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Heimdall   Scavenger Heimdall

A multifunctional Titan produced by EvoLife. Depending on the mode, it can

either repair allies or increase their damage. After its destruction, the Titan

launches microbots that restore grey damage to allies.
— in-game description


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82
Heimdall
Purchase Information HeimdallInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
2000 Platinum 200$

Estimate

25
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
Titan ShapeshiftHealinfoboxGoldenHorninfobox
Shapeshift + Golden Horn
Evolifeinfobox
EvoLife
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
3 343,400 35
Armaments Standard Paint Jobs
Hardpoints 4x Beta None
Default Weapons 4x Retaliator
Module Slots Legendary Paint Jobs Icn info for user popup
Active No coming soon
Passive 4 (Assault, Defense, Universal, Universal)
Other Legendary Pilots
Tier Icn info for user popup 4 None
Wiki Class Icn info for user popup Titan
Potential Role Support

Introduction[]

Heimdall is a support Titan with 4 Beta hardpoints.

Abilities[]

Heimdall's primary ability is named Shapeshift. The ability allows Heimdall to switch between two modes: In Repair Mode, Heimdall moves at an increased speed of 20% and activates a repair nanobot generator that repairs the Titan and its allies within a 100m range. In Attack Mode, the Titan moves slower, but activates a built-in energy cannon that automatically fires at a locked-on enemy within range of 600m in addition to a durable frontal physical shield with 389,392 hit points at base level. Allies within 100m of Heimdall also receive a 10% damage bonus.

Heimdall's second ability is named Golden Horn. In Repair Mode, Golden Horn provides a 20% speed bonus to itself and nearby allies for 5 seconds, and also boosted repairs for 4.5 seconds (after a 0.5s delay). In Attack Mode, Golden Horn activates an additional non-guided, splash-damage grenade launcher which inflicts a 75% Suppression effect on the enemy for 5 seconds hit by the rocket and AoE.

Heimdall’s third (passive) ability is named Glorious Death. When destroyed, the Heimdall restores 10% grey damage (at base level) and instantly heals all allies within a 100m range.

Strategy[]

Since both of Heimdall's abilities are designed to support teammates, the titan is best run as a close range brawler. Whether in Repair or Attack Mode, Heimdall's abilities become stronger and more valuable to the team the more allies that are in close proximity. It is recommended to stay near your allies when you have low health, because when Heimdall dies, it explodes providing massive amounts of health to allies around it.

Heimdall is decently fast for a Titan while in Support Mode, so it can act as a critical member of a small strike team intending to take out a valuable target or to capture a beacon. While the team is on-the-go, Support Mode is recommended to keep up with lighter and more agile robots while repairing damage from previous battles. Attack Mode is recommended when in a brawl to boost allies' damage output, and to increase Heimdall's survivability.

Golden Horn is recommended to be activated only in Attack Mode. While the additional repairs in Support Mode are a nice bonus, they can be achieved easily provided with enough time without the ability. However, Golden Horn in Attack Mode not only adds a new type of damage (splash) into Heimdall's arsenal, but also gains a Suppression effect which is extremely useful for combat in reducing enemies' firepower for a few critical seconds.

Heimdall also excels at close-combat due to its immense firepower, as its four Beta Hardpoints allow it to mount four Evoras (which are excellent at close-range).

Statistics[]

Purchase Information[]

Titan Tier Upgrade Cost
Tier 4 Hull icon Core icon Engine icon
Level Hull Core Engine
1 0 0 0
2 20 20 20
3 24 24 24
4 26 26 26
5 28 28 28
6 30 30 30
7 32 32 32
8 34 34 34
9 36 36 36
10 38 38 38
11 40 40 40
12 42 42 42
13 44 44 44
14 46 46 46
15 48 48 48
16 50 50 50
17 52 52 52
18 54 54 54
19 56 56 56
20 58 58 58
21 60 60 60
22 62 62 62
23 64 64 64
24 66 66 66
25 68 68 68
26 70 70 70
27 72 72 72
28 74 74 74
29 76 76 76
30 78 78 78
31 80 80 80
32 82 82 82
33 84 84 84
34 86 86 86
35 88 88 88
36 90 90 90
37 92 92 92
38 94 94 94
39 96 96 96
40 98 98 98
41 100 100 100
42 102 102 102
43 104 104 104
44 106 106 106
45 108 108 108
46 110 110 110
47 112 112 112
48 114 114 114
49 116 116 116
50 118 118 118
Grand Totals
Hull Core Engine
HullTotal = 3428 CoreTotal = 3428 EngineTotal = 3428
Hull+Core+Engine Total = 10284

Upgrade Information[]

