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Hades   Imperial Hades   Composite Hades

Components



Multi-purpose robot soldier. The perfect balance of damage, protection and mobility. Possesses an invulnerable absorbing shield and built-in kinetic gun
— in-game description



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46
Hades
Purchase Information Hades
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 Components or
12,000 Gold
$120 17
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
HadesRetributioninfobox
Retribution Icn info for user popup
IcarusTechnologiesinfobox
Icarus Technologies
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 96,800 40 kph
Armaments Standard Paint Jobs
Hardpoints 2x Light + 1x Heavy Default Soultaker Heated
Default Weapons 2x Punisher + 1x Thunder
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes Commando Regal Soultaker
Passive 3
Other Legendary Pilots
Tier Icn info for user popup IV Lilian Statera
Wiki Class Icn info for user popup Medium
Potential Role Attacker
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
290,000 950,000
Components Components Components Components
60 170


Introduction[]

The Hades is a medium robot with 1 heavy and 2 light hardpoints. This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Ability[]

Hades' ability is named Retribution. Upon activation Hades deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive, Hellburner's Overload, Kid Stove , and Arthur Blast Wave) and brings out its built-in kinetic gun. During the first half of the 6 second duration its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time. While the ability is active Hades's movement speed is decreased by 20%.

Strategy[]

With one heavy, two light weapon hardpoints and its built-in "Retribution" gun the Hades is effective at mid-range, skirmishing, and close-in engagement. The built in weapon fires 3 kinetic projectiles at a range of 500 meters, each one dealing huge damage based on the amount of incoming projectiles absorbed by its shield. Since the Hades' cooldown is relatively short it is harder for enemy bots to sneak up on it before the Hades activates its shield again unless you are a dash bot or can time your jump / flight to land close to the Hades and bypass the shield.

The Hades is decent at corner shooting, has more hit points than the Ares, has a quicker cool down period than the Ares for its shield, and a longer shield duration than the Nemesis, meaning it is a versatile bot that can fill multiple roles. It is recommended to absorb as much damage as possible with its Absorber shield before unloading on the enemy with a fully-charged weapon. By doing this regularly you can deal severe damage to the enemy from a safe distance away.

Hades has a disadvantage compared to the other Pantheon robots: the delay between its attacks is quite long. Nemesis unloads all of its rockets in one salvo, whereas Ares has a rapid fire unload. However, the Hades fires in a similar timing as Trident, usually guaranteeing one out of the three shots to not hit an enemy. Furthermore, due to its large damage pool being spread over a mere three shots, a Hades pilot will want to see the last hit land, and may end up exposing themselves to enemy fire by not moving behind cover as soon as the ability ends.

Also, due to the kinetic nature of Hades' autocannon, it cannot bypass any shielding unlike the other two Pantheon robots.

Note: The Limited Edition "Imperial" Hades is further enhanced by a +10% Armor boost.

Possible Setups[]

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Close Range (350m or less)[]

Slot Types Heavy Slot Light Slot
(Opt. 1)
Light Slot
(Opt. 2)
Light Slot
(Opt. 3)
Light Slot
(Opt. 4)
#Slots x1 x2 x2 x2 x2 Name (If Applicable)
Setup 1
Ember
Blaze
Magnum
Halo
Shredder
Inferno (Opt.1)
Setup 2
Redeemer
Magnum
Blaze
Halo
Shredder
Mini-Plasma Death Button (Opt.1)
Setup 3
Exodus
Pinata
Gust
Halo
Shredder
Mini-Death Button (Opt. 1)
Setup 4
Avenger
Punisher
Gust
Halo
Shredder
Mini-Leadhose (Opt. 1)
Setup 5
Glory
Halo
Shredder
Gust
Blaze
Energy Shotgun (Opt. 1)

Mid-Range (500-600m)[]

Setup 3
Slot Types Heavy Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots x1 x2 x2
Setup 1
Viper
Halo
Shredder
Setup 2
Dragoon
Marquess
Spark
Setup 3
Zeus
Spark
Marquess

Upgrade Cost[]

Tier 4 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 100,000 02:00
3 200,000 05:00
4 400,000 14:00
5 2,000,000 28:00
6 4,000,000 66:00
7 6,000,000 102:00
8 8,000,000 124:00
9 11,000,000 140:00
10 14,000,000 148:00
11 18,000,000 152:00
12 25,000,000 160:00
Total Cost Time [DD:HH:MM]
88,700,000 39:05:00
Tier 4 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 27,000,000 12:00
3 29,000,000 24:00
4 31,000,000 36:00
5 33,000,000 48:00
6 35,000,000 48:00
7 37,000,000 48:00
8 39,000,000 48:00
9 41,000,000 48:00
10 43,000,000 48:00
11 45,000,000 48:00
12 47,000,000 48:00
Total Cost Time [DD:HH:MM]
407,000,000 19:00:00
  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats[]

