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{{Protection}} |
{{Protection}} |
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+ | {{Tab-1x2 |
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+ | |Tab 1 = Minos |
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+ | |Label 1 = Minos |
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+ | |Tab 2 = Minos/Ox Minos |
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+ | |Label 2 = Ox Minos |
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+ | }} |
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{{Currency|Type = "Pt"}} |
{{Currency|Type = "Pt"}} |
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{{Quote|The first titan of Icarus Technologies, incorporating the best technologies of the faction. It has increased mobility and a powerful protection system.}} |
{{Quote|The first titan of Icarus Technologies, incorporating the best technologies of the faction. It has increased mobility and a powerful protection system.}} |
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<br /> |
<br /> |
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+ | {{Quick Nav|Prev = Jaeger|Next = Typhon}} |
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− | |||
{{Unit Page Top |
{{Unit Page Top |
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− | |Prev Unit = |
+ | |Prev Unit = Jaeger |
|Unit Name = Minos |
|Unit Name = Minos |
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− | |Next Unit = |
+ | |Next Unit = Typhon |
+ | |ID = 68 |
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− | |Mainpic = |
+ | |Mainpic = Minos.png |
− | |Cost = |
+ | |Cost = 1000 {{Pt icon}} |
− | |Value = $ |
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− | | |
+ | |Value = 150$ |
+ | |Rlevel = 25 |
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|Class = [[File:Titaninfobox.png|32px|link=]]<br>[[Titan]] |
|Class = [[File:Titaninfobox.png|32px|link=]]<br>[[Titan]] |
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− | |Ability = [[]]<br>Reflector + Charge |
+ | |Ability = [[File:Reflectorinfobox.png|32px|link=]][[File:Chargeinfobox.png|32px|link=]]<br>Reflector + Charge |
− | |Faction = [[File:IcarusTechnologiesinfobox.png|36px|link=]]<br>[[ |
+ | |Faction = [[File:IcarusTechnologiesinfobox.png|36px|link=]]<br>[[Factions/Icarus|Icarus Technologies]] |
|Level = 3 |
|Level = 3 |
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− | |Hit Points = |
+ | |Hit Points = 390,000 |
− | |Speed = |
+ | |Speed = 43 kph |
|Hardpoints = 3x [[Beta]] |
|Hardpoints = 3x [[Beta]] |
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|Paint = N/A |
|Paint = N/A |
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Line 25: | Line 32: | ||
|Paint5 = |
|Paint5 = |
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|ActiveModule = N/A |
|ActiveModule = N/A |
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− | |PassiveModule = |
+ | |PassiveModule = 4(Assault, Assault,Defence, Universal) |
|Pilot = N/A |
|Pilot = N/A |
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|Weapons = 3x [[Retaliator]] |
|Weapons = 3x [[Retaliator]] |
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|WikiClass = Titan |
|WikiClass = Titan |
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+ | |Role = [[Roles|Saboteur]] |
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− | |3DModel = N/A }} |
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+ | |Tier=III}} |
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− | Link [https://skfb.ly/6WurE 3D Model] (external site){{Tocright}} |
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+ | {{Tocright}} |
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==Introduction== |
==Introduction== |
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− | The '''Minos''' is a [[Titan]] |
+ | The '''Minos''' is a [[Titan]] with 3 [[Beta]] hardpoints. It has medium health and a high speed for a titan. |
− | == |
+ | ==Abilities== |
⚫ | The Minos' primary ability is named '''Charge'''. When activated, the Minos uses rocket boosters hidden among its hull plating to increase its speed by ''info needed''% for 2.5 seconds. While charging the Minos' hull-turning ability is reduced. While the Minos' dramatic speed boost is taking place, the socket over the generator on its back unfolds creating a huge magnetic field within a 100-meter radius around the Minos. Any enemy who is inside this magnetic field will be pushed back and take damage, however other [[Titan]]s will not be pushed back (but they will take the damage all the same.) |
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− | <div> |
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⚫ | The Minos' primary ability is |
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− | <div> |
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− | The Minos has the '''Reflector''' ability. [[Reflector Shield|Reflector]], once activated, for the duration of the ability ( 5 seconds), the Titan has protection which partially blocks received damage and redirects it to the one dealing it. Reflector does not fully protect the Titan, however it cannot be mitigated. |
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− | </div> |
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+ | The Minos' secondary ability is named '''Reflector'''. Upon activation of this ability, the Minos deploys a special [[Shield#Reflector Shield|Reflector shield]] around its hull which will reduce damage by 50% at base level and return 20% of the original damage that would've been dealt to Minos to the enemy who dealt it. The Reflector Shield's damage resistance cannot be mitigated by [[Modifier: Defense Mitigation|Defense Mitigation]]. However, it can be mitigated by [[Modifier: Defense Breach|Defense Breach]]. |
