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…Energy weapon. It produces a powerful charge and deals considerable damage in seconds… – in-game description


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Introduction

The Ion is a mid-range (up to 600 meters) medium energy weapon.

Strategy

This energy weapon is usually used along with its heavy counterpart the Zeus, as well as with the Gekko, and Scourge. Being an energy weapon with a range of 600 meters, it can bypass built-in or mounted Ancile shields, making those robots prime targets.

Dealing 12,650 damage at max level by itself, this weapon is used most effectively with other mid-range energy weapons. Players are advised to use this weapon in a support role, providing cover fire for teammates attempting to capture beacons, or involved in brawls. Robots usually considered as relatively easy targets for mid-ranged energy builds equipped with the Zeus, Dragoon, or Ion are light robots (due to their low health) and robots with in-built energy shields, such as the Haechi.

This weapon is usually mounted on robots such as the Spectre, Doc, Kumiho, Haechi, Bulgasari and the Fujin, as all of these robots have 2-4 medium weapon slots. The primary role of builds using the Ion is as a mid-range sniper providing support fire for allies. This weapon should not be used for brawling as it is outgunned by purpose-built close range setups such as the Magnum/Orkan (Hellfire) Rhino. A Spectre with quadruple Ions can deal serious damage towards other bots, and that's why a Spectre with quadruple Ions appeared in one of the Hangar X slots.


Mark I Statistics

For equipment purchased before Update 4.0, upgrade times can be found here.

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Cycle
DPS
1 10,000 Components/
5,000 Ag
4820 4820 803

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Cycle
DPS
2 100,000 1 hour 45 minutes 5290 5290 882
3 200,000 3 hours 5820 5820 970
4 400,000 8 hours 6390 6390 1065
5 2,000,000 16 hours 7020 7020 1170
6 3,000,000 1 day 7720 7720 1287
7 4,000,000 2 days 8480 8480 1413
8 8,000,000 3 days 9320 9320 1553
9 13,000,000 3 days 18 hours 10240 10240 1707
10 25,000,000 4 days 6 hours 11260 11260 1877
11 35,000,000 4 days 18 hours 12370 12370 2062
12 45,000,000 5 days 13600 13600 2267
Cost Time
Totals 135,700,000 24 days 22 hours 45 minutes


Mark II Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Cycle
DPS
1 500 Au 5780 5780 963

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Cycle
DPS
2 100,000 1 hour 45 minutes 6350 6350 1058
3 200,000 3 hours 6980 6980 1163
4 400,000 8 hours 7670 7670 1278
5 2,000,000 16 hours 8420 8420 1403
6 3,000,000 1 day 9260 9260 1543
7 4,000,000 2 days 10180 10180 1697
8 8,000,000 3 days 11180 11180 1863
9 13,000,000 3 days 18 hours 12290 12290 2048
10 25,000,000 4 days 6 hours 13510 13510 2252
11 35,000,000 4 days 18 hours 14840 14840 2473
12 45,000,000 5 days 16320 16320 2720
Cost Time
Totals 135,700,000 24 days 22 hours 45 minutes


Update History

Version Changes
4.7.0 Damage increased by 7.5%
Total Upgrade Time: 29 days 15 hours 30 minutes⟶24 days 22 hours 45 minutes
4.5 Economy Changes:
Total Upgrade Time: 45 days 17 hours⟶29 days 15 hours 30 minutes
Now available for 5,000 gold (can still be produced via Workshop 2.0)
4.0 Economy Changes (July 5):
Total Upgrade Cost: 57,626,000 Ag⟶135,700,000 Ag
Total Upgrade Time: 21 days 1 hour 15 minutes⟶45 days 17 hours
3.7.0 Weapon was added to the game


Poll

What balance change does the Ion need after the 4.7.0 update (+7.5% damage)?
 
1
 
0
 
1
 
0
 
0
 

The poll was created at 00:46 on February 20, 2019, and so far 2 people voted.


Trivia

  • Its shape and design strongly resembles a Zeus.
  • An Ion is a charged particle created when an atom of inert gas (usually Xenon) becomes electrically charged.