Missing icons need three

Arms Controller chips (AC) Effect chips (A) Attack chips (B)
Defense chips (C) Repair_chips_(D)

Chip info.png

Basic info

Microchips are mountable devices that can be installed into a Drone's hull, giving it special effects, which, in turn, will usually be transferred from the Drone to the Robot. All microchips (chips) are similar to pilots in that they have tiers. The higher the tier, the more energy is used to power the chip. The amount of total energy a Drone can hold depends on the hull the chips are installed in.

Purchasing Microchips

Microchips can be purchased from the Microchip Store. The Microchip Store can be selected by clicking on any Drone inside your Drone Hangar, then clicking on any Microchip slot in the interface that will appear. At the top of the screen there will be a slider that has 'Inventory' and 'Store' on it. Click on the 'Store' tab to open it.

Now that you are inside the Microchip Store, there will be three Microchips available for purchase, each for a different Gold cost, depending on the Tier of each Microchip. However, if these Microchips are not to your liking, then you can refresh the Store in three different ways:

  1. Wait 24 hours for the Store to automatically refresh its contents.
  2. Pay Gold to refresh the Store. The costs of Gold refreshing are 50 for the first refresh of the day, 100 for the second and 200 for every subsequent refresh (Gold costs will revert back to 50 at the start of the new day).
  3. Watch an ad to refresh the store (only able to happen if you have internet connection).

Tiers

Microchips have Tiers, The higher the Tier, the better the chip's effects are, but it will also take up more Energy capacaity inside your Drone hull. Any given Microchip has a preset Tier when pirchased from the Microchip Store, but it can be upgraded by fusing Microchips together.

Tier levels
Tier color scheme
T1 T2 T3 T4
Tiers.png

Slot Types

Slots
Slot types
AC A B C D
AC-type chip.png A-type chip.png B-type chip.png C-type chip.png D-type chip.png
  • AC-type chips: Arms Controller
    • AC-type microchips provide an extra weapons damage and can fire independently of your robot.
  • A-type chips: Effect
    • A-type microchips provide your drone's or robot's weapons with special effects (such as Lock-down or Freeze) or operate as battery microchips that give your drone additional energy capacity.
  • B-type chips: Attack
    • B-type microchips increase your drone's or robot's attack power and damage.
  • C-type chips: Defense
    • C-type microchips increase your robot's defense and durability.
  • D-type chips: Repair and Shield
    • D-type microchips allow your drone to repair you and your allies' robots, as well as to protect you with different energy shields.

Combining Microchips

You can combine Microchips by going to the Combine Microchips tab, which can be found inside the Microchip Inventory. By combining Microchips of the same Tier, you can get a new Microchip of the Tier above it WIP.

Combine microchips.png

Arms Controller chips

Rocket

Minigun

Rifle


Chip Summary

Microchip Summary
AC-type chip.png AC  A-type chip.png A  B-type chip.png B 
StarterInfobox.png
C-type chip.png C  D-type chip.png D 
Press Down Arrow Button to View the Components of each Slot. Hover over individual Components to view each.