Heimdall
Hull icon
Hull
Core icon
Core
Engine icon
Engine
Level Durability Defence
Points
Shapeshift:
Increase
repair
power
Increases
repair
efficiency
after
Heimdall was
destroyed
Speed Golden
Horn:
increase
bonus
Damage
base 377740 28 1265 10 35 13049
1 377740 30 1325 10 35 13316
2 385451 31 1391 11 35.5 13588
3 393321 32 1452 12 36 13865
4 401351 34 1518 13 36.5 14148
5 409546 35 1578 14 37 14437
6 417906 37 1644 15 37.5 14731
7 426437 39 1705 16 38 15033
8 435143 41 1771 17 38.5 15339
9 444026 43 1831 18 39 15652
10 453090 46 1897 19 39.5 15972
11 462341 49 1958 20 40 16297
12 471586 52 2024 21 40.5 16630
13 481013 55 2084 22 41 16970
14 490633 58 2150 23 41.5 17316
15 500445 61 2211 24 42 17669
16 510449 65 2277 25 42.5 18022
17 520657 69 2337 26 43 18383
18 531069 73 2403 27 43.5 18751
19 541689 78 2464 28 44 19126
20 552519 83 2530 29 44.5 19508
21 563568 88 2590 30 45 19898
22 574838 93 2656 31 45.5 20296
23 586333 98 2717 32 46 20703
24 598059 104 2783 33 46.5 21116
25 610016 110 2843 34 47 21539
Grand Totals This Feature Is Work In Progress

Primary Ability Repair (Support Mode)[]

Shapeshift
ID Titan Type Range Cooldown Duration
11 Heimdall Explosive 0 (AOE: 100) 2 0
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
1 0 0 0.5 0.5 2
2530
Cycle DPS
5688 20k
Attributes Explosive Explosive Radius Radius Unlimited Ammo Unlimited ammo Area Damage Area damage Repair Repair
Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS
1 1,265 1,265 ~ 2,530 26 2,085 2,085 ~ 4,170
2 1,326 1,326 ~ 2,652 28 2,151 2,151 ~ 4,302
4 1,392 1,392 ~ 2,784 30 2,211 2,211 ~ 4,422
6 1,452 1,452 ~ 2,904 32 2,277 2,277 ~ 4,554
8 1,518 1,518 ~ 3,036 34 2,338 2,338 ~ 4,676
10 1,579 1,579 ~ 3,158 36 2,404 2,404 ~ 4,808
12 1,645 1,645 ~ 3,290 38 2,464 2,464 ~ 4,928
14 1,705 1,705 ~ 3,410 40 2,530 2,530 ~ 5,060
16 1,771 1,771 ~ 3,542 42 2,591 2,591 ~ 5,182
18 1,832 1,832 ~ 3,664 44 2,657 2,657 ~ 5,314
20 1,898 1,898 ~ 3,796 46 2,717 2,717 ~ 5,434
22 1,958 1,958 ~ 3,916 48 2,783 2,783 ~ 5,566
24 2,024 2,024 ~ 4,048 50 2,844 2,844 ~ 5,688
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Primary Ability Repair (Support Mode + Golden Horn activated)[]

Shapeshift
ID Titan Type Range Cooldown Duration
12 Heimdall Explosive 0 (AOE: 100) 10 5
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
8 1 3.5 11.5 0.5 2
1687
Cycle DPS
3373 20k
Attributes Explosive Explosive Radius Radius Volley Volley Magazine Magazine Area Damage Area damage Repair Repair
Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS
1 3,163 25,304 7,230 1,687 26 4,807 38,456 10,987 2,564
2 3,289 26,312 7,518 1,754 28 4,934 39,472 11,278 2,631
4 3,416 27,328 7,808 1,822 30 5,060 40,480 11,566 2,699
6 3,542 28,336 8,096 1,889 32 5,187 41,496 11,856 2,766
8 3,669 29,352 8,386 1,957 34 5,313 42,504 12,144 2,834
10 3,795 30,360 8,674 2,024 36 5,440 43,520 12,434 2,901
12 3,922 31,376 8,965 2,092 38 5,566 44,528 12,722 2,969
14 4,048 32,384 9,253 2,159 40 5,693 45,544 13,013 3,036
16 4,175 33,400 9,543 2,227 42 5,819 46,552 13,301 3,103
18 4,301 34,408 9,831 2,294 44 5,946 47,568 13,591 3,171
20 4,428 35,424 10,121 2,362 46 6,072 48,576 13,879 3,238
22 4,554 36,432 10,409 2,429 48 6,199 49,592 14,169 3,306
24 4,681 37,448 10,699 2,497 50 6,325 50,600 14,457 3,373
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Primary Ability Damage (Energy Gun in Attack Mode)[]

