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Hades   Imperial Hades

Components


…Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun… – in-game description


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Purchase Information HadesInfobox.png
In-Game Cost Real Value Icn info for user popup.png Exp Level Icn info for user popup.png
10,000 Components or
14,000 Gold
$100 17
Robot Information
Class Icn info for user popup.png Ability Icn info for user popup.png Faction Icn info for user popup.png
MediumRobotinfobox.png
Medium
HadesRetributioninfobox.png
Retribution Icn info for user popup.png
IcarusTechnologiesinfobox.png
Icarus Technologies
Base Statistics
PilotRankPrivate icon.png
Level
Shield icon.png
Durability Icn info for user popup.png
Speed icon.png
Speed
1 84,200 40 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Heavy Default Soultaker
Default Weapons 2x Punisher + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup.png
Active Yes Commando Regal Soultaker
Passive 3
Other Legendary Pilots
Tier Icn info for user popup.png IV 50px
Wiki Class Icn info for user popup.png Medium
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction

The Hades is a medium robot with 1 heavy and 2 light hardpoints. This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Ability

Hades' ability is named Retribution.  Upon activation Hades deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive, Hellburner's Overload, Kid Stove , and Arthur Repulse ) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active, Hades's movement speed is decreased by 20%.

Strategy

Hades is named after the ancient Greek god of the dead and the king of the underworld.  With one heavy, two light weapon hardpoints, and its built-in "Retribution" gun, the Hades is effective at mid-range, skirmishing, and close-in engagement.  The built in weapon fires 3 kinetic projectiles at a range of 500 meters, each one dealing huge damage based on the amount of incoming projectiles absorbed by its shield.  Since the Hades' cooldown is relatively short, it is harder for enemy bots to sneak up on it before the Hades activates its shield again unless you are a dash bot or can time your jump / flight to land close to the Hades and bypass the shield. 

The Hades is decent at corner shooting, has more hit points than the Ares, has a quicker cool down period than the Ares for its shield, and a longer shield duration than the Nemesis, meaning that it should be used efficiently by attracting attention to soak up maximum damage for its Absorber shield, then unloading on the enemy with a fully-charged weapon. By doing this regularly, you can deal severe damage to the enemy from a safe distance away.

Note:  The Limited Edition "Imperial" Hades is further enhanced by a +10% Armor boost.

Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)

Slot Types  Heavy Slot  Light Slot
(Opt. 1) 
Light Slot
(Opt. 2) 
Light Slot
(Opt. 3) 
Light Slot
(Opt. 4) 
#Slots  x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1 
Ember.png
Blaze.png
Magnum.png
Halo.png
Shredder.png
Inferno (Opt.1)
Setup 2 
Redeemer.png
Magnum.png
Blaze.png
Halo.png
Shredder.png
Mini-Plasma Death Button (Opt.1)
Setup 3 
Exodus.png
Pinata.png
Gust.png
Halo.png
Shredder.png
Mini-Death Button (Opt. 1)
Setup 4
Avenger.png
Punisher.png
Gust.png
Halo.png
Shredder.png
Mini-Leadhose (Opt. 1)
Setup 5
Glory.png
Halo.png
Shredder.png
Gust.png
Blaze.png
Energy Shotgun (Opt. 1)

Mid-Range (500-600m)

Setup 3 
Slot Types  Heavy Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots  x1 x2 x2
Setup 1
Viper.png
Halo.png
Shredder.png
Setup 2
Dragoon.png
Marquess.png
Spark.png
Setup 3
Zeus.png
Spark.png
Marquess.png

Mark I Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Goldcomponents.png
Cost
1 84,200 40 10,000 Components or 14,000 Gold