Microchip List

Name Description Chip Type
Microchip-BATTERY.png Battery Increases the battery capacity of your drone A
Microchip-DRONE PENETRATION.png Defence Mitigator Adds defense mitigation effect to the drone’s weapon A
Microchip-EFFECT ACCUMULATION LOWERED.png Control Resistor Slows down the accumulation of effects on the robot. A
Microchip-DRONE DOT.png Acid Sprayer Adds a damage over time effect to drone’s weapon A
Microchip-ON SHOOTING FREEZE CHARGE.png Freezer Enables all the robot’s weapons to apply Freeze A
Microchip-ON DAMAGE ROOT.png Lockdowner Enables all the robot’s weapons to apply Suppression A
Microchip-DOT DAMAGE LOWERED.png Anti-Acid Reduces the damage received from DoT effects A
Microchip-ON MODULEUSE DAMAGE.png Modulative Intensifier After an active module is used, increases the robot's damage output for 7 seconds. B
Microchip-AFTER SUPPRESSION DAMAGE.png Resurgent Intensifier After the Suppression effect expires, increases the robot's damage output for 7 seconds. B
Microchip-ON ROOT DAMAGE.png Inhibited Intensifier As long as the Lock-down effect is active on the robot, increases the robot's damage output. B
Microchip-ON BATTLEBORN DAMAGE.png Raging Intensifier As long as Battle Born is active, increases the robot's damage output. B
Microchip-ON LASTSTAND DAMAGE.png Struggling Intensifier As long as Last Stand is active, increases the robot's damage output. B
Microchip-ON ROOTIMMUNE DAMAGE.png Unimpeded Intensifier As long as the robot is immune to Lock-down effect, increases its damage output. B
Microchip-ON SUPPRESSIONIMMUNE DAMAGE.png Inciting Intensifier As long as the robot is immune to Suppression effect, increases its damage output. B
Microchip-ON FREEZEIMMUNE DAMAGE.png Thermic Intensifier As long as the robot is immune to Freeze effect, increases its damage output. B
BAD IDENTIFIER Revitalizing Intensifier After the robot uses Repair Unit or Advanced Repair Unit, increases the robot's damage output for 7 seconds. B
Microchip-ON SUPPRESSION RESISTS.png Impaired Defender As long as the Suppression effect is active on the robot, increases the power of the robot's Defence system. C
Microchip-ON 30HP RESISTS.png Recurrent Emergency Defender When the robot’s durability falls below 30%, increases the power of the robot’s Defence system. C
Microchip-ON ROOT RESISTS.png Inhibited Defender As long as the Lock-down effect is active on the robot, increases the robot's damage output. C
Microchip-ON 50HP RESISTS.png Recurrent Forewarning Defender When the robot's durability falls below 50%, increases the power of the robot's Defence system. C
BAD IDENTIFIER Modulative Intensifier After an active module is used, increases the robot's damage output for 7 seconds. C
Microchip-ON ROOTCHARGE RESISTS.png Debilitating Defender If the Lock-down charge on the robot reaches 50%, increases the power of the robot's Defence system for 5 seconds. C
Microchip-ON FREEZECHARGE RESISTS.png Arctic Defender If the Freeze charge on the robot reaches 50%, increases the power of the robot's Defence system for 5 seconds. C
Microchip-ON HEALMODULE RESISTS.png Revitalizing Defender After the robot uses Repair Unit or Advanced Repair Unit, increases the power of the robot's Defence System for 5 seconds. C
Microchip-ON HEAL MOREHEAL RELATIVE.png Recurrent Reconstructive Repairer If more than 40,000 durability has been repaired over 5 seconds, increases the efficiency of the received repair. D
Microchip-ON HP30 HEAL RELATIVE.png Recurrent Emergency Repairer When the robot's durability falls below 30%, repairs a portion of it immediately. D
Microchip-ON LARGEDAMAGE HEAL RELATIVE.png Recurrent Crashing Repairer If the robot receives over 100,000 damage within 3 seconds, instantly restores a portion of its durability. D
Microchip-ON LARGEDAMAGE HEAL ABSOLUTE.png Recurrent In-trouble Repairer If the robot receives more than 70,000 damage within 5 seconds, repairs a portion of its durability immediately. D
BAD IDENTIFIER Phasing Repairer When the robot emerges from Phase Shift, repairs a portion of its durability immediately. D
Microchip-DRONE MINIGUN.png Target-seeking Minigun Shooter With this chip and thanks to its large ammo capacity and high rate of fire, your drone can use suppressive fire. AC
Microchip-DRONE CANNON.png Target-seeking Cannon Shooter With this chip, your drone can deal high damage at long range. AC
Microchip-DRONE RIFLE.png Imitating Rifle Shooter With this chip, your drone can deal high damage at long range. AC
Microchip-DRONE MINIROCKET.png Imitating Rocket Shooter With this chip, your drone can deal explosive damage. AC

Trivia

  • A-Type Microchips have a much higher accumulation rate for weapons that already have built-in accumulation abilities, such as Pulsar or Cryo.
  • During one of the first test server sessions for microchips, there was an A-Type microchip called Heatsink, which reduced a robot's ability cooldown by 20% and could be stacked, this was deemed too powerful and was cut in the following test server. Due to the fact that players can equip 4 or 5 of such microchips to reduce robot ability cooldown to 6 seconds or shorter.
  • There was also one time where there was a bug with the T4 Modulative Intensifier microchip during the 3rd test server session for microchips, while it showed that it increased the robot's weapon by 30%, the actually damage increase was well over 100%, and could be stacked. This effectively made any weapon deal roughly 4x more damage than normal, if one utilized 4 of such microchips. This was fixed a few weeks later.
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