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Silver


…Equipped with three light and one heavy weapon slots which makes him suitable for any battle situation… – in-game description


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Purchase Information LeoInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
1,700,000 Silver N/A 10
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
HeavyRobotinfobox.png
Heavy
None IcarusTechnologiesinfobox.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
6 168,310 32 kph
Armaments Standard Paint Jobs
Hardpoints Light
Heavy
Default Koi Mummy
Default Weapons Pinata Icn info for user popup.png
Thunder Icn info for user popup.png
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes coming soon
Passive 1
Other Legendary Pilots
Tier Icn info for user popup.png coming soon N/A
Wiki Class Icn info for user popup.png Heavy

Introduction

The Leo is a heavy robot with 1 heavy and 3 light hardpoints.

Strategy

This robot has below-average speed, but as a trade-off sports strong firepower with 1 heavy and 3 light hardpoints, and the third-highest durability in the game (only the Raijin and Invader have more). Potentially high burst damage and firepower can make the Leo a nightmare to deal with in earlier leagues, and its extreme health pool can be hard for even the most powerful setups, especially if equipped with an Ancile. However, equipping an Ancile comes at the price of negligible firepower, and isn’t recommended for use in higher leagues.

In higher leagues, the Leo is less commonly run, due to its lack of mobility. Other robots that typically run in such leagues have impressive firepower with the durability and mobility to go with it, such as the Bulgasari and Haechi. Or robots such as the Spectre or Inquisitor that may lack the durability but have abilities that can allow them to avoid damage, and give them a burst of speed. For these reasons, the Leo has lost a lot of its appeal.

Overall, Leo is a solid robot with excellent versatility. It is less specialized than other heavy robots, lacking the Fury, Butch, and Natasha’s sniping firepower and falling short of the Lancelot due to its abilities. However, the Leo is one of the very few robots that can be configured for literally any combat range, has very high durability and can remain a significant threat on the battlefield.  

Possible Setups

These are effective setups for the Leo:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
Heavy Slot 
#Slots  x3 x3 x3 x3 x1 Name
Setup 1 
Gust.png
Punisher.png
Pinata.png
Thunder.png
Shotgun
(Opt. 1)
Setup 2 
Gust.png
Aphid.png
Magnum.png
Spark.png
Ancile.png
Pothead
Warrior
Setup 3
Punisher.png
Gust.png
Avenger.png
Leadhose
(Opt. 1)
Setup 4 
Magnum.png
Redeemer.png
Plasma
Death
Button
Setup 5 
Pinata.png
Exodus.png
Death
Button
Setup 6 
Blaze.png
Magnum.png
Pinata.png
Ember.png
Inferno
(Opt. 1)
Setup 7 
Aphid.png
Thermite.png
Nuke


Mid-Range (500-600m)

Slot Types  Light Slot (Opt. 1)  ↓​​​​ Light Slot (Opt. 2)   Heavy Slot  
#Slots  x3 x3 x1 Name (If Applicable)
Setup 1 
Gekko.png
Spark.png
Zeus.png
Setup 2 
Gekko.png
Spark.png
Dragoon.png
Setup 3 
Pin.png
Trident.png
Russian Death Button


Long Range (800-1,100m)

Slot Types  Light Slot  Heavy Slot (Opt. 1)  Heavy Slot (Opt. 2) 
#Slots  x3 x1 x1 Name (If Applicable)
Setup 1
Gekko.png
Trebuchet.png
Flux.png
Deathstar (Opt. 2)
Setup 2
Molot.png
Tempest.png
Gunship


Overview

This robot can fill several different roles, due to its hardpoint configuration and large health pool. If used for close-range an Avenger or Thunder, with 3 Gusts can allow for immense sustained burst damage, with the added ability to quickly deplete energy shields. Using an Ember can bypass shields entirely (the exceptions being the Aegis-class energy shield and Absorbers), and when paired with Magnums can pressure robots with energy shields, or Pinatas to help deal with physical shields. Using an Ancile (Pothead Warrior) is commonly seen on close-range setups.