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⚫ | |||
− | The Minos is a [[Titan]] should be released with the 6.6 update. |
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⚫ | |||
− | The Minos is a monstrous platform of firepower, wielding one [[Alpha Equipment|Alpha]] and two [[Beta equipment|Beta]] weapons. It should be used to get up close, especially where there's [[Environmental Hazards]] where it can use its Charge ability to knock enemies off into the chasms. The Charge should ideally be utilized where it can deal severe damage, similare to the [[Hellburner]] and [[Mercury]]'s method of picking targets. Reflector, on the other hand, should not be used unless the Minos is taking severe battering, where it can be activated to reflect some of the damage it would otherwise be recieving back to the sender. |
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+ | The Minos is a powerful Titan, especially in close-range engagements. It is recommended to mount the [[Evora]], [[Vajra]] or [[Oxy]] weapons on the Minos to deal high damage at close range. The commander should use Charge to rush beacons as the speed boost provided by it not only allows Minos to reach the beacon quickly, but also allows it to clear out any possible resistance in the beacon's area. |
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+ | |||
+ | Minos can use its Charge ability to clear out an area, and sometimes knock an enemy into an [[Environmental Hazards|environmental hazard]]. This allows the Minos to rid a certain area of enemy resistance and should be used to lead a charge into a chokepoint. Having supporting allies, especially [[Typhon]], [[Erebus]] or [[Cerberus]] thanks to their ability to prevent an enemy from using its ability or an active module from saving themselves, is also useful as if they somehow survive then your allies' and your firepower can obliterate them. |
||
+ | |||
+ | Tactical useage of the Reflector shield is essential. By activating it you deploy an almost unmitigateable damage resistance (which can be bypassed only by Defense Breach) for yourself and also channel a fixed amount of damage back to an enemy. This is useful when serving as a lead tank for allies since informed enemies will likely not open fire on you, and as such you can use your huge frame and hitbox to serve as a shield for allies behind you. |
||
+ | |||
+ | It is essential to know when to deploy the Minos. The Minos is more like a hit-and-run bot than a Titan, since it is vulnerable when it doesn't have its Reflector shield activated. In beacon games if it's important to hold a beacon, the Minos is great for clearing out bots, however if you drop the Minos too early and without team support, it might die or get significantly damaged by bots on the Red team, possibly creating a Titan mismatch toward the end of the battle. Therefore, just like with all Titans, it's better to spawn when you have a Nodens or healer on your side. |
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+ | |||
+ | The Minos mostly win in a 1v1 combat against most other bots and some Titans depending on the situation. Knowing when to attack is essential. Try to finish off targets, particularly [[Newton]]s, [[Sharanga]]s and [[Ao Ming]]s low in health (or without support), or Titans without lightning weapons ([[Tonans]]/[[Fulgur]] and [[Cataclysm]]/[[Cyclone]]), freeze rockets ([[Argon]]/[[Oxy]]), sonic machine guns ([[Veyron]]/[[Evora]]) or shotguns ([[Maha-Vajra]]/[[Vajra]] and [[Grom]]/[[Squall]]). Look for Titans engaged with other Titans so you can attack and save the Minos' abilities. |
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+ | |||
+ | It's very important to save Minos' abilities. Don't use the Charge ability recklessly. Use one Rush to get a tactical advantage (i.e. hold a beacon / clear out bots, get behind an [[Arthur]], or finish off an [[Ao Ming]]), and save at least one Rush ability to escape to cover or retreat out of range. It's vital to know WHEN to use the Reflector shield. For bots, use it when [[Hawk]]s, [[Fafnir]]s or [[Seraph]]s (or to a lesser extent [[Ophion]]s, as their built-in weapons can cause the [[Effect: Blastcharge|BLASTCHARGE]] effect, which completely bypass Reflector shields) are hitting you, and be wary of [[Erebus]]es and [[Typhon]]s (and to a lesser extent [[Cerberus]]es) for their Blackouts. For Titans, it's mostly Titans with lightning weapons, shotguns, freeze rockets or sonic weapons. |
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+ | |||
+ | When commanding the Minos, you must be careful of your location on the map. Since Minos is vulnerable without its shield, try to always fight near cover. Be very careful when close to enemy spawn points. This is where saving that Charge ability is key! |
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==Statistics== |
==Statistics== |
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===Purchase Information=== |
===Purchase Information=== |
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+ | {{TitanTierCosts|T3_Titan}} |
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− | <br /> |
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⚫ | |||
+ | {{MasterTitan|Minos}} |
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⚫ | |||
− | ==Update History== |
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==Gallery== |
==Gallery== |
||
+ | {{Gallery - Resize Notice}} |
||
− | <gallery position="center" orientation="none" spacing=" |
