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Griffin   Scavenger Griffin

Silver



Equipped with a jump drive that allows it to leap into the air and close in on enemies when necessary
— in-game description



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24
Griffin
Purchase Information Griffin
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
1,700,000 Silver $6,8 13
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
HeavyRobotinfobox
Heavy
Jumpinfobox
Jump Icn info for user popup
Spacetechinfobox
SpaceTech
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
6 116,400 35 kph
Armaments Standard Paint Jobs
Hardpoints Light + 2× Medium Default Blue Hex Emerald Gray Skull RavenShark
Default Weapons Pin + 2× Molot T
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes N/A
Passive 1
Other Legendary Pilots
Tier Icn info for user popup II Adam O'Leary
Wiki Class Icn info for user popup Medium
Potential Role Attacker

Introduction

The Griffin is a heavy robot with 2 medium and 2 light hardpoints. It has impressive jump height and decent firepower, allowing it to excel in the lower leagues.

Ability

The Griffin's Jump ability allows it jump higher and farther than the Cossack and the Rogatka, spending an average of 6 seconds in the air. It has a 22-second cooldown which starts immediately when activated. The Jump ability allows the Griffin to ambush opponents and avoid or escape engagements against more powerful robots.

Strategy

The Griffin is a very powerful Tier 2 robot in the hands of a capable commander. Its ability to tank enemy shots, unload a massive salvo as well as to enter/exit a bad situation quickly using Jump makes it a very dangerous robot.

The Griffin is capable of multiple roles. While it may seem strange for a heavy robot, the Griffin is a very strong hit-and-run robot for Tier 2. By walking behind an obstacle, using Jump when an enemy is nearby, unloading a salvo of high burst-damage weapons and then landing back behind cover, the Griffin can deal significant damage to an enemy while taking little damage on its own.

The Griffin is also capable of mid-range engagements. Its good firepower, high health and Jump ability allow it to gain a vantage point, exchange fire with an enemy and hopefully destroy them, however if the Griffin's hull takes too much damage it can use Jump and escape the situation. Using cover is a good strategy, as despite the Griffin's high health its heavy robot status will make it a high priority target.

As the Griffin has a very high and long Jump, using it to get to places other robots aren't capable of getting to is a good idea. Most of the time, these will be elevated significantly, so if the space is big enough the Griffin will be able to hide behind the edge of the platform. Its two light slots will probably be able to attack despite this, so it can slowly chip away at enemy robots. However, if a ledge is clearly visible to most/all members of the enemy team, Jumping there is not recommended as the vantage point will most likely cause the enemy team to focus on you.

While the Griffin's low speed means that it isn't capable of strafing effectively, using Jump to leap sideways or straight over the enemy can throw off their targeting and/or cause slow projectiles to miss. This can buy the Griffin a couple of seconds to attack the enemy while they're adapting, which could mean all the difference in combat against equal threats.

Using the Griffin's Jump as a way to traverse distance quickly is not recommended, unless used at the very start of a match. The robot's long ability cooldown means that the Griffin is very likely to be caught recharging its ability if used this way, which could otherwise be used in evasive manoeuvres or strafing enemy attacks.

Counterplay: The Griffin's slow speed outside of its Jump means that it is quite easy to outrun while its ability is on cooldown. Facehugging the Griffin or circling it is a relatively effective way of countering it, while simply outdoing it in health or firepower can also work extremely effectively. However, if anything like this isn't possible, it is recommended to only engage with a Griffin while they're depleted of ammo. One other strategy is to try and communicate to your teammates to all focus on the Griffin while it's jumping, as it exposes itself while doing so and can be attacked by (probably) all of your team.

Threat Measure: The Griffin is a rather versatile heavy robot that can adapted for a variety of roles. The ability to strafe incoming fire with its ability is a great asset in lower leagues, therefore it poses a mediocre-high threat as a Tier 2 robot.

Possible Setups

Some effective setups for the Griffin are:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.

