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Hussar   Freedom Hussar

Components


…An automatic energy weapon for medium-range combat. A precise and quick firing weapon. Reloads while firing… – in-game description



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Purchase Information
In-Game Cost 10,000 Components or 7,500 Gold
Real Value Icn info for user popup.png $60
Exp Level Icn info for user popup.png 18
Type
Hardpoint Icn info for user popup.png Medium
Tier Icn info for user popup.png IV
Hussar.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Energy Energy


WeaponDamage.png Damage 1,428 per plasmoid Manual Manual


WeaponRange.png Range 600 meters Automatic Automatic


WeaponReload.png Reload 12 seconds Icn info for user popup.png Reload While Firing RWF


Capacity Clip: 8 plasmoids
Burst: 11 plasmoids


Unload Clip: 4 seconds
Burst: 5.5 seconds


Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
160,000 530,000
Components Components Components Components
60 170


Introduction

The Hussar is a medium range (up to 600 meters) medium energy weapon.

Strategy

The Hussar can be a deadly weapon if maxed out. Due to the moderately-slow reload time it is recommended to use the Hussar as ranged support to provide effective cover fire for teammates instead of as a brawling weapon.

When paired with the Dragoon and the Marquess, massive amounts of damage can be inflicted on the enemy.

Hussar is relatively similar to the Pulsar, however Hussar cannot lock-down enemies, and uses the reload-while-firing mechanism which usually allows slightly higher damage output.  

Pros and Cons

Pros

  • Energy attribute allows penetration of energy shields
  • Reloads while firing
  • 600-meter range allows mid-range shootdowns
  • Quick unload time
  • Strong damage per shot

Cons

  • Ineffective against physical shields
  • Ineffective at close range against specialized brawling weapons
  • Must expose robot for a long time to maximize damage potential

Upgrade Cost

Tier 4 Mk 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Totals Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 Mk 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 2,500,000 24:00
3 5,000,000 48:00
4 10,000,000 72:00
5 22,500,000 96:00
6 22,500,000 96:00
7 22,500,000 96:00
8 22,500,000 96:00
9 22,500,000 96:00
10 22,500,000 96:00
11 22,500,000 96:00
12 22,500,000 96:00
Totals Cost Time [DD:HH:MM]
197,500,000 38:00:00
  • MK2 Upgrade cost 500 Gold

Weapons data

59 Hussar
In the workshop WorkshopYes.png Yes or WorkshopNo.png No WorkshopYes.png Energy Energy


Manual Manual


Automatic Automatic


Reload While Firing RWF




Particles Ammo Rate of Fire Unload Reload Shot Interval Tier Version Slot Type Trajectory
1 8 N/A 5.5 12 4 6.8 Medium Energy Straight
MK 1 MK 2
Damage per shot Damage per magazine DPS Damage per particle Damage per shot Damage per magazine DPS Damage per particle
1428 15708 2856 1428 1 4114 45254 8228 4114
1573 17303 3146 1573 2 4190 46090 8380 4190
1730 19030 3461 1730 3 4267 46937 8534 4267
1912 21032 3824 1912 4 4343 47773 8686 4343
2105 23155 4211 2105 5 4419 48609 8837 4419
2323 25553 4646 2323 6 4496 49456 8991 4496
2553 28083 5106 2553 7 4572 50292 9143 4572
2807 30877 5614 2807 8 4648 51128 9295 4648
3086 33946 6171 3086 9 4723 51953 9447 4723
3400 37400 6800 3400 10 4800 52800 9601 4800
3739 41129 7478 3739 11 4876 53636 9753 4876
4114 45254 8228 4114 12 4952 54472 9904 4952
MK3 Damage per shot Damage per magazine DPS Damage per particle
{{{mk3shot1}}} {{{mk3magazine1}}} {{{mk3dps1}}} {{{mk3particle1}}}


Audio


Update History

Version Changes
6.8.0 Damage increased by 10%
6.0.1 Now available for 7,500 gold (can still be produced via Workshop 2.0)
5.6.0 Damage increased by 10%
5.4.0 Standard version available for purchase or Workshop production
5.2.0 New alternative model: Freedom Hussar (4th of July 2019)
Weapon added to the game

Poll


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