+ | <gallery position="center" orientation="none" spacing="small" widths="200" captionalign="center" captionsize="small" bordercolor="#d235ca" bordersize="small"> |
− | Minos.jpg|minos |
||
+ | EB3145A6-9DB9-48EB-B56B-0F0D6930DCC4.png|Minos armed with triple [[Cyclone]]s as part of one of 2020 Halloween's official posters |
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+ | 510B05A2-C268-4AE7-BF5D-09304C9DE2CC.png|Minos armed with triple [[Squall|Squalls]] as part of one of the Serious Sam event's official posters |
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+ | Wiki-background.png|Ox Minos armed with triple Squalls as part of one of 2021 Lunar New Year's official posters |
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+ | Ox Minos Portrait.png|A render of Ox Minos armed with triple [[Squall/Lunar Squall|Lunar Squalls]] |
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</gallery> |
</gallery> |
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− | == |
+ | ==Animation== |
+ | [[File:MinosAnimation.gif|300px]] |
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− | <poll>What is the best set-up for the Kid? |
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− | X2 Retaliator X1 Vengeance |
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− | X2 Rupture X1 Tsar |
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− | X2 Cuirassier X1 Gendarme |
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− | X2 Cyclone X1 Cataclysm |
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− | Other |
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− | </poll> |
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− | == |
+ | ==Update History== |
+ | {| class="update_table" border="0" cellspacing="1" cellpadding="1" style="width:550px;" |
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+ | |- |
||
+ | ! scope="col" |Version |
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+ | ! scope="col" |Changes |
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+ | |- |
||
+ | |[[Updates#Update 8.3.0|8.3.0]] |
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+ | |Tier downgraded (Tier 4 → Tier 3)<br/>Full upgrade cost reduced (-10%) |
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+ | |- |
||
+ | |[[Updates#Update 6.6.0|6.6.0]] |
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+ | |Titan was added to the game |
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+ | |} |
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+ | ==Trivia == |
||
− | *The robot might have been the titan version of the Pursuer or Loki |
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− | |||
⚫ | |||
+ | *Minos might be the titan version of the [[Haechi]] due to the following reasons: |
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⚫ | |||
+ | **Both Minos and Haechi are Tier 3. |
||
+ | **Both have a similar color design. |
||
+ | **Both have 3 hardpoints (2 hardpoints at the sides and 1 hardpoint at the top). |
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+ | **Both have charge-based abilities. |
||
+ | **Both have abilities that enable them to cross long distances quickly. |
||
+ | **Both have some kind of protection ([[Shield#Robots with Built-in Reflector Shields|Reflector shield]] for Minos and [[Shield#Robots with Built-in Energy Shields|energy shield]] for Haechi). |
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+ | *This Titan has one of the lowest firepower amongst all of the Titans (the other one is [[Sirius]]. however, the Sirius' attack turret counts as extra firepower). |
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⚫ | |||
⚫ | |||
+ | *In Greek Mythology, Minos was the father of the '''Minotaur'''. |
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+ | *Ox Minos is the first Special Edition Titan released in the game. |
||
==Navigation== |
==Navigation== |
Latest revision as of 16:25, 18 February 2024
THIS PAGE HAS BEEN LOCKED ONLY REGISTERED MEMBERS MAY ADD CONTENT TO THIS PAGE |
Minos | Ox Minos |
“ | The first titan of Icarus Technologies, incorporating the best technologies of the faction. It has increased mobility and a powerful protection system.
|
” |
- — in-game description
QUICK NAVIGATION | ||||
---|---|---|---|---|
<< PREV | Jaeger | T | Typhon | NEXT >> |
68 | Minos
|
Purchase Information | |||||
---|---|---|---|---|---|
In-Game Cost | Real Value | Exp Level | |||
1000 | 150$ | 25 | |||
Robot Information | |||||
Class | Ability | Faction | |||
Titan |
Reflector + Charge |
Icarus Technologies | |||
Base Statistics | |||||
Level |
Durability |
Speed | |||
3 | 390,000 | 43 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 3x Beta | N/A | |||
Default Weapons | 3x Retaliator | ||||
Module Slots | Legendary Paint Jobs | ||||
Active | N/A | coming soon | |||
Passive | 4(Assault, Assault,Defence, Universal) | ||||
Other | Legendary Pilots | ||||
Tier | III | N/A | |||
Wiki Class | Titan | ||||
Potential Role | Saboteur |
Introduction
The Minos is a Titan with 3 Beta hardpoints. It has medium health and a high speed for a titan.
Abilities
The Minos' primary ability is named Charge. When activated, the Minos uses rocket boosters hidden among its hull plating to increase its speed by info needed% for 2.5 seconds. While charging the Minos' hull-turning ability is reduced. While the Minos' dramatic speed boost is taking place, the socket over the generator on its back unfolds creating a huge magnetic field within a 100-meter radius around the Minos. Any enemy who is inside this magnetic field will be pushed back and take damage, however other Titans will not be pushed back (but they will take the damage all the same.)
