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Components



Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun
— in-game description



Introduction

The Hades is a medium robot with 1 heavy and 2 light hardpoints.

Ability

The ability named Retribution upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive and the Hellburner's Overload) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage by up to 100%, allowing it to inflict a lot of damage in a short period of time.

Strategy

This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Hades, hence its name like from Ares, is a robot of hatred and destruction. It possesses weapons that are effective to mid-range to close brawl combats, also with its 'Retribution' gun, which damages enemies that shot Hades' shield, absorbing any impact and redirecting it. The dark, evil bot is a mechanical design of Hades, god of Underworld. Sometimes, there were some misunderstanding that if Hades equipped Zeus in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades.


Threat Measure

Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, which is arguably the most overpowered robot in the game.


Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types  Heavy Slot  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1 
Ember
Magnum
Gust
Halo
Shredder
Setup 2 
Redeemer
Magnum
Halo
Shredder
Mini-Plasma Death Button (Opt.1)
Setup 3 
Exodus
Pinata
Gust
Halo
Shredder
Mini-Death Button (Opt. 1)
Setup 4
Avenger
Punisher
Gust
Halo
Shredder
Mini-Leadhose (Opt. 1)
Setup 5
Glory
Halo
Shredder
Magnum
Gust


Mid-Range (500-600m)

Setup 3 
Slot Types  Heavy Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots  x1 x2 x2
Setup 1
Viper
Halo
Shredder
Setup 2
Dragoon
Spark
Gekko
Setup 3
Zeus
Spark
Gekko


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Health Speed (km/h)
1 10,000 Components 73,600 40


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 100,000 78,000 42 2 hours
3 200,00082,70043 5 hours
4400,00087,7004514 hours
52,000,00093,000461 day 4 hours
64,000,00098,600482 days 18 hours
76,000,000104,500494 days 6 hours
811,000,000110,800515 days 4 hours
917,000,000117,500525 days 20 hours
1036,000,000124,600526 days 4 hours
1152,000,000132,100526 days 12 hours
1270,000,000140,000526 days 20 hours
Total198,700,000+66,400+1234 days 1 hour

Mark II Statistics

Purchase Information

Level Cost Health Speed (km/h)
1 500 Au 88,320 40

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 100,000 93,600 42 2 hours
3 200,00099,24043 5 hours
4400,000105,2404514 hours
52,000,000111,600461 day 4 hours
64,000,000118,320482 days 18 hours
76,000,000125,400494 days 6 hours
811,000,000132,960515 days 4 hours
917,000,000141,000525 days 20 hours
1036,000,000149,520526 days 4 hours
1152,000,000158,520526 days 12 hours
1270,000,000168,000526 days 20 hours
Total198,700,000+79,700+1234 days 1 hour


Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details]).

Mark I Statistics

ERROR
Table Could Not Be Generated
Reason: missing: mark-2boolean


  • This table shows the damage of each individual round.

Mark II Statistics

ERROR
Table Could Not Be Generated
Reason: missing: mark-2boolean


  • This table shows the damage of each individual round.


Update History

Version Changes
5.0 Built-in weapon damage increased by 13%
Built-in weapon lock-on and projectile speed improved
Alternative model: Imperial (5th Anniversary Limited Edition)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 Robot was added to the game


Alternative Model


Poll


Trivia

  • The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
  • It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
  • The 'Gun' on Hades' back vibrates while the absorption shield is active.
  • The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons.
  • Hades' Gun is somewhat ineffective against fast moving targets at ranges above 450m.
  • In a War Robots 5th Anniversary Video, it featured Hades without its standard paintjob. It was shown to have a cyborotic, Cyclops(X-MEN), or maybe another robot paintjob.
  • This is the least common Pantheon Robot among the 3.
  • Imperial Hades closely resembles Darth Vader from Star Wars.
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