No edit summary |
(Updated durability and speed numbers.) |
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(48 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Protection |
+ | {{Protection}} |
− | |||
{{Currency|Type = "Cp"}} |
{{Currency|Type = "Cp"}} |
||
{{quote|Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun}} |
{{quote|Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun}} |
||
Line 9: | Line 8: | ||
|value = $100 |
|value = $100 |
||
|levelreq = 17 |
|levelreq = 17 |
||
+ | |ws1cost=290,000 |
||
− | |ws100level= |
||
+ | |ws1comps=60 |
||
− | |ws200level= |
||
+ | |ws3cost=950,000 |
||
− | |ws400level= |
||
+ | |ws3comps=170 |
||
− | |ws100cost= |
||
− | |ws200cost= |
||
− | |ws400cost= |
||
− | |ws100time= |
||
− | |ws200time= |
||
− | |ws400time= |
||
|class = [[Medium Robot|Medium]] |
|class = [[Medium Robot|Medium]] |
||
|wikiclass = [[Medium Robot|Medium]] |
|wikiclass = [[Medium Robot|Medium]] |
||
− | |hp = |
+ | |hp = 84,200 |
|speed = 40 |
|speed = 40 |
||
|hardpoints = 2x [[Light]]<br>1x [[Heavy]] |
|hardpoints = 2x [[Light]]<br>1x [[Heavy]] |
||
|weapons = 2x [[Punisher]]<br>1x [[Thunder]] |
|weapons = 2x [[Punisher]]<br>1x [[Thunder]] |
||
+ | |active= Yes |
||
⚫ | |||
+ | |passive= 3 |
||
⚫ | |||
|level = 1 |
|level = 1 |
||
− | |faction = [[Factions# |
+ | |faction = [[Factions#Greek Pantheon|Greek Pantheon]] |
}} |
}} |
||
Line 33: | Line 29: | ||
The '''Hades''' is a [[Medium Robot|medium robot]] with 1 [[heavy]] and 2 [[light]] hardpoints. |
The '''Hades''' is a [[Medium Robot|medium robot]] with 1 [[heavy]] and 2 [[light]] hardpoints. |
||
− | == |
+ | ==Ability== |
− | |||
⚫ | Hades, |
||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | The ability named '''Retribution''' upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's [[Abilities#Helldive|Helldive]] and the Hellburner's [[Abilities#Overload|Overload]]) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active, Hades's movement speed is decreased by 20%. |
||
+ | ==Strategy== |
||
+ | This robot is one of three in the Greek Pantheon faction, the other two being the [[Ares]] and the [[Nemesis]]. |
||
⚫ | Hades, like its namesake, is a robot of hatred and destruction. It possesses weapon hardpoints that are effective for mid-range to close brawler combat. With its 'Retribution' gun, which damages enemies that shoot Hades' shield, absorbing damage and redirecting it. The dark, evil bot is a mechanical avatar of Hades, God of Underworld. At some point, there was some misunderstanding that if a Hades equipped a [[Zeus]] in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades. |
||
+ | {{R|'''Threat Measure'''}} |
||
+ | Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, which is arguably the most overpowered robot in the game. |
||
+ | ==Possible Setups== |
||
+ | These are the recommended setups for the Hades: |
||
+ | Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s). |
||
+ | Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable. |
||
+ | However, utility weapons can be effectively mixed with standard weaponry, for example the [[Halo]] (a [[War_Robots_Wiki:Weapon_Mechanics#Root|root]] weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies. |
||
+ | Also, despite both being underpowered compared to the Hades, [[Kang Dae]] and [[Nashorn]] are cheaper than [[Dragoon]] and they also line up better with Hades’ gun (both are kinetic). |
