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Gold


…Close range energy weapon. Reloads instantly and can fire continuously. Ineffective against targets with physical shields… – in-game description



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Purchase Information
In-Game Cost 1,000 Gold
Real Value Icn info for user popup.png None
Exp Level Icn info for user popup.png 2
Type
Hardpoint Icn info for user popup.png Light
Tier Icn info for user popup.png I
Magnum.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 870 per plasmoid Manual Manual


WeaponRange.png Range 350 meters Automatic Automatic


WeaponReload.png Reload None


Capacity ∞ plasmoids


Unload 0.55 seconds



Introduction

The Magnum is a close-range (up to 350 meters) light energy weapon.

Strategy

This plasma weapon, due to its accuracy, damage, and continuous fire makes it a very popular light weapon.

The Magnum seems to be most closely comparable to the Punisher. While they are both popular short-range weapons, the Magnum has several advantages. The Punisher, while having a higher DPS (damage per second) and longer range, suffers from bullet spread, reducing its damage at longer ranges, while the Magnum does the same amount of damage at 100 meters as it does at 350 meters. Also, the Punisher needs to be reloaded, taking 10 seconds.

The Magnum does not have to reload and can fire continuously at two plasmoids per second. Being an energy weapon, it ignores Ancile shielding.

In earlier leagues, it is common to see the Magnum mounted in pairs on Stalkers, and possibly in quads on a Patton. Using this weapon in combination with Tarans and Redeemers works very well, as they share the same range, damage type, and fast projectiles. Griffins and Rhinos can often be seen with a pair of Magnums and Tarans, and they can severely damage robots (even heavy robots) quickly. Lastly, using a trio of Magnums with a Redeemer on a Leo, this makes for an opponent that can deal heavy damage, and take a lot of damage due to the robot's high health pool. This set-up is known as the “Mini Plasma Death Button”, resembling the Plasma Death Button, a Griffin with a pair of Magnums and Tarans.

Magnums become less common in higher leagues due to medium and heavy weapons dominating but are very common in lower and mid leagues. They are well-suited for close-range brawling and knife-fighting.

Pros and Cons

Pros

  • Steady and relatively fast rate of fire.
  • Relatively fast projectile speed, user is not required to lead target.
  • No reload, allowing for no drop in damage per second.
  • Very High Accuracy, this is achieved by a fast projectile speed and good aiming
  • Bypasses energy shields, this trait allows the Magnum to excel at taking down energy shielded robots such as the Carnage or Haechi due to their relatively low health.
  • Unlimited ammunition allows for long periods of sustained fire.
  • Has a longer range, which allows it to outrange more devastating weapons such as Cryo or Glory.

Cons

  • Moderately low DPS, requires the user to remain exposed for a significant amount of time before doing a reasonable amount of damage.
  • In general, the Magnum is ineffective against physical shields, this can be partially overcome if the magnums are highly upgraded.
  • Has a limited range of 350m, allowing for other longer ranged weapons to outrange it.

Upgrade Cost

Tier 1 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,500,000 16:00
9 3,000,000 20:00
10 5,000,000 24:00
11 8,000,000 26:00
12 13,000,000 28:00
Totals Cost Time [DD:HH:MM]
31,970,000 04:19:35
Tier 1 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 250,000 03:00
3 500,000 05:00
4 1,000,000 08:00
5 3,750,000 15:00
6 3,750,000 15:00
7 3,750,000 15:00
8 3,750,000 15:00
9 3,750,000 15:00
10 3,750,000 15:00
11 3,750,000 15:00
12 3,750,000 15:00
Totals Cost Time [DD:HH:MM]
31,750,000 04:16:00
  • NOTE: base level starts at level 1 cost is 1,000 Gold
  • MK2 Upgrade cost 500 Gold

Weapons data

{{{ID}}} Magnum
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopNo.png Energy Energy


Manual Manual


Automatic Automatic





Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 35 11.11 3.15 17 .00 4 6.7 Medium Explosive Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
870 870 1582 870 1 2460 2460 4473 2460
950 950 1727 950 2 2505 2505 4555 2505
1050 1050 1909 1050 3 2550 2550 4636 2550
1160 1160 2109 1160 4 2595 2595 4718 2595
1280 12801 2327 1280 5 2640 2640 4800 2640
1400 1400 2545 1400 6 2685 2685 4882 2685
1530 1530 2782 1530 7 2730 2730 4964 2730
1690 1690 3073 1690 8 2775 2775 5045 2775
1860 1860 3382 1860 9 2820 2820 5127 2820
2040 2040 3709 2040 10 2865 2865 5209 2865
2240 2240 4073 2240 11 2910 2910 5291 2910
2460 2460 4473 2460 12 2955 2955 5373 2955
MK3 Damage per shot Damage per magazine DPS Damage per particle
{{{mk3shot1}}} {{{mk3magazine1}}} {{{mk3dps1}}} {{{mk3particle1}}}


Audio

Update History

Version Changes
4.8.0 Total Upgrade Time: 7 days 3 hours 35 minutes⟶5 days 19 hours 35 minutes
4.7.0 Total Upgrade Time: 8 days 13 hours 35 minutes⟶7 days 3 hours 35 minutes
4.5.0 Total Upgrade Cost: 63,940,000 Ag⟶31,970,000 Ag
Total Upgrade Time: 17 days 5 hours 12 minutes⟶8 days 16 hours 35 minutes
Now available for 1,000 gold (can no longer be produced via Workshop 2.0)
4.3.0 Damage increased by 21%
4.2.0 Price changed from 3,750 WP to 10,000 Components (or 1,000 gold)
4.1.0 Bug fix: Projectiles can no longer phase through enemy targets with a mass (wall, hill, etc.) behind them
4.0.0 Total Upgrade Cost: 31,970,000 Ag⟶63,940,000 Ag
Total Upgrade Time: 8 days 12 hours 35 minutes⟶17 days 5 hours 12 minutes
3.1.0 Damage increased by 5%
2.9.3 Damage increased by 5%
1.6.0 Firing rate decreased by 10%
1.0.0 Weapon was added to the game

Poll


Trivia

  • The Magnum once was the only weapon in War Robots with no reload time. It now shares this feature with the Atomizer, Nucleon, and Quarker.
  • The Magnum is named after the .44 Remington Magnum, a large-bore cartridge designed for revolvers.
  • The EP in its previous name may have stood for "Energy Pistol".
  • It at one point was named the most popular weapon in the game by Pixonic.
  • This weapon was added on August 21, 2015.

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