War Robots Wiki
No edit summary
(Some reformatting.)
Line 3: Line 3:
   
 
{{Quote|Highly effective weapon at close range. Fires bolts of high-temperature plasma, accelerated to enormous speeds. Able to fire continuously as it does not have a reload time}}
 
{{Quote|Highly effective weapon at close range. Fires bolts of high-temperature plasma, accelerated to enormous speeds. Able to fire continuously as it does not have a reload time}}
 
 
{{Infobox weapon
 
{{Infobox weapon
 
|weapon =
 
|weapon =
Line 15: Line 14:
 
|imagecaption =
 
|imagecaption =
 
|damage = 720
 
|damage = 720
|reload = None
+
|reload = N/A
 
|range = 350m
 
|range = 350m
|rounds = <abbr title="infinite"></abbr>
+
|rounds = ∞ plasmoids
 
|cycletime = None
 
|cycletime = None
 
|dps = 1,440
 
|dps = 1,440
 
|maxdamage = N/A
 
|maxdamage = N/A
  +
|reloadwf = N/A
  +
|unload = 0.55 seconds
 
}}
 
}}
   
 
== Introduction ==
 
== Introduction ==
  +
 
The '''Magnum''' is a [[light]] [[energy weapon]]. It was released in version [[Updates#Update 1.0|1.0]].
 
The '''Magnum''' is a [[light]] [[energy weapon]]. It was released in version [[Updates#Update 1.0|1.0]].
   
 
==Strategy==
 
==Strategy==
  +
 
This plasma weapon, due to its accuracy, damage, and continuous fire, makes it a very popular light weapon.
 
This plasma weapon, due to its accuracy, damage, and continuous fire, makes it a very popular light weapon.
   
Line 34: Line 37:
   
 
==Mounting Options==
 
==Mounting Options==
  +
 
In earlier leagues it is common to see the Magnum mounted in pairs on [[Stalker]]s, and possibly in quads on a [[Patton]]. Using this weapon in combination with [[Taran]]s and [[Redeemer]]s works very well, as they share the same range, damage type, and fast projectiles. [[Griffin]]s and [[Rhino]]s can often be seen with a pair of Magnums and Tarans, and they can severely damage robots (even heavy robots) quickly. Lastly, using a trio of Magnums with a Redeemer on a [[Leo]], this makes for an opponent that can deal heavy damage, and take a lot of damage due to the robot's high health pool. A [[Gl. Patton]] with quadruple Magnums can deal serious damage towards opponents. This set-up is known as the “Mini Plasma Death Button”, resembling the Plasma Death Button, a [[Griffin]] with a pair of Magnums and [[Taran]]s.
 
In earlier leagues it is common to see the Magnum mounted in pairs on [[Stalker]]s, and possibly in quads on a [[Patton]]. Using this weapon in combination with [[Taran]]s and [[Redeemer]]s works very well, as they share the same range, damage type, and fast projectiles. [[Griffin]]s and [[Rhino]]s can often be seen with a pair of Magnums and Tarans, and they can severely damage robots (even heavy robots) quickly. Lastly, using a trio of Magnums with a Redeemer on a [[Leo]], this makes for an opponent that can deal heavy damage, and take a lot of damage due to the robot's high health pool. A [[Gl. Patton]] with quadruple Magnums can deal serious damage towards opponents. This set-up is known as the “Mini Plasma Death Button”, resembling the Plasma Death Button, a [[Griffin]] with a pair of Magnums and [[Taran]]s.
   
   
== Update History ==
+
==Base Stats==
[[Updates#Update 3.1|Update 3.1]]
 
*Damage increased by 5%
 
[[Updates#Update 2.9.3|Update 2.9.3]]
 
*Damage increased by 5%
 
[[Updates#Update 1.6.0|Update 1.6.0]]
 
*Firing rate decreased by 10%
 
 
 
 
== Trivia ==
 
* The Magnum is the only weapon with no reload time.
 
* The Magnum is named after the .44 Remington Magnum, a large bore cartridge designed for revolvers.
 
* The player needs 1,634,370 Silver and 7 days in order to gather enough WP to buy a Magnum (using all six WP slots and no Gold to buy WP).
 
* The EP in its previous name may have stood for Energy Pistol.
 
   
  +
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:430px;"
  +
|-
  +
! scope="col" |Purchase<br />Level
  +
! scope="col" |Damage
  +
! scope="col" |Purchase<br />Cost
  +
! scope="col" |DPS
  +
|-
  +
|1
  +
|720
  +
|3,750 [[WP]]
  +
|1309
  +
|}
   
  +
*This table shows the damage for each individual plasmoid.
   