||
+ | ===Close Range (350m or less)=== |
||
+ | <div class="mw-collapsible" style="width:100%" data-expandtext="Open" data-collapsetext="Close"> |
||
+ | {|border="1" |
||
+ | |- |
||
+ | |'''Slot Types '''→ |
||
+ | |'''Heavy Slot '''↓ |
||
+ | |'''Light Slot<br />(Opt. 1) ''' ↓ |
||
+ | |'''Light Slot<br />(Opt. 2) ''' ↓ |
||
+ | |'''Light Slot<br />(Opt. 3) ''' ↓ |
||
+ | |'''Light Slot<br />(Opt. 4) ''' ↓ |
||
+ | |- |
||
+ | |'''#Slots '''→ |
||
+ | |x1 |
||
+ | |x2 |
||
+ | |x2 |
||
+ | |x2 |
||
+ | |x2 |
||
+ | |'''Name (If Applicable)''' ↓ |
||
+ | |- |
||
+ | |'''Setup 1 ''' → |
||
+ | |{{Setup|"Ember"}} |
||
+ | |{{Setup|"Blaze"}} |
||
+ | |{{Setup|"Magnum"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |Inferno (Opt.1) |
||
+ | |- |
||
+ | |'''Setup 2 ''' → |
||
+ | |{{Setup|"Redeemer"}} |
||
+ | |{{Setup|"Magnum"}} |
||
+ | |{{Setup|"Blaze"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |Mini-Plasma Death Button (Opt.1) |
||
+ | |- |
||
+ | |'''Setup 3 ''' → |
||
+ | |{{Setup|"Exodus"}} |
||
+ | |{{Setup|"Pinata"}} |
||
+ | |{{Setup|"Gust"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |Mini-Death Button (Opt. 1) |
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+ | |- |
||
+ | |'''Setup 4''' → |
||
+ | |{{Setup|"Avenger"}} |
||
+ | |{{Setup|"Punisher"}} |
||
+ | |{{Setup|"Gust"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |Mini-Leadhose (Opt. 1) |
||
+ | |- |
||
+ | |'''Setup 5 ''' → |
||
+ | |{{Setup|"Glory"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |{{Setup|"Gust"}} |
||
+ | |{{Setup|"Blaze"}} |
||
+ | |Energy Shotgun (Opt. 1) |
||
+ | |} |
||
+ | </div> |
||
+ | ===Mid-Range (500-600m)=== |
||
+ | <div class="mw-collapsible" style="width:100%" data-expandtext="Open" data-collapsetext="Close">'''Setup 3 '''→ |
||
+ | {|border="1" |
||
+ | |- |
||
+ | |'''Slot Types '''→ |
||
+ | |'''Heavy Slot''' ↓ |
||
+ | |'''Light Slot (Opt. 1)''' ↓ |
||
+ | |'''Light Slot (Opt. 2)''' ↓ |
||
+ | |- |
||
+ | |'''#Slots ''' → |
||
+ | |x1 |
||
+ | |x2 |
||
+ | |x2 |
||
+ | |- |
||
+ | |'''Setup 1 ''' → |
||
+ | |{{Setup|"Viper"}} |
||
+ | |{{Setup|"Halo"}} |
||
+ | |{{Setup|"Shredder"}} |
||
+ | |- |
||
+ | |'''Setup 2''' → |
||
+ | |{{Setup|"Dragoon"}} |
||
+ | |{{Setup|"Marquess"}} |
||
+ | |{{Setup|"Spark"}} |
||
+ | |- |
||
+ | |'''Setup 3''' → |
||
+ | |{{Setup|"Zeus"}} |
||
+ | |{{Setup|"Spark"}} |
||
+ | |{{Setup|"Marquess"}} |
||
+ | |} |
||
+ | </div> |
||
Line 73: | Line 160: | ||
|- |
|- |
||
|1 |
|1 |
||
− | |10,000 Components |
+ | |10,000 [[Components]] |
− | | |
+ | |84,200 |
|40 |
|40 |
||
|} |
|} |
||
{{robot-upgrades| |
{{robot-upgrades| |
||
− | |2| |
+ | |2|42|89,200||100,000|2 hours |
− | |3| |
+ | |3|43|94,600||200,000|5 hours |
− | |4| |
+ | |4|45|100,300||400,000|14 hours |
+ | |5|46|106,300||2,000,000|1 day 4 hours |
||
− | |5|?|?||?|? |
||
+ | |6|48|112,700||4,000,000|2 days 18 hours |
||
− | |6|?|?||?|? |
||
+ | |7|49|119,500||6,000,000|4 days 6 hours |
||
− | |7|?|?||?|? |
||
+ | |8|51|126,700||11,000,000|5 days 4 hours |
||
− | |8|?|?||?|? |
||
+ | |9|53|134,300||17,000,000|5 days 20 hours |
||
− | |9|52|?||?|? |
||
− | |10| |
+ | |10|53|142,400||36,000,000|6 days 4 hours |
+ | |11|53|150,900||52,000,000|6 days 12 hours |
||
− | |11|52|?||?|? |
||
− | |12| |
+ | |12|53|160,000||70,000,000|6 days 20 hours |
− | |Total|+ |
+ | |Total|+13|+75,800||198,700,000|34 days 1 hour |
