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Ptnn
Silver



Equipped with three light and one heavy weapon slots which makes him suitable for any battle situation
— in-game description



Introduction

The Leo is a heavy robot with 1 heavy and 3 light hardpoints.

Strategy

This robot has below average speed, but as a trade-off sports strong firepower with 1 heavy and 3 light hardpoints, and the third highest durability in the game (only the Raijin and Invader have more). Potentially high burst damage and firepower can make the Leo a nightmare to deal with in earlier leagues, and its extreme health pool can be hard for even the most powerful setups.

In higher leagues the Leo is less commonly run, due to its lack of mobility. Other robots that typically run in such leagues have impressive firepower with the durability and mobility to go with it, such as the Bulgasari and Haechi. Or robots such as the Spectre or Inquisitor that may lack the durability but have abilities that can allow them to avoid damage, and give them a burst of speed. For these reasons the Leo has lost a lot of its appeal.

Overall, Leo is a solid robot with excellent versatility. It is less specialized than other heavy robots, lacking the Fury, Butch, and Natasha’s sniping firepower and falling short of the Lancelot due to its abilities. However, the Leo is one of the very few robots that can be configured for literally any combat range and remain a legitimate threat on the battlefield.  

Possible Setups

These are effective setups for the Leo:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
Heavy Slot 
#Slots  x3 x3 x3 x3 x1 Name
Setup 1 
Gust
Punisher
Pinata
Thunder
Shotgun
(Opt. 1)
Setup 2 
Gust
Aphid
Magnum
Spark
Ancile
Pothead
Warrior
Setup 3
Punisher
Gust
Avenger
Leadhose (Opt. 1)
Setup 4 
Magnum
Redeemer
Plasma
Death
Button
Setup 5 
Pinata
Exodus
Death
Button
Setup 6 
Magnum
Pinata
Ember
Setup 7 
Aphid
Thermite
Nuke


Mid-Range (500-600m)

Slot Types  Light Slot (Opt. 1)  ↓​​​​ Light Slot (Opt. 2)   Heavy Slot  
#Slots  x3 x3 x1 Name (If Applicable)
Setup 1 
Gekko
Spark
Zeus
Setup 2 
Gekko
Spark
Dragoon
Setup 3 
Pin
Trident
Russian Death Button


Long Range (800-1,100m)

Slot Types  Light Slot  Heavy Slot (Opt. 1)  Heavy Slot (Opt. 2) 
#Slots  x3 x1 x1 Name (If Applicable)
Setup 1
Gekko
Trebuchet
Flux
Deathstar (Opt. 2)
Setup 2
Molot
Tempest
Gunship


Overview

This robot can fill several different roles, due to its hardpoint configuration and large health pool. If used for close-range an Avenger or Thunder, with 3 Gusts can allow for immense sustained burst damage, with the added ability to quickly deplete energy shields. Using an Ember can bypass shields entirely (the exception being the Bulwark's energy shield), and when paired with Magnums can pressure robots with energy shields, or Pinatas to help deal with physical shields. Using an Ancile (Pothead Warrior) is commonly seen on close range setups.

As a mid-range support unit, using a Dragoon or Zeus, with 3 Sparks or Gekkos can work very effectively. Sparks can work effectively for both close and mid-range setups, and using Gekkos allows for more range. Using a Trident with 3 Pins, while not as damaging as other mid-range setups, allows the Leo to pressure robots such as the Bulgasari and Lancelot from a distance.

Lastly, as a long range sniper, using a Flux with 3 Gekkos can allow for sustained damage up to 1,100 meters away. With its large amount of health the Leo can often outlast many other snipers. A Trebuchet can be used as well, however, the differing firing mechanics of the Gekko counteracts the Trebuchet.

Not Recommended

  • The use of the Nashorn is generally not recommended due to them being outclassed by the Trebuchet in burst damage and anti-shield capability, although it possess higher DPM.
  • The use of Zenits and Noricums isn't recommended as the Natasha with the same weapons has more firepower, and snipers generally don't require as much health as the Leo.
  • The use of the Arbalest weapon isn't recommended or used much due to its very low damage, and it is outclassed by the Gekko, which is less expensive.


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Health Speed (km/h)
6 1,700,000 Ag 155,000 32


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
71,600,000165,000331 day 9 hours
82,000,000176,000341 day 18 hours
96,000,000187,000352 day 2 hours 24 minutes
1010,000,000199,000352 days 12 hours
1116,000,000212,000353 days 12 hours
1226,000,000226,000354 days 18 hours
Total62,600,000+71,000+315 days 23 hours 24 minutes

Mark II Statistics

Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II

Level Cost Health Speed (km/h)
1 500 Au 139,000 27


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 20,000 147,000 28 10 minutes
3 40,000156,00029 1 hour
480,000165,000302 hours
5400,000175,000318 hours
6800,000186,0003216 hours 48 minutes
71,600,000198,000331 day 9 hours
83,000,000211,200341 day 18 hours
96,000,000224,400352 day 2 hours 24 minutes
1010,000,000238,800352 days 12 hours
1116,000,000254,400353 days 12 hours
1226,000,000271,200354 days 18 hours
Total63,940,000+85,200+317 days 3 hours 12 minutes


Update History

Version Changes
4.1 New design
4.0 Economy Changes (July 5):
Total Upgrade Cost: 55,000,000 Ag⟶62,600,000 Ag
Total Upgrade Time: 15 days 3 hours⟶15 days 23 hours 24 minutes
3.7.0 The Leo's default weapons were changed to a Thunder and 3 Pinatas
3.3.0 New skin
2.8.0 New skin
2.5 Armor increased
1.6.0 Speed increased from 27 km/h to 35 km/h
0.9.0 Armor increased by 20%
0.8.4 Armor increased by 5%
0.8.0 Armor increased by 3%
0.1.0 Robot was added to the game
Leo2

Design prior to version 4.1


Paint Jobs Available For Purchase


Poll


Trivia

  • Leo's cockpit and thigh strongly resemble German main battle tank Leopard 2's turret and hull
  • This bot has the highest HP out of all the non-WP bots and the third highest HP in the game.
  • The Leo, along with the Boa and Doc, has the shortest name of any robot in the game.
  • Sometimes, a player calls a Leo with an Ancile a "Pothead" Leo.
  • In an earlier version of the Leo, as well as other GER bots, were designed with German 2WW crosses on hips and torso. These were removed due to political issues with some ex-USSR users.
  • Before update (unknown), when 3D viewing any robot, a Leo (with no equipment) would walk back and forth in front of the hangar door (the direction the robot being viewed at is facing), a Fury also could and still can be seen doing the same thing.
Leos
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