The Minos' secondary ability is named Reflector. Upon activation of this ability, the Minos deploys a special Reflector shield around its hull which will reduce damage by 50% at base level and return 20% of the original damage that would've been dealt to Minos to the enemy who dealt it. The Reflector Shield's damage resistance cannot be mitigated by Defense Mitigation. However, it can be mitigated by Defense Breach.
Strategy
The Minos is a powerful Titan, especially in close-range engagements. It is recommended to mount the Evora, Vajra or Oxy weapons on the Minos to deal high damage at close range. The commander should use Charge to rush beacons as the speed boost provided by it not only allows Minos to reach the beacon quickly, but also allows it to clear out any possible resistance in the beacon's area.
Minos can use its Charge ability to clear out an area, and sometimes knock an enemy into an environmental hazard. This allows the Minos to rid a certain area of enemy resistance and should be used to lead a charge into a chokepoint. Having supporting allies, especially Typhon, Erebus or Cerberus thanks to their ability to prevent an enemy from using its ability or an active module from saving themselves, is also useful as if they somehow survive then your allies' and your firepower can obliterate them.
Tactical useage of the Reflector shield is essential. By activating it you deploy an almost unmitigateable damage resistance (which can be bypassed only by Defense Breach) for yourself and also channel a fixed amount of damage back to an enemy. This is useful when serving as a lead tank for allies since informed enemies will likely not open fire on you, and as such you can use your huge frame and hitbox to serve as a shield for allies behind you.
It is essential to know when to deploy the Minos. The Minos is more like a hit-and-run bot than a Titan, since it is vulnerable when it doesn't have its Reflector shield activated. In beacon games if it's important to hold a beacon, the Minos is great for clearing out bots, however if you drop the Minos too early and without team support, it might die or get significantly damaged by bots on the Red team, possibly creating a Titan mismatch toward the end of the battle. Therefore, just like with all Titans, it's better to spawn when you have a Nodens or healer on your side.
The Minos mostly win in a 1v1 combat against most other bots and some Titans depending on the situation. Knowing when to attack is essential. Try to finish off targets, particularly Newtons, Sharangas and Ao Mings low in health (or without support), or Titans without lightning weapons (Tonans/Fulgur and Cataclysm/Cyclone), freeze rockets (Argon/Oxy), sonic machine guns (Veyron/Evora) or shotguns (Maha-Vajra/Vajra and Grom/Squall). Look for Titans engaged with other Titans so you can attack and save the Minos' abilities.
It's very important to save Minos' abilities. Don't use the Charge ability recklessly. Use one Rush to get a tactical advantage (i.e. hold a beacon / clear out bots, get behind an Arthur, or finish off an Ao Ming), and save at least one Rush ability to escape to cover or retreat out of range. It's vital to know WHEN to use the Reflector shield. For bots, use it when Hawks, Fafnirs or Seraphs (or to a lesser extent Ophions, as their built-in weapons can cause the BLASTCHARGE effect, which completely bypass Reflector shields) are hitting you, and be wary of Erebuses and Typhons (and to a lesser extent Cerberuses) for their Blackouts. For Titans, it's mostly Titans with lightning weapons, shotguns, freeze rockets or sonic weapons.
When commanding the Minos, you must be careful of your location on the map. Since Minos is vulnerable without its shield, try to always fight near cover. Be very careful when close to enemy spawn points. This is where saving that Charge ability is key!
Statistics
Purchase Information
Upgrade Information
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Animation
Update History
Version | Changes |
---|---|
8.3.0 | Tier downgraded (Tier 4 → Tier 3) Full upgrade cost reduced (-10%) |
6.6.0 | Titan was added to the game |
Trivia
- Minos might be the titan version of the Haechi due to the following reasons:
- Both Minos and Haechi are Tier 3.
- Both have a similar color design.
- Both have 3 hardpoints (2 hardpoints at the sides and 1 hardpoint at the top).
- Both have charge-based abilities.
- Both have abilities that enable them to cross long distances quickly.
- Both have some kind of protection (Reflector shield for Minos and energy shield for Haechi).
- This Titan has one of the lowest firepower amongst all of the Titans (the other one is Sirius. however, the Sirius' attack turret counts as extra firepower).
- When the Minos uses its charge ability, its turning rate is greatly reduced. Therefore, it cannot turn as efficiently.
- The Minos' charge ability has greater knockback force when the target is flying or falling within its radius. In that circumstance, it surpasses the knockback power of the Arthur's Blast Wave ability.
- In Greek Mythology, Minos was the father of the Minotaur.
- Ox Minos is the first Special Edition Titan released in the game.