War Robots Wiki
m (Formatting)
No edit summary
Line 22: Line 22:
 
|WikiClass = Medium
 
|WikiClass = Medium
 
|Paint = [[File:Hades_DEFAULT.png|60px|Default]]
 
|Paint = [[File:Hades_DEFAULT.png|60px|Default]]
|Paint2 = [[File:Hades_SOULTAKER.png|60px|Soultaker|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Soultaker]]
+
|Paint2 = [[File:Hades_COMMANDO.png|60px|Commando|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Commando]]
|Paint3 = [[File:Imperial_Hades_DEFAULT.png|60px|Imperial|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Imperial_.28model.29]]
+
|Paint3 = [[File:Hades_SOULTAKER.png|60px|Soultaker|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Soultaker]]
  +
|Paint4 = [[File:Imperial_Hades_DEFAULT.png|60px|Imperial|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Imperial_.28model.29]]
|Paint4 =
 
 
|Paint5 =
 
|Paint5 =
 
|ActiveModule = Yes
 
|ActiveModule = Yes
Line 385: Line 385:
 
! scope="col" |Version
 
! scope="col" |Version
 
! scope="col" |Changes
 
! scope="col" |Changes
  +
|-
  +
|[[Updates#Update 5.7.2|5.7.2]]
  +
|Imperial model bonus durability increased from 5% → 10%
 
|-
 
|-
 
|[[Updates#Update 5.5|5.5]]
 
|[[Updates#Update 5.5|5.5]]
|Imperial model gained +5% durability
+
|Imperial model gained 5% bonus durability
 
|-
 
|-
 
|
 
|
Line 430: Line 433:
 
</gallery>
 
</gallery>
   
===Alternative Model (+5% Durability)===
+
===Alternative Model (+10% Durability)===
 
<gallery hideaddbutton="true" orientation="none" widths="180" columns="4" spacing="small" bordercolor="Dull" bordersize="medium" captionsize="large" captionalign="center" captionposition="below" navigation="true">
 
<gallery hideaddbutton="true" orientation="none" widths="180" columns="4" spacing="small" bordercolor="Dull" bordersize="medium" captionsize="large" captionalign="center" captionposition="below" navigation="true">
 
HadesImperial.png|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Imperial_.28model.29
 
HadesImperial.png|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Imperial_.28model.29

Revision as of 07:49, 12 February 2020

Wiki-wordmark
THIS IS A COMMUNITY PAGE

IT IS OPEN TO EDITS FROM ANYONE

Ptnn
Components



Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun
— in-game description



{{{ID}}}
Hades
Purchase Information HadesInfobox
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 Components $100 17
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
HadesRetributioninfobox
Retribution Icn info for user popup
IcarusTechnologiesinfobox
Icarus Technologies
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 84,200 40 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light
1x Heavy
Default Commando Soultaker Imperial
Default Weapons 2x Punisher Icn info for user popup
1x Thunder Icn info for user popup
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes coming soon
Passive 3
Other Legendary Pilots
Tier Icn info for user popup ~ N/A
Wiki Class Icn info for user popup Medium
Potential Role ~
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170

Introduction

The Hades is a medium robot with 1 heavy and 2 light hardpoints.

Ability

The ability named Retribution upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive and the Hellburner's Overload) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active, Hades's movement speed is decreased by 20%.

Strategy

  • This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.
  • Hades, like its namesake, is a robot of hatred and destruction. It possesses weapon hardpoints that are effective for mid-range to close brawler combat. With its 'Retribution' gun, which damages enemies that shoot Hades' shield, absorbing damage and redirecting it. The dark, evil bot is a mechanical avatar of Hades, God of Underworld. At some point, there was some misunderstanding that if a Hades equipped a Zeus in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades.
  • The Limited Edition "Imperial" Hades is further enhanced by a +5% Armor boost.


Threat Measure

Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, which is arguably the most overpowered robot in the game.

Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Also, despite both being underpowered compared to the Hades, Kang Dae and Nashorn are cheaper than Dragoon and they also line up better with Hades’ gun (both are kinetic).