Shapeshift
ID Titan Type Range Cooldown Duration
13 Heimdall Energy 600 2 0
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
1 0 0 0.2 0.2 5
3170
Cycle DPS
5235 20k
Attributes Energy Energy Radius Radius Unlimited Ammo Unlimited ammo
Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS
1 634 634 ~ 3,170 26 824 824 ~ 4,120
2 647 647 ~ 3,235 28 841 841 ~ 4,205
4 660 660 ~ 3,300 30 858 858 ~ 4,290
6 674 674 ~ 3,370 32 876 876 ~ 4,380
8 688 688 ~ 3,440 34 894 894 ~ 4,470
10 701 701 ~ 3,505 36 911 911 ~ 4,555
12 715 715 ~ 3,575 38 929 929 ~ 4,645
14 731 731 ~ 3,655 40 948 948 ~ 4,740
16 745 745 ~ 3,725 42 966 966 ~ 4,830
18 761 761 ~ 3,805 44 986 986 ~ 4,930
20 776 776 ~ 3,880 46 1,006 1,006 ~ 5,030
22 791 791 ~ 3,955 48 1,026 1,026 ~ 5,130
24 808 808 ~ 4,040 50 1,047 1,047 ~ 5,235
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Secondary Ability Damage (Rocket Launcher in Attack Mode)[]

Shapeshift
ID Titan Type Range Cooldown Duration
14 Heimdall Explosive 600 (AOE: 20) 10 2
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
1 1 0 12 0 ~
1088
Cycle DPS
1795 20k
Attributes Explosive Explosive Radius Radius Single Shot Single Magazine Magazine Area Damage Area damage Suppression Suppression
Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS Lvl Damage per shot Damage per magazine Burst DPS Cycle DPS
1 13,050 13,050 ~ 1,088 26 16,970 16,970 ~ 1,414
2 13,316 13,316 ~ 1,110 28 17,316 17,316 ~ 1,443
4 13,588 13,588 ~ 1,132 30 17,670 17,670 ~ 1,472
6 13,865 13,865 ~ 1,155 32 18,023 18,023 ~ 1,502
8 14,149 14,149 ~ 1,179 34 18,384 18,384 ~ 1,532
10 14,438 14,438 ~ 1,203 36 18,751 18,751 ~ 1,563
12 14,732 14,732 ~ 1,228 38 19,126 19,126 ~ 1,594
14 15,033 15,033 ~ 1,253 40 19,509 19,509 ~ 1,626
16 15,339 15,339 ~ 1,278 42 19,898 19,898 ~ 1,658
18 15,653 15,653 ~ 1,304 44 20,297 20,297 ~ 1,691
20 15,972 15,972 ~ 1,331 46 20,703 20,703 ~ 1,725
22 16,297 16,297 ~ 1,358 48 21,117 21,117 ~ 1,760
24 16,630 16,630 ~ 1,386 50 21,539 21,539 ~ 1,795
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Physical Shield Stats[]

Coming Soon

Update history[]

Version Changes
9.4.0 Damage bonus in Attack Mode increased from 10% → 15%.
Durability increased by 10%.
Physical shield durability increased by 15%.
8.3.0 +10% repair from the Golden Horn ability
+10% damage from the built-in rocket launcher
8.1.0 New limited edition: Scavenger Heimdall
7.9.0 Titan added into the game

Animation[]


Trivia[]

  • In Norse mythology, Heimdall (from Old Norse Heimdallr, [ˈhɛimˌdɑlːz̠]) is a god that keeps watch for invaders and the onset of Ragnarök from his dwelling Himinbjörg, where the burning rainbow bridge Bifröst meets the sky. Heimdall is known for possessing foreknowledge and keen senses, particularly eyesight and hearing. The god and his possessions are described in enigmatic manners. For example, Heimdall is gold-toothed, "the head is called his sword," and he is "the whitest of the gods."
  • Heimdall is the first truly hybrid titan - it fills the role of support or combatant.
  • Heimdall is very similar to Tyr, by having 4 weapons slots, having a physical shield, shapesift between attack and repair mode, area repairing, good speed boost, and insta-heal.
  • In a test server, dating 10/6/2023 until 12/6/2023, the Heimdall was extremely fast due to Golden Horn ability while in Support Mode. When use Golden Horn in Support Mode, the Heimdall and the ally within 100m receive speed boosts up to 42 stacks. If there are more than 1 Heimdall on the team, and the other within 100m, it creates an endless "ultra-speed boost". The same glitch applies to the Indra, the Leech, the Khepri, and the Nodens.

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