}} |
}} |
||
==Mark II Statistics== |
==Mark II Statistics== |
||
===Purchase Information=== |
===Purchase Information=== |
||
⚫ | |||
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:450px;" |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:450px;" |
||
|- |
|- |
||
Line 105: | Line 191: | ||
|1 |
|1 |
||
|500 [[Au]] |
|500 [[Au]] |
||
− | | |
+ | |101,040 |
|40 |
|40 |
||
|} |
|} |
||
⚫ | |||
{{robot-upgrades-mk2| |
{{robot-upgrades-mk2| |
||
− | |2| |
+ | |2|42|107,040||100,000|2 hours |
− | |3| |
+ | |3|43|113,520||200,000|5 hours |
− | |4| |
+ | |4|45|120,360||400,000|14 hours |
+ | |5|46|127,560||2,000,000|1 day 4 hours |
||
− | |5|?|?||?|? |
||
+ | |6|48|135,240||4,000,000|2 days 18 hours |
||
− | |6|?|?||?|? |
||
+ | |7|49|143,400||6,000,000|4 days 6 hours |
||
− | |7|?|?||?|? |
||
+ | |8|51|152,040||11,000,000|5 days 4 hours |
||
− | |8|?|?||?|? |
||
+ | |9|53|161,160||17,000,000|5 days 20 hours |
||
− | |9|52|?||?|? |
||
− | |10| |
+ | |10|53|170,880||36,000,000|6 days 4 hours |
+ | |11|53|181,080||52,000,000|6 days 12 hours |
||
− | |11|52|?||?|? |
||
− | |12| |
+ | |12|53|192,000||70,000,000|6 days 20 hours |
− | |Total|+ |
+ | |Total|+13|+90,960||198,700,000|34 days 1 hour |
}} |
}} |
||
− | ==Built-in |
+ | ==Built-in Kinetic Weapon== |
+ | The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters. |
||
⚫ | |||
+ | |||
+ | The damage in the below table can increased up to 100% (dependent on damage absorbed, see [[Hades#Ability|ability]] for details]). |
||
+ | |||
⚫ | |||
{{Weapon Upgrades |
{{Weapon Upgrades |
||
|weapon-mode = normal |
|weapon-mode = normal |
||
− | |mark-2 = false |
||
|base-level = 1 |
|base-level = 1 |
||
− | |rounds = |
+ | |rounds = 3 |
− | |cycle-time = |
+ | |cycle-time = 18 |
− | |reload-time = |
+ | |reload-time = 15 |
|level-01-cost = <nowiki>-</nowiki> |
|level-01-cost = <nowiki>-</nowiki> |
||
|level-01-time = <nowiki>-</nowiki> |
|level-01-time = <nowiki>-</nowiki> |
||
− | |level-01-damage = |
+ | |level-01-damage = 6202 |
|level-02-cost = <nowiki>-</nowiki> |
|level-02-cost = <nowiki>-</nowiki> |
||
|level-02-time = <nowiki>-</nowiki> |
|level-02-time = <nowiki>-</nowiki> |
||
− | |level-02-damage = |
+ | |level-02-damage = 6815 |
|level-03-cost = <nowiki>-</nowiki> |
|level-03-cost = <nowiki>-</nowiki> |
||
|level-03-time = <nowiki>-</nowiki> |
|level-03-time = <nowiki>-</nowiki> |
||
− | |level-03-damage = |
+ | |level-03-damage = 7489 |
|level-04-cost = <nowiki>-</nowiki> |
|level-04-cost = <nowiki>-</nowiki> |
||
|level-04-time = <nowiki>-</nowiki> |
|level-04-time = <nowiki>-</nowiki> |
||
− | |level-04-damage = |
+ | |level-04-damage = 8230 |
|level-05-cost = <nowiki>-</nowiki> |
|level-05-cost = <nowiki>-</nowiki> |
||
|level-05-time = <nowiki>-</nowiki> |
|level-05-time = <nowiki>-</nowiki> |
||
− | |level-05-damage = |
+ | |level-05-damage = 9044 |
|level-06-cost = <nowiki>-</nowiki> |
|level-06-cost = <nowiki>-</nowiki> |
||
|level-06-time = <nowiki>-</nowiki> |
|level-06-time = <nowiki>-</nowiki> |
||
− | |level-06-damage = |
+ | |level-06-damage = 9938 |
|level-07-cost = <nowiki>-</nowiki> |
|level-07-cost = <nowiki>-</nowiki> |
||
|level-07-time = <nowiki>-</nowiki> |
|level-07-time = <nowiki>-</nowiki> |
||
− | |level-07-damage = |
+ | |level-07-damage = 10921 |
|level-08-cost = <nowiki>-</nowiki> |
|level-08-cost = <nowiki>-</nowiki> |
||
|level-08-time = <nowiki>-</nowiki> |