As a mid-range support unit, using a Dragoon or Zeus, with 3 Sparks or Gekkos can work very effectively. Sparks can work effectively for both close and mid-range setups, and using Gekkos allows for more range. Using a Trident with 3 Pins, while not as damaging as other mid-range setups, allows the Leo to pressure robots such as the Bulgasari and Lancelot from a distance.

Lastly, as a long-range sniper, using a Flux with 3 Gekkos can allow for sustained damage up to 1,100 meters away. With its large amount of health, the Leo can often outlast many other snipers. A Trebuchet can be used as well, however, the differing firing mechanics of the Gekko counteracts the Trebuchet.

Not Recommended

  • The use of the Nashorn is generally not recommended due to them being outclassed by the Trebuchet in burst damage and anti-shield capability, although it possesses higher DPM.
  • The use of Zenits and Noricums isn't recommended as the Natasha with the same weapons has more firepower, and snipers generally don't require as much health as the Leo.
  • The use of the Arbalest weapon isn't recommended or used much due to its very low damage, and it is outclassed by the Gekko, which is less expensive.


Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Cost Shield icon.png
Health
Speed icon.png
Speed (kph)
6 1,700,000 Silver 168,310 32


Upgrade Information

PilotRankPrivate icon.png
Level
Silver
Cost
Shield icon.png
Durability
Speed icon.png
Speed (kph)
Duration.png
Time
71,600,000179,060331 day
82,000,000190,490341 day 8 hours
96,000,000202,650351 day 16 hours
1010,000,000215,590351 day 20 hours
1116,000,000229,360352 days 4 hours
1226,000,000244,000352 days 12 hours
Total62,600,000+75,690+310 days 12 hours

Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II

PilotRankPrivate icon.png
Level
Cost Shield icon.png
Health
Speed icon.png
Speed (kph)
1 500 Gold 244,000 35


Upgrade Information

PilotRankPrivate icon.png
Level
Silver
Cost
Shield icon.png
Durability
Speed icon.png
Speed (kph)
Duration.png
Time
2 500,000 248,500 35 5 hours
3 1,000,000253,00035 10 hours
42,000,000257,5003520 hours
57,500,000262,000351 day 6 hours
67,500,000266,500351 day 6 hours
77,500,000271,000351 day 6 hours
87,500,000275,500351 day 6 hours
97,500,000280,000351 day 6 hours
107,500,000284,500351 day 6 hours
117,500,000289,000351 day 6 hours
127,500,000293,500351 day 6 hours
Total63,500,000+49,500+011 days 11 hours


Update History

Version Changes
5.0 Durability increased by 8%
4.8.0 Total Upgrade Time: 13 days⟶10 days 12 hours
4.7.0 Modules slots changed from 2 passive slots → 1 passive slot, 1 active slot
Total Upgrade Time: 15 days 23 hours 24 minutes⟶13 days
4.1 New design
4.0 Economy Changes (July 5):
Total Upgrade Cost: 55,000,000 Ag⟶62,600,000 Ag
Total Upgrade Time: 15 days 3 hours⟶15 days 23 hours 24 minutes
3.7.0 The Leo's default weapons were changed to a Thunder and 3 Pinatas
3.3.0 New skin
2.8.0 New skin
2.5 Armor increased
1.6.0 Speed increased from 27 km/h to 35 km/h
0.9.0 Armor increased by 20%
0.8.4 Armor increased by 5%
0.8.0 Armor increased by 3%
0.1.0 Robot was added to the game

Design prior to version 4.1


Paint Jobs Available For Purchase


Poll


Trivia

  • Leo's cockpit and thigh strongly resemble German main battle tank Leopard 2's turret and hull.
  • This bot has the highest HP out of all the non-WP bots and the third-highest HP in the game.
  • The Leo, along with the Boa and Doc, has the shortest name of any robot in the game.
  • Sometimes, a player calls a Leo with an Ancile a "Pothead" Leo.
  • In an earlier version of the Leo, as well as other GER bots, were designed with German 2WW crosses on hips and torso. These were removed due to political issues with some ex-USSR users.
  • Before update (unknown), when 3D viewing any robot, a Leo (with no equipment) would walk back and forth in front of the hangar door (the direction the robot being viewed at is facing), a Fury also could and still can be seen doing the same thing.

Leos.png

  • Click here for a 3D image of this robot (for old Leo model click here)
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