Close Range (350m or less)

Slot Types  Heavy Slot  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1 
Ember
Blaze
Magnum
Halo
Shredder
Inferno (Opt.1)
Setup 2 
Redeemer
Magnum
Blaze
Halo
Shredder
Mini-Plasma Death Button (Opt.1)
Setup 3 
Exodus
Pinata
Gust
Halo
Shredder
Mini-Death Button (Opt. 1)
Setup 4
Avenger
Punisher
Gust
Halo
Shredder
Mini-Leadhose (Opt. 1)
Setup 5
Glory
Halo
Shredder
Gust
Blaze
Energy Shotgun (Opt. 1)


Mid-Range (500-600m)

Setup 3 
Slot Types  Heavy Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots  x1 x2 x2
Setup 1
Viper
Halo
Shredder
Setup 2
Dragoon
Marquess
Spark
Setup 3
Zeus
Spark
Marquess


Mark I Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
Speed icon
Speed (kph)
1 10,000 Components 84,200 40


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 100,000 89,200 42 2 hours
3 200,00094,60043 5 hours
4400,000100,3004514 hours
52,000,000106,300461 day 4 hours
64,000,000112,700482 days 18 hours
76,000,000119,500494 days 6 hours
811,000,000126,700515 days 4 hours
917,000,000134,300535 days 20 hours
1036,000,000142,400536 days 4 hours
1152,000,000150,900536 days 12 hours
1270,000,000160,000536 days 20 hours
Total198,700,000+75,800+1334 days 1 hour

Mark II Statistics

Purchase Information

PilotRankPrivate icon
Level
Cost Shield icon
Durability
Speed icon
Speed (kph)
1 500 Gold 160,000 53

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.


Upgrade Information

PilotRankPrivate icon
Level
Silver
Cost
Shield icon
Durability
Speed icon
Speed (kph)
Duration
Time
2 2,500,000 163,000 53 1 day
3 5,000,000166,00053 2 days
410,000,000169,000533 days
522,500,000172,000534 days
622,500,000175,000534 days
722,500,000178,000534 days
822,500,000181,000534 days
922,500,000184,000534 days
1022,500,000187,000534 days
1122,500,000190,000534 days
1222,500,000193,000534 days
Total170,000,000+33,000+038 days


Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details).

Mark I Statistics

ERROR
Table Could Not Be Generated
Reason: missing: mark-2boolean


  • This table shows the damage of each individual round (out of 3 rounds)

Mark II Statistics

ERROR
Table Could Not Be Generated
Reason: missing: mark-2boolean


  • This table shows the damage of each individual round (out of 3 rounds)

Update History

Version Changes
5.7.2 Imperial model bonus durability increased from 5% → 10%
5.5 Imperial model gained 5% bonus durability
New limited edition skin: Soultaker (Halloween 2019)
5.4 New limited edition skin: Commando (Operation: Raging Typhoon)
5.3.0 Durability increased by 14%
Speed increased by 2%
While ability is active, robot's movement speed is reduced by 20%
5.0 Built-in weapon damage increased by 13%
Built-in weapon lock-on and projectile speed improved
New alternative model: Imperial (5th Anniversary Limited Edition)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 Robot was added to the game

Paint Jobs

Limited Edition

Alternative Model (+10% Durability)

Poll


Trivia

  • The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
  • It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
  • The 'Gun' on Hades' back vibrates while the absorption shield is active.
  • The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons.
  • Hades' Gun is somewhat ineffective against fast-moving targets at ranges above 450m.
  • In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. It was shown to have a cybernetic, Cyclops (X-MEN), or maybe another robot paint job.
  • Imperial Hades may be a reference to Darth Vader from Star Wars.
  • The Commando paint job that can be unlocked in Operation: Raging Typhoon is the paint job that Hades first appeared on the Test Server with before being redesigned with its current standard paint job.
  • The physique of the Hades looks somewhat similar to the Vityaz, additionally considering that the Hades has the same type and amount of hardpoints as the Vityaz.

Navigation