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Havoc   Fatal Havoc

Components



A heavy sonic weapon firing directional sound waves. Damage caused by this weapon can't be repaired on the field
— in-game description



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Purchase Information
In-Game Cost 10,000 Components
Real Value Icn info for user popup.png ?
Exp Level Icn info for user popup.png 20
Type
Hardpoint Icn info for user popup.png Medium
Tier Icn info for user popup.png IV
Havoc.png
Base Statistics Attributes
PilotRankPrivate icon.png Level 1 Sonic Sonic


WeaponDamage.png Damage 3535 per shockwave (shot) Manual Manual


WeaponRange.png Range Optimal: 100m
Maximum: 200m
Volley Volley


WeaponReload.png Reload 13.5 sec Reload While Firing RWF


Capacity Clip: 9 rounds
Burst: 14 rounds
Durability Damage Durability Damage


Unload Clip: 4.5 seconds
Burst: 7 seconds


Introduction

The Havoc is a close-range (up to 200 meters, with a 100m optimal range) medium sonic weapon. It has a light and heavy counterpart (Scatter and Devastator respectively) and can be viewed as the sonic counterpart to the Corona and Storm.

Strategy

The Havoc is a sonic shotgun with the ability to devastate an enemy at close range. However, due to its 200-meter range, any robot featuring this weapon will be outranged by any robot featuring non-sonic weapons, which means that the main challenge in using the Havoc is getting close enough to attack an enemy.

Pros and Cons

Pros

  • Critical damage at any functional range
  • Can easily deplete Ancile and Aegis shields due to its huge damage and spread
  • Effective at prolonged combat
  • Deals 'grey' damage dealt that usually cannot be repaired in battle

Cons

  • Extremely short range
  • Is a shotgun weapon, meaning it has an even shorter optimal range
  • Is a sonic weapon, meaning it cannot penetrate any shield or deal double damage to physical shields

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 100,000 02:00
2 200,000 05:00
3 400,000 14:00
4 2,000,000 24:00
5 4,000,000 40:00
6 6,000,000 68:00
7 11,000,000 86:00
8 17,000,000 108:00
9 32,000,000 120:00
10 43,000,000 128:00
11 55,000,000 136:00
12 0 0:00
Total Cost Time [DD:HH:MM]
170,700,000 30:11:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 2,000,000 12:00
2 4,000,000 24:00
3 8,000,000 36:00
4 19,500,000 36:00
5 19,500,000 36:00
6 19,500,000 36:00
7 19,500,000 36:00
8 19,500,000 36:00
9 19,500,000 36:00
10 19,500,000 36:00
11 19,500,000 36:00
12 0 0:00
Total Cost Time [DD:HH:MM]
170,000,000 15:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Weapons data

Havoc
ID Tier Slot Type Range Reload In Workshop
78 4 Medium Sonic 200
(AOE: N/D)
13.5 WorkshopYes.pngYes
Ammo Shot
Interval
Rate
of Fire
Particles
per Shot
Unload Min DPS Max DPS
9 0.50 N/A 1 4.5 7070 26313
Attributes Sonic icon.png Sonic Manual32.png Manual Volley32.png Volley FWR32.png RWF Blankbot.png Blankbot.png
MK 1 Level MK 2
Damage per shot Damage per magazine DPS Cycle DPS Damage per shot Damage per magazine DPS Cycle DPS
3535 31815 7070 1767 1 10080 90720 20160 5040
3885 34965 7770 1942 2 10290 92610 20580 5145
4270 38430 8540 2135 3 10500 94500 21000 5250
4690 42210 9380 2345 4 10710 96390 21420 5355
5145 46305 10290 2572 5 10920 98280 21840 5460
5670 51030 11340 2835 6 11130 100170 22260 5565
6265 56385 12530 3132 7 11340 102060 22680 5670
6860 61740 13720 3430 8 11585 104265 23170 5792
7560 68040 15120 3780 9 11830 106470 23660 5915
8330 74970 16660 4165 10 12040 108360 24080 6020
9170 82530 18340 4585 11 12285 110565 24570 6142
10080 90720 20160 5040 12 12530 112770 25060 6265
MK 3 Level 1 13157 118409 26313 6578


Update History

Version Changes
7.0.0 Reload interval: 1.25 → 1.5 sec
Damage: -10%
6.6.3 New special edition model: Fatal Havoc (Evolife Bloom)
6.6.0 Weapon was added to the game

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