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Main article: Equipment

Introduction

Weapons of the kinetic type fire ballistic projectiles at a high speed. They travel a flat trajectory and the user must have line of sight to hit targets. Kinetic weapons are reliant on the user having decent aim, however the long-range guns auto-target the enemy, providing the cross-hairs are inside the red target box.

As of update 3.1, all kinetic weapons do 2x damage against built-in physical shields and mounted Ecu shields, but can't bypass them like Rocket (splash) weapons.

Punisher, Molot and Tempest are machine gun weapons.  Punisher is preferred to use at a range of 300m or closer. Molot and tempest are preferred to use at range of 600m to 400m. The followings above also apply for the -T versions.

Thunder, Storm and Gust are shotgun weapons. Use it only at range less than 100m to 50m, at most 200m. 

Nashorn and Kang Dae are long range snipers. Use it in pairs on robots to maximize the effectiveness. Not preferred in higher leagues. Use Nashorn at 1100m to 700m and Kang DAE at 800m to 500m, NEVER go closer.

As a general rule, do not combine close range kinetic weapons with long range kinetic weapons, as the result is often unusable.

Standard Weapons

Light


Medium


Heavy


Acceleration Mode Weapons

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Light


Medium


Heavy


Corrosion Weapons

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Light


Medium


See also

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