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 89,200 42 100,000 2 hours
3 94,600 43 200,000 5 hours
4 100,300 45 400,000 14 hours
5 106,300 46 2,000,000 1 day 4 hours
6 112,700 48 4,000,000 2 days 18 hours
7 119,500 49 6,000,000 4 days 6 hours
8 126,700 51 11,000,000 5 days 4 hours
9 134,300 53 17,000,000 5 days 20 hours
10 142,400 53 36,000,000 6 days 4 hours
11 150,900 53 52,000,000 6 days 12 hours
12 160,000 53 70,000,000 6 days 20 hours
Cost Time
Totals 198,700,000 39 days 13 hours


Mark II Statistics

Purchase Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
Gold-icon.png
Cost
1 160,000 53 500

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

PilotRankPrivate icon.png
Level
Shield icon.png
Durability
Speed icon.png
Speed
AgIcon.png
Cost
Duration.png
Time
2 163,000 53 2,500,000 1 day
3 166,000 53 5,000,000 2 days
4 169,000 53 10,000,000 3 days
5 172,000 53 22,500,000 4 days
6 175,000 53 22,500,000 4 days
7 178,000 53 22,500,000 4 days
8 181,000 53 22,500,000 4 days
9 184,000 53 22,500,000 4 days
10 187,000 53 22,500,000 4 days
11 190,000 53 22,500,000 4 days
12 193,000 53 22,500,000 4 days
Cost Time
Totals 170,000,000 38 days


Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details).

Mark I Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 6202 18606 6202 1034
2 6815 20445 6815 1136
3 7489 22467 7489 1248
4 8230 24690 8230 1372
5 9044 27132 9044 1507
6 9938 29814 9938 1656
7 10921 32763 10921 1820
8 12001 36003 12001 2000
9 13188 39564 13188 2198
10 14492 43476 14492 2415
11 15925 47775 15925 2654
12 17500 52500 17500 2917


  • This table shows the damage of each individual round (out of 3 rounds)

Mark II Statistics

Level Damage Cycle
Damage
Burst
DPS
Cycle
DPS
1 17500 52500 17500 2917
2 17820 53460 17820 2970
3 18140 54420 18140 3023
4 18460 55380 18460 3077
5 18780 56340 18780 3130
6 19100 57300 19100 3183
7 19420 58260 19420 3237
8 19740 59220 19740 3290
9 20060 60180 20060 3343
10 20380 61140 20380 3397
11 20700 62100 20700 3450
12 21020 63060 21020 3503


  • This table shows the damage of each individual round (out of 3 rounds)

Gallery

Hades.jpg

Update History

Version Changes
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.7.2 New limited edition skin: Regal (Operation: Dark Nebula)
Imperial model bonus durability increased from 5% → 10%
5.5.0 Imperial model gained 5% bonus durability
New limited edition skin: Soultaker (Halloween 2019)
5.4.0 New limited edition skin: Commando (Operation: Raging Typhoon)
5.3.0 Durability increased by 14%
Speed increased by 2%
While ability is active, robot's movement speed is reduced by 20%
5.0.0 Built-in weapon damage increased by 13%
Built-in weapon lock-on and projectile speed improved
New alternative model: Imperial Hades (5th Anniversary)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 Robot was added to the game

Poll


Trivia

  • The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
  • It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
  • The 'Gun' on Hades' back vibrates while the absorption shield is active. Combined with the fact that the bullets travel a bit faster than other kinetic guns, the Hade's kinetic gun may be a unique type and model.
  • The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons.
  • Hades' Gun is somewhat ineffective against fast-moving targets at ranges above 450m.
  • In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. It was shown to have a cybernetic, Cyclops (X-MEN), or maybe another robot paint job.
  • Imperial Hades may be a reference to Darth Vader from Star Wars.
  • The Commando paint job that can be unlocked in Operation: Raging Typhoon is the paint job that Hades first appeared on the Test Server with before being redesigned with its current standard paint job.
  • The physique of the Hades looks somewhat similar to the Vityaz, additionally considering that the Hades has the same type and amount of hardpoints as the Vityaz.
  • This robot was added on November 27, 2018.

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