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Hussar   Freedom Hussar

Components



An automatic energy weapon for medium-range combat. A precise and quick firing weapon. Reloads while firing.
— in-game description



<< PREV 59 Hussar NEXT >>
Purchase Information
In-Game Cost 10,000 Components or 5,000 Gold

IRL Cost?

$60

Experience?

18
Type

Hardpoint?

Medium

Tier?

III

Faction?

TBA
Hussar
Base Statistics Attributes
PilotRankPrivate icon Level 1

Energy

WeaponDamage Damage 2,463 per plasmoid

Manual

WeaponRange Range 600 meters

Automatic

WeaponReload Reload 12 seconds Icn info for user popup

Reload While Firing

Capacity 8 plasmoids Icn info for user popup
Unload 3.5 seconds Icn info for user popup
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
160,000 530,000
Components Components Components Components
60 170


Introduction[]

The Hussar is a medium range (up to 600 meters) medium energy weapon.

Strategy[]

The Hussar can be a deadly weapon if maxed out. Due to the moderately-slow reload time it is recommended to use the Hussar as ranged support to provide effective cover fire for teammates instead of as a brawling weapon.

When paired with the Dragoon and the Marquess, massive amounts of damage can be inflicted on the enemy.

Hussar is relatively similar to the Pulsar, however Hussar cannot lock-down enemies, and uses the reload-while-firing mechanism which usually allows slightly higher damage output.

Pros and Cons[]

Pros

  • Energy attribute allows penetration of energy shields
  • Reloads while firing
  • 600-meter range allows mid-range shootdowns
  • Quick unload time
  • Strong damage per shot

Cons

  • Ineffective against physical shields
  • Ineffective at close range against specialized brawling weapons
  • Must expose robot for a long time to maximize damage potential

Upgrade Cost[]

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 24:00
6 4,000,000 40:00
7 6,000,000 68:00
8 8,000,000 86:00
9 10,000,000 108:00
10 12,000,000 120:00
11 15,000,000 128:00
12 20,000,000 136:00
Total Cost Time [DD:HH:MM]
77,700,000 30:11:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 22,000,000 12:00
3 24,000,000 24:00
4 26,000,000 36:00
5 28,000,000 36:00
6 30,000,000 36:00
7 32,000,000 36:00
8 34,000,000 36:00
9 36,000,000 36:00
10 38,000,000 36:00
11 40,000,000 36:00
12 42,000,000 36:00
Total Cost Time [DD:HH:MM]
352,000,000 15:00:00
  • MK2 Upgrade cost 500 Gold

Weapons data[]

Hussar
ID Tier Icn info for user popup Slot Icn info for user popup Type Range Availability
59 3 Medium Energy 600 Goldcomponents Workshop/Gold
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval Icn info for user popup
Rate
of Fire
8 1 6 12 0.5 2
1642
Cycle DPS
5793 20k
Attributes Energy Energy Manual Manual Automatic Automatic Reload While Firing Reloads while firing Blank Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
2,463 29,556 4,926 1,642 1 7,026 84,312 14,052 4,684
2,709 32,508 5,418 1,806 2 7,131 85,572 14,262 4,754
2,980 35,760 5,960 1,987 3 7,238 86,856 14,476 4,825
3,278 39,336 6,556 2,185 4 7,347 88,164 14,694 4,898
3,605 43,260 7,210 2,403 5 7,457 89,484 14,914 4,971
3,966 47,592 7,932 2,644 6 7,569 90,828 15,138 5,046
4,363 52,356 8,726 2,909 7 7,682 92,184 15,364 5,121
4,799 57,588 9,598 3,199 8 7,798 93,576 15,596 5,199
5,279 63,348 10,558 3,519 9 7,915 94,980 15,830 5,277
5,807 69,684 11,614 3,871 10 8,033 96,396 16,066 5,355
6,387 76,644 12,774 4,258 11 8,154 97,848 16,308 5,436
7,026 84,312 14,052 4,684 12 8,276 99,312 16,552 5,517
MK 3 Level 1 8,690 104,280 17,380 5,793
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button.


Audio[]


Update History[]

Version Changes
9.7 Damage increased by 10%
9.0 Damage increased by 10%
8.7.0 Damage increased by 35%
6.8.0 Damage increased by 10%
6.0.1 Now available for 7,500 gold (can still be produced via Workshop 2.0)
5.6.0 Damage increased by 10%
5.4.0 Standard version available for purchase or Workshop production
5.2.0 New alternative model: Freedom Hussar (4th of July 2019)
Weapon added to the game

Poll[]


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