Hades
ID 46 Ability Faction
Tier 4
Retributioninfobox

Retribution
Icarus
Icarus Technologies
Class Light
Medium
Wiki Class Icn info for user popup Medium
Availability Goldcomponents Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
96,800 40 1 184,000 56
102,600 42 2 187,400 56
108,800 43 3 191,000 56
115,300 45 4 194,300 56
122,200 46 5 197,800 56
129,600 48 6 201,200 56
137,400 49 7 204,700 56
145,700 51 8 208,100 56
154,400 53 9 211,600 56
163,700 54 10 215,000 56
173,500 55 11 218,500 56
184,000 56 12 222,000 56
MK 3 Level 1 233,100 56

Ability Damage[]

Retribution
ID Robot Type Range Cooldown Duration
10 Hades Kinetic 500 13 6
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
3 1 2 17 1 1
1126
Cycle DPS
3920 20k
Attributes Kinetic Kinetic Manual Manual Volley Volley Magazine Magazine Absorber Absorber
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
7,132 21,396 10,698 1,126 1 20,125 60,375 30,188 3,178
7,837 23,511 11,756 1,237 2 20,445 61,335 30,668 3,228
8,612 25,836 12,918 1,360 3 20,765 62,295 31,148 3,279
9,465 28,395 14,198 1,494 4 21,085 63,255 31,628 3,329
10,401 31,203 15,602 1,642 5 21,405 64,215 32,108 3,380
11,429 34,287 17,144 1,805 6 21,725 65,175 32,588 3,430
12,559 37,677 18,838 1,983 7 22,045 66,135 33,068 3,481
13,801 41,403 20,702 2,179 8 22,365 67,095 33,548 3,531
15,166 45,498 22,749 2,395 9 22,685 68,055 34,028 3,582
16,666 49,998 24,999 2,631 10 23,005 69,015 34,508 3,632
18,314 54,942 27,471 2,892 11 23,325 69,975 34,988 3,683
20,125 60,375 30,188 3,178 12 23,645 70,935 35,468 3,733
MK 3 Level 1 24,827 74,482 37,241 3,920
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Gallery[]

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History[]

Version Changes
7.1.0 New limited edition model: Composite Hades
6.3.0 Retrubution damage increased by 15%
Durability increased by 15%
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.7.2 New limited edition skin: Regal (Operation: Dark Nebula)
Imperial model bonus durability increased from 5% → 10%
5.5.0 Imperial model gained 5% bonus durability
New limited edition skin: Soultaker (Halloween 2019)
5.4.0 New limited edition skin: Commando (Operation: Raging Typhoon)
5.3.0 Durability increased by 14%
Speed increased by 2%
While ability is active, robot's movement speed is reduced by 20%
5.0.0 Built-in weapon damage increased by 13%
Built-in weapon lock-on and projectile speed improved
New alternative model: Imperial Hades (5th Anniversary)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 Robot was added to the game

Poll[]


Trivia[]

  • The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
    • Its original testing texture, now restored in the form of the Commando paint job, is also extremely similar to the Vityaz's default paintjob.
  • It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
  • The 'gun' on Hades' back vibrates while the Absorber shield is active. Combined with the fact that the bullets travel a bit faster than other kinetic guns, the Hades' kinetic gun may be a unique type and model.
  • The projectile of Hades' gun flies a little bit faster than traditional bullet weapons.
  • Hades' gun was somewhat ineffective against fast-moving targets at ranges above 450m, this was fixed in later updates.
  • In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. This was later revealed to be the Imperal Hades.
  • The Commando paint job that can be unlocked in Operation: Raging Typhoon is the paint job that Hades first appeared on the Test Server with before being redesigned with its current standard paint job.
  • Since Update 6.6, Hades' built-in cannon can fire through some scenery if one hugs it at a certain angle, this is due to a longer barrel of the gun and unlike other weapons, its projectile does not get blocked if its gun barrel is inside a wall.
  • This robot was added on November 27, 2018.
  • Hades is named after the ancient Greek god of the dead and the king of the underworld.

Navigation[]

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