Close Range (350m or less)

Slot Types Medium Slot Light Slot (Opt. 1) Light Slot (Opt. 2) Light Slot (Opt. 3)
#Slots x2 x2 x2 x2 Name (if applicable)
Setup 1
Orkan
Pinata
Aphid
Gust
Death Button (Opt. 1 or 3)
Spec-Ops/Stuka (Opt. 2)
Setup 2
Taran
Magnum
Aphid
Plasma Death Button (Opt. 1)
Ambusher (Opt. 2)
Setup 3
Punisher T
Punisher
Leadhose
Setup 4
Vortex
Aphid
Nuke
Setup 5
Cryo
Rime
Hailstorm


Mid-Range (500-600m)

Slot Types Medium Slot Light Slot (Opt. 1) Light Slot (Opt. 2)
#Slots x2 x2 x2 Name (if applicable)
Setup 1
Scourge
Spark
Gekko
Lightning Death Button (Opt.1)
Setup 2
Ion
Spark
Gekko
Setup 3
Tulumbas
Pin
Russian Death Button
Setup 4
Hydra
Spiral
Spydra
Setup 5
Wasp
Sting
Pesticide

Long Range (800-1,000m)

Slot Types Medium Slot Light Slot
#Slots x2 x2 Name
Setup 1
Molot T
Molot
Gunship

Note: Although it has high damage output and anti-shield capability, using the Shotgun setup on the Griffin isn't as recommended as other Shotgun setups due to the Griffin's low health, making it inadequate for sustained close-combat brawling, which is where shotgun weapons are most effective.

Upgrade Cost

  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats

Griffin
ID 24 Ability Faction
Tier 2
Jumpinfobox

Jump
Spacetech
SpaceTech
Class Heavy
Heavy
Wiki Class Icn info for user popup Heavy
Availability AgIcon Silver
MK 1 Level MK 2
Durability Speed Durability Speed
~ ~ 1 165,000 41
~ ~ 2 168,000 41
~ ~ 3 171,000 41
~ ~ 4 174,000 41
~ ~ 5 177,000 41
116,400 35 6 180,000 41
123,400 36 7 183,000 41
130,800 37 8 186,000 41
138,600 38 9 189,000 41
146,900 39 10 192,000 41
155,700 40 11 195,000 41
165,000 41 12 198,000 41
MK 3 Level 1 207,900 41

Gallery

Update History

Version Changes
7.0.0 25 → 22 sec ability cooldown
5.7.2 Scavenger model bonus durability increased from 5% → 10%
5.5.0 Scavenger model gained 5% bonus durability
5.3.0 Durability increased by 5%
Speed increased by 9%
New alternative model: Scavenger Griffin (Operation: Gathering Storm)
4.8.0 Total Upgrade Time: 13 days⟶10 days 12 hours
4.7.0 Modules slots changed from 2 passive slots → 1 passive slot, 1 active slot
Total Upgrade Time: 15 days 23 hours 24 minutes⟶13 days
4.0.0 Total Upgrade Cost: 55,000,000 Ag⟶62,600,000 Ag
Total Upgrade Time: 15 days 3 hours⟶15 days 23 hours 24 minutes
2.8.0 New skin: Emerald
2.5.0 Durability increased by 20%
2.2.0 New skins: Blue Hex, Raven, Grey Skull, Shark
1.6.0 Speed increased from 28 km/h to 35 km/h
0.8.0 Robot was added to the game

Poll


Trivia

  • Its cockpit strongly resembles the British bomber's "Handley Page Victor" nose, body, and engine.
  • The Griffin did have an alternate model that was available in the "Gathering Storm" operation premium pass.
  • If you look very closely the Griffin has 4 tiny spikes on each foot, 2 on each ‘toe', possibly like the talons of the creature it was named after.
  • It is named after the Griffin, a mythical beast that had the head, wings and front legs of an Eagle and the rear torso, leg and tail of a Lion. This is likely due to its ability to “swoop” down on its enemies with its jump ability
  • Griffin was named “the most popular robot” by Pixonic, according to their statistics, along with Magnum being the most popular weapon. It is not known if these two events are related due to Griffin being able to mount Magnums.
  • This robot was added on January 20, 2015.
  • The Death Button Griffin was one of the most popular builds in 2016.

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