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Hades   Imperial Hades   Composite Hades

Components



Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun
— in-game description



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Purchase Information HadesInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
12,000 Gold
$120 17
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
HadesRetributioninfobox.png
Retribution Icn info for user popup.png
IcarusTechnologiesinfobox.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 96,800 40 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Heavy Default Soultaker Heated
Default Weapons 2x Punisher + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Commando Regal Soultaker
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV Lilian Statera
Wiki Class Icn info for user popup.png Medium
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction

The Hades is a medium robot with 1 heavy and 2 light hardpoints. This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Ability

Hades' ability is named Retribution. Upon activation Hades deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive, Hellburner's Overload, Kid Stove , and Arthur Blast Wave) and brings out its built-in kinetic gun. During the first half of the 6 second duration its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active Hades's movement speed is decreased by 20%.

Strategy

With one heavy, two light weapon hardpoints and its built-in "Retribution" gun the Hades is effective at mid-range, skirmishing, and close-in engagement. The built in weapon fires 3 kinetic projectiles at a range of 500 meters, each one dealing huge damage based on the amount of incoming projectiles absorbed by its shield. Since the Hades' cooldown is relatively short it is harder for enemy bots to sneak up on it before the Hades activates its shield again unless you are a dash bot or can time your jump / flight to land close to the Hades and bypass the shield.

The Hades is decent at corner shooting, has more hit points than the Ares, has a quicker cool down period than the Ares for its shield, and a longer shield duration than the Nemesis, meaning it is a versatile bot that can fill multiple roles. It is recommended to absorb as much damage as possible with its Absorber shield before unloading on the enemy with a fully-charged weapon. By doing this regularly you can deal severe damage to the enemy from a safe distance away.

Hades has a disadvantage compared to the other Pantheon robots: the delay between its attacks is quite long. Nemesis unloads all of its rockets in one salvo, whereas Ares has a rapid fire unload. However, the Hades fires in a similar timing as Trident, usually guaranteeing one out of the three shots to not hit an enemy. Furthermore, due to its large damage pool being spread over a mere three shots, a Hades pilot will want to see the last hit land, and may end up exposing themselves to enemy fire by not moving behind cover as soon as the ability ends.

Also, due to the kinetic nature of Hades' autocannon, it cannot bypass any shielding unlike the other two Pantheon robots.

Note: The Limited Edition "Imperial" Hades is further enhanced by a +10% Armor boost.

Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types Heavy Slot Light Slot
(Opt. 1)
Light Slot
(Opt. 2)
Light Slot
(Opt. 3)
Light Slot
(Opt. 4)
#Slots x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1
Ember.png
Blaze.png
Magnum.png
Halo.png
Shredder.png
Inferno (Opt.1)
Setup 2
Redeemer.png
Magnum.png
Blaze.png
Halo.png
Shredder.png
Mini-Plasma Death Button (Opt.1)
Setup 3
Exodus.png
Pinata.png
Gust.png
Halo.png
Shredder.png
Mini-Death Button (Opt. 1)
Setup 4
Avenger.png
Punisher.png
Gust.png
Halo.png
Shredder.png
Mini-Leadhose (Opt. 1)
Setup 5
Glory.png
Halo.png
Shredder.png
Gust.png
Blaze.png
Energy Shotgun (Opt. 1)

Mid-Range (500-600m)

Setup 3
Slot Types Heavy Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots x1 x2 x2
Setup 1
Viper.png
Halo.png
Shredder.png
Setup 2
Dragoon.png
Marquess.png
Spark.png
Setup 3
Zeus.png
Spark.png
Marquess.png

Upgrade Cost

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 11,000,000 124:00
9 17,000,000 140:00
10 36,000,000 148:00
11 52,000,000 152:00
12 70,000,000 160:00
Total Cost Time [DD:HH:MM]
198,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 2,500,000 12:00
3 5,000,000 24:00
4 10,000,000 36:00
5 22,500,000 48:00
6 22,500,000 48:00
7 22,500,000 48:00
8 22,500,000 48:00
9 22,500,000 48:00
10 22,500,000 48:00
11 22,500,000 48:00
12 22,500,000 48:00
Total Cost Time [DD:HH:MM]
197,500,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats

Hades
ID 46 Ability Faction
Tier 4
Retributioninfobox.png

Retribution
Icarus
Icarus Technologies
Class Light
Medium
Wiki Class Icn info for user popup.png Medium
Availability Goldcomponents.png Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
96,800 40 1 184,000 56
102,600 42 2 187,400 56
108,800 43 3 191,000 56
115,300 45 4 194,300 56
122,200 46 5 197,800 56
129,600 48 6 201,200 56
137,400 49 7 204,700 56
145,700 51 8 208,100 56
154,400 53 9 211,600 56
163,700 54 10 215,000 56
173,500 55 11 218,500 56
184,000 56 12 222,000 56
MK 3 Level 1 233,100 56

Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details).

Mark I Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 7132 21396 7132 1189
2 7837 23511 7837 1306
3 8612 25836 8612 1435
4 9465 28395 9465 1578
5 10401 31203 10401 1734
6 11429 34287 11429 1905
7 12559 37677 12559 2093
8 13801 41403 13801 2300
9 15166 45498 15166 2528
10 16666 49998 16666 2778
11 18314 54942 18314 3052
12 20125 60375 20125 3354


  • This table shows the damage of each individual round (out of 3 rounds)

Mark II Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 20125 60375 20125 3354
2 20493 61479 20493 3416
3 20861 62583 20861 3477
4 21229 63687 21229 3538
5 21597 64791 21597 3600
6 21965 65895 21965 3661
7 22333 66999 22333 3722
8 22701 68103 22701 3784
9 23069 69207 23069 3845
10 23437 70311 23437 3906
11 23805 71415 23805 3968
12 24173 72519 24173 4029


  • This table shows the damage of each individual round (out of 3 rounds)

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History

Version Changes
7.1.0 New limited edition model: Composite Hades
6.3.0 Retrubution damage increased by 15%
Durability increased by 15%
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.7.2 New limited edition skin: Regal (Operation: Dark Nebula)
Imperial model bonus durability increased from 5% → 10%
5.5.0 Imperial model gained 5% bonus durability
New limited edition skin: Soultaker (Halloween 2019)
5.4.0 New limited edition skin: Commando (Operation: Raging Typhoon)
5.3.0 Durability increased by 14%
Speed increased by 2%
While ability is active, robot's movement speed is reduced by 20%
5.0.0 Built-in weapon damage increased by 13%
Built-in weapon lock-on and projectile speed improved
New alternative model: Imperial Hades (5th Anniversary)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 Robot was added to the game

Poll


Trivia

  • The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
    • Its original testing texture, now restored in the form of the Commando paint job, is also extremely similar to the Vityaz's default paintjob.
  • It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
  • The 'gun' on Hades' back vibrates while the Absorber shield is active. Combined with the fact that the bullets travel a bit faster than other kinetic guns, the Hades' kinetic gun may be a unique type and model.
  • The projectile of Hades' gun flies a little bit faster than traditional bullet weapons.
  • Hades' gun was somewhat ineffective against fast-moving targets at ranges above 450m, this was fixed in later updates.
  • In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. This was later revealed to be the Imperal Hades.
  • The Commando paint job that can be unlocked in Operation: Raging Typhoon is the paint job that Hades first appeared on the Test Server with before being redesigned with its current standard paint job.
  • Since Update 6.6, Hades' built-in cannon can fire through some scenery if one hugs it at a certain angle, this is due to a longer barrel of the gun and unlike other weapons, its projectile does not get blocked if its gun barrel is inside a wall.
  • This robot was added on November 27, 2018.
  • Hades is named after the ancient Greek god of the dead and the king of the underworld.

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