|level-08-time = <nowiki>-</nowiki> |
||
− | |level-08-damage = |
+ | |level-08-damage = 12001 |
|level-09-cost = <nowiki>-</nowiki> |
|level-09-cost = <nowiki>-</nowiki> |
||
|level-09-time = <nowiki>-</nowiki> |
|level-09-time = <nowiki>-</nowiki> |
||
− | |level-09-damage = |
+ | |level-09-damage = 13188 |
|level-10-cost = <nowiki>-</nowiki> |
|level-10-cost = <nowiki>-</nowiki> |
||
|level-10-time = <nowiki>-</nowiki> |
|level-10-time = <nowiki>-</nowiki> |
||
− | |level-10-damage = |
+ | |level-10-damage = 14492 |
|level-11-cost = <nowiki>-</nowiki> |
|level-11-cost = <nowiki>-</nowiki> |
||
|level-11-time = <nowiki>-</nowiki> |
|level-11-time = <nowiki>-</nowiki> |
||
− | |level-11-damage = |
+ | |level-11-damage = 15925 |
|level-12-cost = <nowiki>-</nowiki> |
|level-12-cost = <nowiki>-</nowiki> |
||
|level-12-time = <nowiki>-</nowiki> |
|level-12-time = <nowiki>-</nowiki> |
||
− | |level-12-damage = |
+ | |level-12-damage = 17500 |
|total-upgrade-cost = <nowiki>-</nowiki> |
|total-upgrade-cost = <nowiki>-</nowiki> |
||
Line 188: | Line 278: | ||
*This table shows the damage of each individual round. |
*This table shows the damage of each individual round. |
||
− | + | ==Mark II Statistics== |
|
{{Weapon Upgrades |
{{Weapon Upgrades |
||
|weapon-mode = normal |
|weapon-mode = normal |
||
− | |mark-2 = true |
||
|base-level = 1 |
|base-level = 1 |
||
− | |rounds = |
+ | |rounds = 3 |
− | |cycle-time = |
+ | |cycle-time = 18 |
− | |reload-time = |
+ | |reload-time = 15 |
|level-01-cost = <nowiki>-</nowiki> |
|level-01-cost = <nowiki>-</nowiki> |
||
|level-01-time = <nowiki>-</nowiki> |
|level-01-time = <nowiki>-</nowiki> |
||
− | |level-01-damage = |
+ | |level-01-damage = 7442 |
|level-02-cost = <nowiki>-</nowiki> |
|level-02-cost = <nowiki>-</nowiki> |
||
|level-02-time = <nowiki>-</nowiki> |
|level-02-time = <nowiki>-</nowiki> |
||
− | |level-02-damage = |
+ | |level-02-damage = 8178 |
|level-03-cost = <nowiki>-</nowiki> |
|level-03-cost = <nowiki>-</nowiki> |
||
|level-03-time = <nowiki>-</nowiki> |
|level-03-time = <nowiki>-</nowiki> |
||
− | |level-03-damage = |
+ | |level-03-damage = 8987 |
|level-04-cost = <nowiki>-</nowiki> |
|level-04-cost = <nowiki>-</nowiki> |
||
|level-04-time = <nowiki>-</nowiki> |
|level-04-time = <nowiki>-</nowiki> |
||
− | |level-04-damage = |
+ | |level-04-damage = 9876 |
|level-05-cost = <nowiki>-</nowiki> |
|level-05-cost = <nowiki>-</nowiki> |
||
|level-05-time = <nowiki>-</nowiki> |
|level-05-time = <nowiki>-</nowiki> |
||
− | |level-05-damage = |
+ | |level-05-damage = 10853 |
|level-06-cost = <nowiki>-</nowiki> |
|level-06-cost = <nowiki>-</nowiki> |
||
|level-06-time = <nowiki>-</nowiki> |
|level-06-time = <nowiki>-</nowiki> |
||
− | |level-06-damage = |
+ | |level-06-damage = 11926 |
|level-07-cost = <nowiki>-</nowiki> |
|level-07-cost = <nowiki>-</nowiki> |
||
|level-07-time = <nowiki>-</nowiki> |
|level-07-time = <nowiki>-</nowiki> |
||
− | |level-07-damage = |
+ | |level-07-damage = 13105 |
|level-08-cost = <nowiki>-</nowiki> |
|level-08-cost = <nowiki>-</nowiki> |
||
|level-08-time = <nowiki>-</nowiki> |
|level-08-time = <nowiki>-</nowiki> |
||
− | |level-08-damage = |
+ | |level-08-damage = 14401 |
|level-09-cost = <nowiki>-</nowiki> |
|level-09-cost = <nowiki>-</nowiki> |
||
|level-09-time = <nowiki>-</nowiki> |
|level-09-time = <nowiki>-</nowiki> |
||
− | |level-09-damage = |
+ | |level-09-damage = 15826 |
