dps1}}} {{{mk3particle1}}}


Accuracy By Distance

Range Accuracy %
300 meters or less 100%
400 meters 91%
500 meters 59%
600 meters 54%
700 meters 37%
800 meters 23%

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.3.0 Damage increased by 10%
4.0.0 Total Upgrade Cost: 48,005,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 12 days 21 hours 23 minutes⟶8 days 13 hours 35 minutes
3.3.0 Name changed to Molot T
3.2.0 Damage increased by 5%
3.1.0 Now does double damage to physical shields
2.9.3 Damage increased by 20%
2.9.0 Firing rate decreased from 5 to 4.2 rps in normal state (7.5 -> 6.3 in accelerated)
2.7.0 Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5)
Accelerated firing shuts down when firing is stopped for 1 second
The gun barrels glow orange-yellow during accelerated state
Damage was increased to 300 per bullet
Firing rate decreased to 5 rps in normal state
Ammo capacity decreased to 70 bullets
0.9.1 Accuracy increased by 11%
0.9.0 Damage decreased by 36.5%
Previously, the damage from guns decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target
0.2.1 Weapon was added to the game

Poll


Trivia

  • Molot is Russian for "hammer".
  • Molot T looks like two Molots paired together; however, one Molot T does approximately 35% more damage than one Molot.
  • Molot T has the 2nd greatest range of any medium slot weapon of the entire game (800), 1st being the Ballista which has the greatest (1,100 meters).

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