FANDOM


Wiki-wordmark
TextN
Avtn
Components


…Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun… – in-game description


Introduction

The Hades is a medium robot with 1 heavy and 2 light hardpoints.

Ability

Retribution; Hades activates an indestructible shield for 6 seconds, and then fires built-in kinetic weapon during its duration. Damage absorbed by the shield enhances the built-in weapon.

The shield is called an absorber. It is a shield that can block all damage types, and uses all blocked damage to increase its built-in weapon's power by up to 100%.

Strategy

This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Hades, hence its name like from Ares, is a robot of hatred and destruction. It possesses weapons that are effective to mid-range to close brawl combats, also with its 'Retribution' gun, which damages enemies that shot Hades' shield, absorbing any impact and redirecting it. The dark, evil bot is a mechanical design of Hades, god of Underworld. Sometimes, there were some misunderstanding that if Hades equipped Zeus in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades.

Threat Measure

 Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, the most overpowered robot in the game.


Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types Heavy Slot Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1 
Ember
Magnum
Gust
Halo
Shredder
Setup 2 
Redeemer
Magnum
Halo
Shredder
Mini-Plasma Death Button (Opt.1)
Setup 3 
Exodus
Pinata
Gust
Halo
Shredder
Mini-Death Button (Opt. 1)
Setup 4
Avenger
Punisher
Gust
Halo
Shredder
Mini-Leadhose (Opt. 1)
Setup 5
Glory
Halo
Shredder
Magnum
Gust


Mid-Range (500-600m)

Setup 3 
Slot Types Heavy SlotLight Slot (Opt. 1)Light Slot (Opt. 2)
#Slots x1 x2 x2
Setup 1
Viper
Halo
Shredder
Setup 2
Dragoon
Spark
Gekko
Setup 3
Zeus
Spark
Gekko


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Health Speed (km/h)
1 10,000 Components 73,600 40


Upgrade Information

LevelCost AgHealthSpeedTime
2 100,000 78,000 42 2 hours
3 200,00082,70043 5 hours
4400,00087,7004514 hours
52,000,00093,000461 day 4 hours
64,000,00098,600482 days 18 hours
76,000,000104,500494 days 6 hours
811,000,000110,800515 days 4 hours
917,000,000117,500525 days 20 hours
1036,000,000124,600526 days 4 hours
1152,000,000132,100526 days 12 hours
1270,000,000140,000526 days 20 hours
Total198,700,000+66,400+1234 days 1 hour


Mark II Statistics

Purchase Information

Level Cost Health Speed (km/h)
1 500 Au 88,320 40

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.


Upgrade Information

LevelCost AgHealthSpeedTime
2 100,000 93,600 42 2 hours
3 200,00099,24043 5 hours
4400,000105,2404514 hours
52,000,000111,600461 day 4 hours
64,000,000118,320482 days 18 hours
76,000,000125,400494 days 6 hours
811,000,000132,960515 days 4 hours
917,000,000141,000525 days 20 hours
1036,000,000149,520526 days 4 hours
1152,000,000158,520526 days 12 hours
1270,000,000168,000526 days 20 hours
Total198,700,000+79,700+1234 days 1 hour


Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

Note: The damage numbers below do not factor in the potential of absorbed enemy weapon projectiles (which can increase the numbers by up to 100%).

Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 5500 16500 5500 917

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 6034 18102 6034 1006
3 - - 6634 19902 6634 1106
4 - - 7300 21900 7300 1217
5 - - 8034 24102 8034 1339
6 - - 8834 26502 8834 1472
7 - - 9700 29100 9700 1617
8 - - 10667 32001 10667 1778
9 - - 11734 35202 11734 1956
10 - - 12900 38700 12900 2150
11 - - 14200 42600 14200 2367
12 - - 15634 46902 15634 2606
Cost Time
Totals - -


  • This table shows the damage of each individual round.

Mark II Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 - 6600 19800 6600 1100

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Burst
DPS
Cycle
DPS
2 - - 7240 21720 7240 1207
3 - - 7960 23880 7960 1327
4 - - 8760 26280 8760 1460
5 - - 9640 28920 9640 1607
6 - - 10600 31800 10600 1767
7 - - 11640 34920 11640 1940
8 - - 12800 38400 12800 2133
9 - - 14080 42240 14080 2347
10 - - 15480 46440 15480 2580
11 - - 17040 51120 17040 2840
12 - - 18760 56280 18760 3127
Cost Time
Totals - -


  • This table shows the damage of each individual round.


Update History

Version Changes
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶34 days 1 hour
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5 Robot was added to the game


Poll

Best setup for the Hades is?
 
1
 
7
 
2
 
0
 
0
 
0
 
1
 
28
 
1
 
0
 
0
 
4
 

The poll was created at 23:24 on December 25, 2018, and so far 44 people voted.