|level-10-cost = <nowiki>-</nowiki> |
|level-10-cost = <nowiki>-</nowiki> |
||
|level-10-time = <nowiki>-</nowiki> |
|level-10-time = <nowiki>-</nowiki> |
||
− | |level-10-damage = |
+ | |level-10-damage = 17390 |
|level-11-cost = <nowiki>-</nowiki> |
|level-11-cost = <nowiki>-</nowiki> |
||
|level-11-time = <nowiki>-</nowiki> |
|level-11-time = <nowiki>-</nowiki> |
||
− | |level-11-damage = |
+ | |level-11-damage = 19110 |
|level-12-cost = <nowiki>-</nowiki> |
|level-12-cost = <nowiki>-</nowiki> |
||
|level-12-time = <nowiki>-</nowiki> |
|level-12-time = <nowiki>-</nowiki> |
||
− | |level-12-damage = |
+ | |level-12-damage = 21000 |
|total-upgrade-cost = <nowiki>-</nowiki> |
|total-upgrade-cost = <nowiki>-</nowiki> |
||
Line 250: | Line 339: | ||
*This table shows the damage of each individual round. |
*This table shows the damage of each individual round. |
||
− | |||
==Update History== |
==Update History== |
||
Line 257: | Line 345: | ||
! scope="col" |Version |
! scope="col" |Version |
||
! scope="col" |Changes |
! scope="col" |Changes |
||
+ | |- |
||
+ | |[[Updates#Update 5.3.0|5.3.0]] |
||
+ | |Durability increased by 14% |
||
+ | |- |
||
+ | | |
||
+ | |Speed increased by 2% |
||
+ | |- |
||
+ | | |
||
+ | |While ability is active, robot's movement speed is reduced by 20% |
||
+ | |- |
||
+ | |[[Updates#Update 5.0|5.0]] |
||
+ | |Built-in weapon damage increased by 13% |
||
+ | |- |
||
+ | | |
||
+ | |Built-in weapon lock-on and projectile speed improved |
||
+ | |- |
||
+ | | |
||
+ | |Alternative model: Imperial (5th Anniversary Limited Edition) |
||
+ | |- |
||
+ | |[[Updates#Update 4.8.0|4.8.0]] |
||
+ | |Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour |
||
+ | |- |
||
+ | |[[Updates#Update 4.7.0|4.7.0]] |
||
+ | |Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes |
||
|- |
|- |
||
|[[Updates#Update 4.5|4.5]] |
|[[Updates#Update 4.5|4.5]] |
||
|Robot was added to the game |
|Robot was added to the game |
||
|} |
|} |
||
+ | |||
+ | |||
+ | ==Alternative Model== |
||
+ | <gallery hideaddbutton="true" orientation="none" widths="180" columns="4" spacing="small" bordercolor="Dull" bordersize="medium" captionsize="large" captionalign="center" captionposition="below" navigation="true"> |
||
+ | HadesImperial.png|link=http://warrobots.wikia.com/wiki/Paint_Jobs#Imperial_.28Model.29 |
||
+ | </gallery> |
||
==Poll== |
==Poll== |
||
{{Poll}} |
{{Poll}} |
||
+ | |||
+ | ==Trivia== |
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+ | *The Hades somewhat resembles the Vityaz in terms of firepower, health and size. |
||
+ | *It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days). |
||
+ | *The 'Gun' on Hades' back vibrates while the absorption shield is active. |
||
+ | *The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons. |
||
+ | *Hades' Gun is somewhat ineffective against fast moving targets at ranges above 450m. |
||
+ | *In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. It was shown to have a cybernetic, Cyclops (X-MEN), or maybe another robot paint job. |
||
+ | *Imperial Hades may be a reference to Darth Vader from Star Wars. |
Revision as of 04:05, 4 September 2019
THIS IS A COMMUNITY PAGE IT IS OPEN TO EDITS FROM ANYONE |
“ | Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun
|
” |
- — in-game description
Introduction
The Hades is a medium robot with 1 heavy and 2 light hardpoints.