 
{{Weapon-upgrades2
 
{{Weapon-upgrades2
 
|rounds = 1
 
|rounds = 1
 
|reload-time = 0
 
|reload-time = 0
|unload-time = .5
+
|unload-time = 0.55
|cycle-time = .5
+
|cycle-time = 0.55
 
|level-01-cost = 3,750 [[WP]]
 
|level-01-damage = 720
 
   
 
|level-02-cost = 10,000
 
|level-02-cost = 10,000
Line 110: Line 110:
   
 
*This table shows the damage for each individual plasmoid.
 
*This table shows the damage for each individual plasmoid.
  +
  +
  +
== Update History ==
  +
  +
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:500px;"
  +
|-
  +
! scope="col" |Version
  +
! scope="col" |Changes
  +
|-
 
|[[Updates#Update 3.1|3.1]]
 
|Damage increased by 5%
  +
|-
 
|[[Updates#Update 2.9.3|2.9.3]]
 
|Damage increased by 5%
  +
|-
 
|[[Updates#Update 1.6.0|1.6.0]]
 
|Firing rate decreased by 10%
  +
|}
  +
  +
 
== Trivia ==
  +
 
* The Magnum is the only weapon with no reload time.
 
* The Magnum is named after the .44 Remington Magnum, a large bore cartridge designed for revolvers.
 
* The player needs 1,634,370 Silver and 7 days in order to gather enough WP to buy a Magnum (using all six WP slots and no Gold to buy WP).
 
* The EP in its previous name may have stood for Energy Pistol.
 
[[Category:Light Hardpoint]]
 
[[Category:Light Hardpoint]]
 
[[Category:Workshop Points]]
 
[[Category:Workshop Points]]

Revision as of 17:35, 30 April 2018

Wiki-wordmark
THIS IS A COMMUNITY PAGE

IT IS OPEN TO EDITS FROM ANYONE

Ptnn
WSP-icon
Highly effective weapon at close range. Fires bolts of high-temperature plasma, accelerated to enormous speeds. Able to fire continuously as it does not have a reload time
— in-game description




Introduction

The Magnum is a light energy weapon. It was released in version 1.0.

Strategy

This plasma weapon, due to its accuracy, damage, and continuous fire, makes it a very popular light weapon.

The Magnum seems to be most closely comparable to the Punisher. While they are both popular short-range weapons, the Magnum has several advantages. The Punisher, while having a higher DPS (damage per second) and longer range, suffers from bullet spread, reducing its damage at longer ranges, while the Magnum does the same amount of damage at 100 meters as it does at 350 meters. Also, the Punisher needs to be reloaded, taking 10 seconds.

The Magnum does not have to reload and can fire continuously at two plasmoids per second. Being an energy weapon, it ignores Ancile shielding.

Mounting Options

In earlier leagues it is common to see the Magnum mounted in pairs on Stalkers, and possibly in quads on a Patton. Using this weapon in combination with Tarans and Redeemers works very well, as they share the same range, damage type, and fast projectiles. Griffins and Rhinos can often be seen with a pair of Magnums and Tarans, and they can severely damage robots (even heavy robots) quickly. Lastly, using a trio of Magnums with a Redeemer on a Leo, this makes for an opponent that can deal heavy damage, and take a lot of damage due to the robot's high health pool. A Gl. Patton with quadruple Magnums can deal serious damage towards opponents. This set-up is known as the “Mini Plasma Death Button”, resembling the Plasma Death Button, a Griffin with a pair of Magnums and Tarans.


Base Stats

Purchase
Level
Damage Purchase
Cost
DPS
1 720 3,750 WP 1309
  • This table shows the damage for each individual plasmoid.

Template:Weapon-upgrades2

  • This table shows the damage for each individual plasmoid.


Update History

Version Changes
3.1 Damage increased by 5%
2.9.3 Damage increased by 5%
1.6.0 Firing rate decreased by 10%


Trivia

  • The Magnum is the only weapon with no reload time.
  • The Magnum is named after the .44 Remington Magnum, a large bore cartridge designed for revolvers.
  • The player needs 1,634,370 Silver and 7 days in order to gather enough WP to buy a Magnum (using all six WP slots and no Gold to buy WP).
  • The EP in its previous name may have stood for Energy Pistol.