Ability
The ability named Retribution upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive and the Hellburner's Overload) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active, Hades's movement speed is decreased by 20%.
Strategy
This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.
Hades, like its namesake, is a robot of hatred and destruction. It possesses weapon hardpoints that are effective for mid-range to close brawler combat. With its 'Retribution' gun, which damages enemies that shoot Hades' shield, absorbing damage and redirecting it. The dark, evil bot is a mechanical avatar of Hades, God of Underworld. At some point, there was some misunderstanding that if a Hades equipped a Zeus in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades.
Threat Measure
Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, which is arguably the most overpowered robot in the game.
Possible Setups
These are the recommended setups for the Hades:
Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).
Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.
However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.
Also, despite both being underpowered compared to the Hades, Kang Dae and Nashorn are cheaper than Dragoon and they also line up better with Hades’ gun (both are kinetic).
Close Range (350m or less)
Slot Types → | Heavy Slot ↓ | Light Slot (Opt. 1) ↓ |
Light Slot (Opt. 2) ↓ |
Light Slot (Opt. 3) ↓ |
Light Slot (Opt. 4) ↓ | |
#Slots → | x1 | x2 | x2 | x2 | x2 | Name (If Applicable) ↓ |
Setup 1 → | Inferno (Opt.1) | |||||
Setup 2 → | Mini-Plasma Death Button (Opt.1) | |||||
Setup 3 → | Mini-Death Button (Opt. 1) | |||||
Setup 4 → | Mini-Leadhose (Opt. 1) | |||||
Setup 5 → | Energy Shotgun (Opt. 1) |
Mid-Range (500-600m)
Slot Types → | Heavy Slot ↓ | Light Slot (Opt. 1) ↓ | Light Slot (Opt. 2) ↓ |
#Slots → | x1 | x2 | x2 |
Setup 1 → | |||
Setup 2 → | |||
Setup 3 → |
Mark I Statistics
Purchase Information
Purchase Level |
Purchase Cost |
Health | Speed (km/h) |
---|---|---|---|
1 | 10,000 Components | 84,200 | 40 |
Upgrade Information
Mark II Statistics
Purchase Information
Level | Cost | Health | Speed (km/h) |
---|---|---|---|
1 | 500 Au | 101,040 | 40 |
Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.
Upgrade Information
Built-in Kinetic Weapon
The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.
The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details]).
Mark I Statistics
ERROR | |
Table Could Not Be Generated | |
Reason: | missing: mark-2 |
- This table shows the damage of each individual round.
Mark II Statistics
ERROR | |
Table Could Not Be Generated | |
Reason: | missing: mark-2 |
- This table shows the damage of each individual round.
Update History
Version | Changes |
---|---|
5.3.0 | Durability increased by 14% |
Speed increased by 2% | |
While ability is active, robot's movement speed is reduced by 20% | |
5.0 | Built-in weapon damage increased by 13% |
Built-in weapon lock-on and projectile speed improved | |
Alternative model: Imperial (5th Anniversary Limited Edition) | |
4.8.0 | Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour |
4.7.0 | Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes |
4.5 | Robot was added to the game |
Alternative Model
Poll
Trivia
- The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
- It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
- The 'Gun' on Hades' back vibrates while the absorption shield is active.
- The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons.
- Hades' Gun is somewhat ineffective against fast moving targets at ranges above 450m.
- In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. It was shown to have a cybernetic, Cyclops (X-MEN), or maybe another robot paint job.
- Imperial Hades may be a reference to Darth Vader from Star Wars.